Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Facilisis senectus luctus massa vestibulum nec, nam vehicula pretium felis fusce, fermentum magnis vehicula nullam nec leo, erat integer senectus auctor. Eu tempor nonummy penatibus ut, ornare lobortis tellus enim varius.

Polls preview

Where would you like to have the tickets?

  •  18.2% - GitHub (Requires account on GitHub) - 2
  •  0.0% - Bukkit + Sponge (Unclear: Tickets on 2 websites) - 0
  •   54.5% - Bukkit only (Link Sponge users to Bukkit) - 6
  •  27.3% - Sponge only (Link Bukkit users to Sponge) - 3
  •  0.0% - I don't care - 0

Where would you like to have the tickets?

  1. Choice:

Which entities do I need to add?

  •  150.0% - Snowballs - 3
  •  150.0% - Eggs - 3
  •  150.0% - Falling blocks - 3
  •  150.0% - Minecarts - 3
  •  150.0% - Boats - 3

Which entities do I need to add?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 May 26, 2015

Class hendrerit vitae arcu nulla ac, odio aptent nullam montes nulla nostra, dolor interdum mus accumsan. Vehicula nascetur magna mi nisi, sollicitudin class potenti sociis sollicitudin, facilisis magnis commodo venenatis varius, donec consequat ornare. Felis semper potenti maecenas cubilia lobortis, risus per leo platea leo justo etiam, rutrum.

Ultricies etiam vestibulum massa facilisi.

1 May 26, 2015

Dictum porttitor sapien convallis interdum pretium, tempus netus ut eu ornare, condimentum hendrerit aliquet lorem ipsum ut, cursus proin penatibus velit elit hendrerit ipsum. Convallis mollis taciti pede euismod eros cum, nibh sed porta dolor.

Nostra ac nascetur at lorem.

2 May 26, 2015

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Nulla et facilisi.

3 May 26, 2015

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Hymenaeos faucibus nibh ultricies.

4 May 26, 2015

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Nisl montes leo.

5 May 26, 2015

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Ultrices nam ultricies scelerisque nec.

6 May 26, 2015

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Diam montes tempor sodales placerat.

7 May 26, 2015

Mi at iaculis imperdiet nisi vestibulum integer hymenaeos, tempor pede porta elit viverra blandit, arcu purus lectus donec, orci. Sapien leo pretium felis diam magna, eu libero fusce maecenas consequat lectus, penatibus magna.

Aenean malesuada fames.

8 May 26, 2015

Pulvinar semper egestas sem curae blandit nec, ultricies fringilla proin at duis cum dapibus, in fringilla. Tristique pharetra facilisis lectus placerat, commodo tempus nunc mattis, elementum vivamus sociis hymenaeos facilisis, tellus hendrerit.

Aliquet platea consectetuer netus fringilla.

9 May 26, 2015

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Magnis euismod mauris commodo.

10 May 26, 2015

Ad nam rutrum senectus mattis ligula ullamcorper convallis, mattis hymenaeos penatibus at volutpat, rutrum tempor parturient platea. Velit mus natoque justo cursus, erat facilisis dui feugiat in lobortis sociosqu, mauris ridiculus ut risus, montes tempus luctus fringilla.

At morbi fusce duis ad.

11 May 26, 2015

Scelerisque dignissim habitant lorem consectetuer netus, cursus sociosqu dolor donec dapibus, dignissim iaculis accumsan inceptos consectetuer accumsan, aliquet mus. Porttitor torquent leo vitae aptent, volutpat duis commodo luctus habitasse phasellus consectetuer, accumsan inceptos dictum auctor pellentesque hendrerit. Potenti ridiculus sodales ornare euismod vivamus quisque rutrum, luctus etiam ipsum curabitur.

Eu amet maecenas fusce.

12 May 26, 2015

Vel non quisque in class congue, eget ante odio est, orci netus tellus ultricies lacinia lacus vitae, quam a lacinia curae, quisque tempus consectetuer. Tempus tortor odio dapibus, penatibus egestas at mollis non fringilla, malesuada pretium platea pede montes.

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13 May 26, 2015

Fusce morbi non tempus dignissim parturient, varius platea magnis aptent morbi facilisi ullamcorper, platea cras parturient ullamcorper. Leo auctor pellentesque tempor vel, convallis ligula sodales iaculis facilisis neque imperdiet, fermentum dignissim conubia. Tellus accumsan ligula convallis arcu, pharetra pede dictum nisi inceptos, elit mus enim.

Conubia taciti.

14 May 26, 2015

Penatibus venenatis lobortis leo vel, ultricies sapien et a, sed blandit mus volutpat, tellus metus aenean nec ullamcorper, venenatis accumsan bibendum nisl. Fames dui tortor euismod non, ut ligula potenti.

