Jun 27, 2015 Release
Accomplishment (noun) "Something completed successfully; goal reached" This is a small addon with one purpose: to provide an easy way to congratulate someone, be they a guildie or a random stranger, when they earn an Achievement. Features: - Auto-popup when an Achievement is unlocked by someone. - Left-click the name to congratulate the person. - Right-click the name to remove it from the list. - Clicking "Close" hides the window and removes all names from the list. - Window resizes whenever...
BarovHelper in action


Jun 24, 2015 Release
Helper for the Jandice Barov encounter in Scholomance Shows an enlarged version of the models for the boss and your current target, making it easy to distinguish the correct illusion on the first try. Especially helpful for the [Attention to Detail] achievement, or challenge-mode timed runs. Automatically enables when you engage the boss (for translated locales) You can manually toggle the display with: /barov Translators can apply localization here:...
Rejuvenation and Germination


Feb 18, 2015 Release
Adds a status to Grid that allows tracking of Rejuvenation and Rejuvenation (Germination) in the same indicator. When both buffs are applied on the unit, this is shown in the indicator as if it had 2 stacks. The duration of the one expiring first is always shown. Note that this is mainly intended to be used with an icon indicator.


Oct 31, 2012 Release
HOW IT WORKS?: While you are in Valley of the Four Winds (also AFK) when Galleon is avaible (Chief Salyis), this addon Auto send a message to yourself and letting your guildies know automatically that it has spawned. Everytime Galleon is spawned or dead, it will update your addon with a timer, that states exactly when it was killed. You can also advice anyone with the addon with the message " !galleon " and it 'll show that player has seen Galleon spawn or die. This works just if you are in a...


Aug 06, 2011 Release
local fs = self.Health:CreateFontString() fs:SetFontObject(GameTooltipTextSmall) fs:SetPoint("BOTTOM", self.Health, "TOP", 0, 15) fs.value = "return Power(unit)" fs.speed = 100 fs.update = 100 fs.repeating = true fs.align = oUF.ALIGN_PINGPONG fs.cols = 20 -- You provide as many fontstrings as you want. Widgets will be created per each. self.ScriptableText = {fs}