ItemValue
From WowAce Wiki
| Summary | |
|---|---|
| ItemValue | |
| Flexible itemvalue calculation based on multiple sets and types. | |
| TOC | 2.0 (23000) |
| Category | Inventory Addons |
| Author | Thexod |
| Details | |
| Version | 1.0 |
| Embeds | Ace2, Babble-Class-2.2, GratuityLib, Deformat, ItemBonusLib, TipHookerLib, Waterfall-1.0, FuBarPlugin-2.0 |
| Links | |
| Betas | Ace SVN Zip |
| Changelog | FishEye |
ItemValue displays the value of items (based on StatSets you can define) in their Tooltips. Similiar to HunterAEP, TankPoints, Pawn.
See the Forum Post for details.
Forumlas
Here is a list of some example formulas, feel free to add your own.
ShadowPanther AEP
The AEP DAEP, and MAEP formulas from ShadowPanther. Note, these are configured for dagger rogues.
AEP: 01*ARMOR+.5*STR+AGI+STA+CR_HIT+CR_CRIT+ .5*ATTACKPOWER+CR_RESILIENCE+.01*CR_DODGE+CR_WEAPON_DAGGER
DAEP: .01*ARMOR+.5*STR+AGI+.5*STA+CR_HIT+CR_CRIT+ .5*ATTACKPOWER+.01*CR_RESILIENCE+.01*CR_DODGE+CR_WEAPON_DAGGER
MAEP: .01*ARMOR+.5*STR+AGI+.05*STA+CR_HIT+CR_CRIT+ .5*ATTACKPOWER+.01*CR_RESILIENCE+.01*CR_DODGE+CR_WEAPON_DAGGER
Weapons:
Off Hand: (2.9-WEAPON_SPEED)*50+(WEAPON_MIN+WEAPON_MAX)/WEAPON_SPEED+AGI+ .05*STA+ .5*STR+ 1.15*CR_HIT+.85*CR_CRIT+.5*ATTACKPOWER+CR_HASTE+ CR_WEAPON_DAGGER+ .015*CR_DEFENSE+ .01*CR_RESILIENCE+.01*CR_DODGE+ .01*CR_RESILIENCE+ .01*CR_PARRY+.01*ARMOR
Main Hand: (2.9-WEAPON_SPEED)*10+4.25*(WEAPON_MIN+WEAPON_MAX)/2+AGI+ .05*STA+.5*STR+1.15*CR_HIT+.85*CR_CRIT+.5*ATTACKPOWER+CR_HASTE+CR_WEAPON_DAGGER+ .015*CR_DEFENSE+.01*CR_RESILIENCE+.01*CR_DODGE+.01*CR_RESILIENCE+.01*CR_PARRY+.01*ARMOR"