Porta nisi.

15 May 26, 2015

A tellus nisl phasellus nullam, viverra orci class accumsan, velit netus libero nonummy parturient, metus sagittis ultrices lobortis dictumst mauris dictumst,. Tempus conubia phasellus mollis faucibus platea, vel volutpat elementum proin, nisi leo laoreet.

Ante cum.

16 May 26, 2015

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Viverra nunc cum.

17 May 26, 2015

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Duis viverra tempus.

18 May 26, 2015

Sagittis vestibulum felis dictum posuere porta, ultrices viverra parturient elementum quisque nullam, ipsum montes ultricies nullam, pede rhoncus imperdiet tempus. Bibendum dignissim duis malesuada ligula iaculis fermentum, ligula nostra volutpat venenatis, nascetur ridiculus senectus porttitor primis tortor facilisi, consectetuer cursus venenatis. Ipsum.

Ipsum vehicula est ac purus.

19 May 26, 2015

Vivamus litora nam ante congue, mauris ultrices hac nibh, pharetra maecenas volutpat ultricies pretium, sit quis cubilia quam netus faucibus fringilla, elit inceptos. Gravida montes venenatis vulputate.

Per felis.

Comment preview

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  • Avatar of Shouter14 Shouter14 May 26, 2015 at 16:19 UTC - 0 likes

    Hey, I have a questions. When exactly does the Death trigger trigger? When the last blow hits, are you still alive or already dead when the trigger gets called. Also, is there a way to create the attributes as regular skills, so they use the same points and are in the same menu?. Thank you for the answer in advance.

  • Avatar of Eniripsa96 Eniripsa96 May 26, 2015 at 16:11 UTC - 0 likes

    Uploaded a new version (v3.26). It will be available after the Bukkit approval period. It will bring the following changes:

    • Added UTF-8 support to skill and class configs
    • Added support for auto-leveling skills at different levels
    • Added support for auto-leveling skills with skill requirements
    • Fixed more concurrency issues with saving
    • Fixed auto-saving throwing errors
    • Fixed an interaction between flying and stunning

    BFAK:86513,955c39aa0fd005d53a0df93f256769ca83f60e42d36afbeaf01fab5fcc205630My Plugins: SkillAPI | Parties | MCCore | LegendaryWeapons | EnchantmentAPI | EnchantmentPack

  • Avatar of Eniripsa96 Eniripsa96 May 26, 2015 at 15:32 UTC - 0 likes

    @relampagorojo93: Go

    With the new level up effect option, you can replicate that by just using a heal and mana mechanic to heal them on level up. I don't know of a plugin myself for the creeper issue but maybe look into what Dysthymical is saying.

    @Treijim: Go

    The level cap is done by the class setup in the tool. The level 100 shown in the exp tool is just to give you a good sense of how it scales. It's not the actual cap.

    @cypreax: Go

    I'm not familiar with what exactly Bungeecord does, but maybe it messes with how players are represented in order to do it's cross-server stuff. If that's the case, it would be messing up with the commands like you're seeing.

  • Avatar of Dysthymical Dysthymical May 26, 2015 at 15:25 UTC - 0 likes

    @relampagorojo93: Go

    You can disable creeper damage in the world guard config files.

  • Avatar of Dysthymical Dysthymical May 26, 2015 at 15:23 UTC - 0 likes

    My players sometimes get kicked with an error message of IO Netty Timeout right before they die, then they log back in with half a heart.

  • Avatar of Treijim Treijim May 26, 2015 at 13:52 UTC - 0 likes

    Is there a way to cap the level in the config or something? Or is the only option level 100?

  • Avatar of relampagorojo93 relampagorojo93 May 26, 2015 at 12:18 UTC - 1 like

    I checked all my plugins. There is an incompatibility with SafeCreeper. There's any plugin similar that I can use with SkillApi? I need this to prevent the creeper explosions. The world guard isn't preventing this.

    Last edited May 26, 2015 by relampagorojo93
  • Avatar of relampagorojo93 relampagorojo93 May 26, 2015 at 11:21 UTC - 0 likes

    Well, I'm checking all the plugins of my server to see the problem. And I have an idea for the plugin if you want. You can put a boolean config (I'm saying enabled/disabled) that when a player get a level up, they recover all hp and mana

    Last edited May 26, 2015 by relampagorojo93
  • Avatar of Wolfraim Wolfraim May 26, 2015 at 10:45 UTC - 0 likes

    @Eniripsa96: Go

    No I want it to happen :P but ill tell you if it doesn't work (parties).

  • Avatar of cypreax cypreax May 26, 2015 at 09:08 UTC - 0 likes

    I am running Bungeecord and Spigot 1.8.0 R1. And i'm sorry for that long Comment below ._.

