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Arbitrary Commands

Aug 30, 2015 Release
Arbitrary Commands provides a popup menu containing player-programmable scripts or slash commands. The menu can be shown by any LDB launcher; by default a minimap-pimple icon is used. The scripts are gathered in nested menus, arranged by the player. The scripts can be either slash commands or snippets of Lua code, just like a long '/script'. I kept finding myself wanting to run the same bits of /script over and over, but didn't want to use up a macro slot OR find a place to store the macro...


Jun 28, 2015 Mature
Allows easy creation of AceGUI EditBox widgets supporting autocompletion. They can be used as custom controls in AceConfig table entries as well, via the 'dialogControl' field (see AceConfig docs for more on the dialogControl option). Example mock-up (see the .lua file for explanations and additional notes): local AceGUI = LibStub("AceGUI-3.0") local Completing = LibStub("AceGUI-3.0-Completing-EditBox") Completing:Register ("ExampleGroupMembers", AUTOCOMPLETE_LIST_TEMPLATES.IN_GROUP)...


Jun 28, 2015 Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...


Jun 24, 2015 Release
Creates simple table controls for tabular text data. Primarily used for _NPCScan and its ilk - docs are in the code itself.


Feb 25, 2015 Mature
LibPubSub-1.0 Simple embeddable publish-subscribe implementation. Including LibPubSub functionality The easiest method for utilising LibPubSub is a mixin, like so: MyAddon = LibStub('AceAddon-3.0'):NewAddon('MyAddon', 'LibPubSub-1.0') If you're not using AceAddon, you can still embed LibPubSub in an object/table via LibPubSub's Embed() function: LibStub('LibPubSub-1.0'):Embed(MyObject) If you don't want to embed LibPubSub's methods in your objects, you can get a separate LibPubSub object:...


Feb 01, 2015 Release
Provides commands to search the chat history. /find <text> - Find lines containing <text> and scrolls to them. Repeat command to find additional occurrences of <text> /findall <text> - List all lines containing <text>
Shows obtaining a spell link.


Nov 22, 2014 Mature
What it does Querier is a small addon which will allow you to get Item and Spell links based off of ItemID or SpellID. There is basic error checking to ensure that you do not get disconnected. Where to get it WoWAce - Often Beta quality Curse - Most updated stable version WoWInterface - Stable Version How to get it to work You pass a SpellID or ItemID to the mod and it will print out the Spell Link or Item Link Donations Ackis has setup a donation site via Pledgie. Feel free to donate if you...


Nov 20, 2014 Release
WoWUnit is a unit testing framework for addon developers to use when creating addons. What is Unit Testing? (quoted from Wikipedia: In computer programming, unit testing is a method of testing that verifies the individual units of source code are working properly. A unit is the smallest testable part of an application. In procedural programming a unit may be an individual program, function, procedure, etc., while in object-oriented programming, the...


Nov 03, 2014 Release
This addon makes an attempt at spotting CPU thieves live and reporting about them. You probably don't want to use this if you don't have WoW Lua developer experience. CPUThieves: Detected 182ms FPS hickup DURING COMBAT. (174ms = Lua) CPUThieves: 170 0.2s WowLua CPUThieves: 170 0.2s F:WowLuaButton_Config CPUThieves: .. and 3 more frames with same handler function CPUThieves: 170 0.2s F:WowLuaButton_Previous CPUThieves: 170 0.2s F:WowLuaButton_Next CPUThieves: 170 0.2s F:WowLuaButton_Redo...


Oct 24, 2014 Release
LibBackdrop provides a 100% compatible replacement for SetBackDrop It also mixes in the following methods to the frame Mxin methods SetBackdropGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the bg texture. SetBackdropGradientAlpha(orient,minR,minG,minB,minA,maxR,maxG,maxB,maxA) setup a gradient with alpha on the bg texture SetBackdropBorderGradient(orient,minR,minG,minB,maxR,maxG,maxB) setup a gradient on the border texture...


Oct 15, 2014 Release
Debug tool for LibWho-2.0. Left-Click toggles WhoLib debug mode. Right-Click resets WhoLib.


Sep 01, 2014 Alpha
This AddOn is in conception phase. There are already some utility functions implemented, you can access the code via repository The API documentation can be found here Things to do: create test environment doku environment create UI


Nov 05, 2013 Mature
LibXML-1.0 is a library for importing strict XML data into your programs. It's fully compatible with WoW client versions 2.0 through 5.4 See the API for documentation.


Aug 06, 2011 Release
local mybar = CreateFrame("StatusBar", nil, self) mybar.expression = "return random() * 100" mybar.min = "return 0" mybar.max = "return 100" mybar.color1 = "return random(), random(), random(), 1" mybar.length = 100 mybar.height = 15 mybar.direction = WidgetBar.DIR_EAST mybar.update = 200 mybar.texture = cfg.tex mybar:SetPoint("BOTTOM", self.Health, "TOP") mybar:SetMinMaxValues(0, 100) mybar:SetStatusBarTexture(mybar.texture) mybar:SetValue(50) mybar:SetHeight(mybar.height)...


Jun 06, 2011 Mature
Lua language integration for IntelliJ IDEA Forum Thread: Features: Debugger (Experimental) Modules support (Experimental) LuaDoc Highlighting and Folding (Experimental) Lua SDK REPL Console (Experimental) Basic Completions Quick Documentation with Multiple documentation providers Resolving Globals in project and libraries Custom API Support including custom function signatures (Experimental) Function Information via Quickhelp Lua Standard...


Nov 28, 2010 Alpha
LibSQL is a library that incorporates a simple relational database (rdbms) into whatever awesome addon you're working on. For a quick guide, see the LibSQL Primer. For in-depth documenation, see Api/LibSQL-1.0 The SQL object is available in three variants: Conventional SQL access The standard way to communicate with an SQL server local db = LibSQL:New() -- make a table db:Execute("CREATE myTable (name STRING UNIQUE, level INTEGER, id INTEGER AUTO_INCREMENT)") -- insert some stuff...


Oct 31, 2010 Alpha
LibHTML-1.0 is intended to be a replacement for the rather crude SimpleHTML object in the WoW UI framework. Support is planned for the following elements: b, i, p, a, h1, h2, h3, h4, font, img, table, br, hr


Oct 19, 2010 Alpha
LibWiki is a library for creating crude encyclopedias within a frame (or scrollframe). Most of the ideas are still in my head, but essentially, it will allow users to display formatted encyclopedic entries that can point to each other and filter contents. It will most likely follow the Wiki Creole style with some added WoW specifics (like raid icons and such). An example could look like this: local wiki = LibWiki:New() wiki:AddPage("Main", [[ [{TableOfContents title='Overview'}] =Introduction...

Pooze SQL Exporter

Aug 29, 2010 Planning
Exports a list of players currently in the raid to SQL. Very lightweight, doesn't do any more than advertised. Usage Type /pooze to open the main Pooze window. Simply press Ctrl+C to copy the export data. It is really easy. I use it to a DKP system my guild have. Notes Currently the only data exported is the player name, class and level. Let me know if you want any more details such as offline status, zone, etc - at this stage the addon is only used for an internal tool and additional data is...

World of Warcraft Textmate Bundle

Jul 10, 2010 Mature
This is not an addon. It is a Textmate bundle to add extra support for WoW. What is Textmate? Textmate is a powerful but simple editor on Macs. It can be found on What about Windows? While I've not tested the bundle under E Editor, it should be compatible from what I know. Check out for more info. Requirements You should go and grab the Lua bundle for this to work properly. It can be found at: or...