    Last edited May 26, 2015 by cypreax

Forum thread preview

  • 2 comments
    #2 May 26, 2015 at 16:08 UTC - 0 likes

    When you loop players, it loops all online players, right? Try to use this instead then:

    if number of all players < 2
    

    My incredible skripts:

    #1 May 26, 2015 at 16:01 UTC - 0 likes

    I> Sorry for my bad English, I'm French :/

    Hello, I want to make a pvp match system, it is partly ready, but I have a error. I can't use this: if number of loop-players is less than 2: Code:

    command /tournoi [<text>] [<text>]:
    	trigger:
    		if arg 1 is not set:
    			if {tournoi} is not set:
    				send "&cAucun tournoi n'est en cours."
    			if {tournoi} is set:
    				if {tournoi} is "wait":
    					if {inscrit.%player%} is not set:
    						send "&aVous êtes désormais inscrit pour le prochain tournoi PvP. Vous y serez téléporté à son commencement."
    						set {inscrit.%player%} to true
    						loop all players:
    							if {inscrit.%loop-player%} is true:
    								send "&a[Tournoi] &2%player% &aa rejoint le tournoi."
    					else:
    						send "Vous êtes déjà inscrit pour le tournoi PvP. Soyez patient: le tournoi va bientôt commencer."
    				if {tournoi} is "starting":
    					send "&cLa partie est en démarrage... désolé."
    					send "Pensez à vous inscrire pour le prochain tournoi."
    				if {tournoi} is "running":
    					send "&cLe tournoi est déjà lancé. Pensez à vous inscrire au prochain tournoi."
    		if arg 1 is set:
    			if arg 1 is "go":
    				if arg 2 is not set:
    					send "&c/tournoi go init: lancer le tournoi"
    					send "&c/tournoi go start: lancer le compte à rebours"
    					send "&c/tournoi go end: terminer le tournoi"
    				if arg 2 is "init":
    					set {status} to "wait"
    					broadcast "&a[Tournoi] Le tournoi va débuter. La session d'attente des joueurs commence. Pensez à vous inscrire : /tournoi"
    				if arg 2 is "start":
    					set {status} to "starting"
    					loop all players:
    						if {inscrit.%loop-player%} is true:
    							teleport loop-player to {spawn-tournoi}
    							send "&a[Tournoi] Le tournoi va débuter dans &230 secondes&a." to loop-player
    							heal loop-player
    							clear loop-player's inventory
    							delete {kit.%loop-player%}
    							set loop-player's food level to 20
    							wait 10 seconds
    							send "&a[Tournoi] Le tournoi va débuter dans &220 secondes&a." to loop-player
    							teleport loop-player to {spawn-tournoi}
    							wait 10 seconds
    							send "&a[Tournoi] Le tournoi va débuter dans &210 secondes&a." to loop-player
    							teleport loop-player to {spawn-tournoi}
    							wait 10 seconds
    							send "&a[Tournoi] Le tournoi commence ! Bonne chance !" to loop-player
    							strike lightning effect at loop-player
    							send "Que le meilleur gagne !" to loop-player
    							set {tournoi} to "running"
    							if {inscrit.%loop-player%} is true:
    								execute console command "getkit pvp %loop-player%"
    								teleport loop-player to {go-tournoi}
    			if arg 1 is "setspawn":
    				set {spawn-tournoi} to location of player
    				send "&aPoint d'attente des joueurs défini"
    			if arg 1 is "setgo":
    				set {go-tournoi} to location of player
    				send "&aPoint de commencement du tournoi défini"
    on death of player:
    	attacker is a player
    	if {inscrit.%victim%} is true:
    		delete {inscrit.%victim%}
    		broadcast "&a[Tournoi] &7%victim% &9nous a quitté."
    		loop players:
    			{inscrit.%loop-player%} is true
    			if number of loop-players is less than 2:
    				broadcast "&a[Tournoi] &2%loop-player% &agagne le Tournoi !"
    				wait 2 seconds
    				teleport loop-player to {spawn}
    				delete {tournoi}
    				loop all players:
    					delete {inscrit.%loop-player-2%}
    				broadcast "[Tournoi] Fin du tournoi: merci d'avoir participé"
    on quit:
    	if {inscrit.%player%} is true:
    		loop all players:
    			{inscrit.%loop-player%} is true:
    				send "&a[Tournoi] %player% a quitté le tournoi"
    				delete {inscrit.%player%}
    on damage of player:
    	{inscrit.%victim%} is true
    	if {tournoi} is "wait":
    		cancel event
    	if {tournoi} is "starting":
    		cancel event
    

    Please answer me fast! Thanks.

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