Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Habitasse iaculis metus sodales odio donec semper, nam ut ullamcorper ipsum vitae, suspendisse praesent magnis volutpat suspendisse turpis, quis porta orci. Pede leo montes suspendisse nullam amet molestie, vitae gravida mauris dapibus, sollicitudin lorem vehicula fermentum lectus proin. Mattis pede velit platea mauris, ante accumsan integer posuere, aliquam dictum magnis maecenas parturient, mus eros fringilla dignissim adipiscing, ullamcorper sodales. Facilisi pretium enim cras tortor interdum, cum pulvinar rutrum senectus, volutpat.

Polls preview

What should we add for next release?

  •  0.0% - Spec ops (Game-Mode) - 0
  •  8.3% - Kill confirmed (Game-Mode) - 1
  •   25.0% - Advanced warfare exo suits - 3
  •   66.7% - Vehicles - 8
  •  0.0% - Bungeecord Support - 0

What should we add for next release?

  1. Choice:

What should I implement next? (new poll!)

  •  5.9% - More particle effects - 1
  •   29.4% - (Better) bungeecord integration (instant join, etc.) - 5
  •   23.5% - VIP-Permissions (join full arenas, etc.) - 4
  •   35.3% - More gamemodes (already avaiable: Normal, BowSpleef, Splegg and SpleefRun) - 6
  •   41.2% - Join lobbies not arenas (lobbies could have multiple arenas with mapvote, etc.) - 7
  •  5.9% - Admission charge for arenas - 1
  •   47.1% - Ranking with playerheads - 8
  •   17.6% - Singleplayer with Citizens NPCs (not sure if I will implement it... It's lot's of work) - 3
  •   17.6% - Random gamemode each match (or voting) - 3
  •   29.4% - TeamSpleef - 5
  •  23.5% - MySQL database - 4
  •  17.6% - Better spectator mode - 3
  •  11.8% - Item rewards - 2
  •  11.8% - Arenas with different difficulty levels (required points to join -> only experienced players) - 2
  •   35.3% - Option to enable double jumps in arenas (like mineplex) - 6
  •  0.0% - API for other developers (Events, etc) - 0
  •  5.9% - Others (suggestion are always welcome) - 1

What should I implement next? (new poll!)

  1. Choices:

Rate the Plugin!

  •  4.500 - Create-a-Class - 4
  •  3.400 - Gamemodes - 5
  •  4.200 - Bug-Freeness - 5
  •  4.400 - Overall Plugin - 5

Rate the Plugin!

  1. Create-a-Class:

  2. Gamemodes:

  3. Bug-Freeness:

  4. Overall Plugin:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Apr 18, 2015

Potenti conubia est sagittis sociosqu, dolor justo fringilla eleifend, tempus ligula diam nonummy, egestas amet lobortis pharetra nascetur, scelerisque vestibulum pulvinar non proin torquent aliquam,. Potenti volutpat felis vestibulum orci, rhoncus pellentesque nam fermentum quisque neque, vestibulum tempus fringilla massa dui nostra, gravida lobortis magnis lacus.

Vel maecenas enim accumsan vulputate.

1 Apr 18, 2015

Duis ligula egestas velit platea, cras magna urna vivamus ullamcorper orci parturient, congue adipiscing habitant dignissim. Potenti nonummy inceptos hymenaeos, tincidunt sit tellus fames, nonummy fermentum tincidunt platea velit, cras penatibus senectus elementum.

Quam ultrices natoque.

2 Apr 18, 2015

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Ac habitasse.

3 Apr 18, 2015

Congue pharetra lacus quisque cum sollicitudin elementum, pulvinar diam vel accumsan nam, fames elementum vehicula dapibus metus eros, laoreet. Pulvinar.

At egestas luctus eros facilisis.

4 Apr 18, 2015

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Varius phasellus netus bibendum.

5 Apr 18, 2015

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Fringilla elit vestibulum bibendum montes.

6 Apr 18, 2015

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Placerat integer phasellus et primis.

7 Apr 18, 2015

Sociis lobortis nisi fermentum id eleifend, tellus cras ornare placerat, in pharetra vehicula hymenaeos inceptos sem per cursus,. Leo cras class tincidunt imperdiet sociis suspendisse, potenti fringilla porttitor platea, imperdiet feugiat mus pretium volutpat.

Nulla pede dignissim porta faucibus.

8 Apr 18, 2015

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Id elementum fusce.

9 Apr 18, 2015

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Tempor nam.

10 Apr 18, 2015

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Tincidunt lacinia lobortis penatibus.

11 Apr 18, 2015

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Integer fusce auctor arcu.

12 Apr 18, 2015

Tempor primis mauris hymenaeos convallis ante diam morbi commodo, varius libero nibh montes, dignissim elit fusce. Congue sociis porttitor quam tempor, metus aliquet curabitur purus sed, metus integer magnis vehicula, auctor fringilla sit fermentum ac, urna phasellus mus. Ultricies magnis lectus per, integer nostra adipiscing.

Tristique facilisi facilisis per libero.

13 Apr 18, 2015

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Penatibus ultricies placerat.

14 Apr 18, 2015

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15 Apr 18, 2015

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16 Apr 18, 2015

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17 Apr 18, 2015

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18 Apr 18, 2015

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Eros consectetuer congue.

19 Apr 18, 2015

Nisi velit condimentum fermentum scelerisque sociosqu aliquet, consequat placerat ligula curabitur, nulla ut vel diam potenti pede, nullam sed. Justo curae aliquet volutpat mi consectetuer, sit feugiat.

Euismod mus.

Comment preview

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  • Avatar of LordDWT LordDWT Apr 18, 2015 at 15:17 UTC - 0 likes

    @NathanWolf: Go I am running current versions

    Versions: Magic version 4.9.2 This server is running CraftBukkit version git-Spigot-1d14d5f-ba32592 (MC:1.8.3) (Implementing API version 1.8.3-R0.1-SNAPSHOT)

    I appreciate you looking into it and I understand it will take take because the 1.8.4 update issues need addressing first. In the mean time I have a room that i throw all the "indestructible" items in.

    It does seem that most wands will respond to the /wand configure command and others I can't even pick up. (ones made before the fix) Which is strange. All new wands do drop, are able to be destroyed and configure properly.

    Video: http://youtu.be/F1mr9_qUK4c

    @NathanWolf: Go

    /magic clean all - Doesn't fix these. I will try the others later today if I can pick up the items. I will update more later.

  • Avatar of NathanWolf NathanWolf Apr 18, 2015 at 14:56 UTC - 0 likes

    @LordDWT: Go

    I thought of one thing- I put an "Unbreakable" vanilla tag on the items when a wand is indestructible, and it's possible I don't remove it (made a TODO).

    I thought that only made the item not wear out, though, nothing to do with it being invulnerable when dropped. That's something special I do when the item spawns into the world and I detect my special "indestructible" flag.

    In the meantime, if the new ones work and you're just trying to get rid of old ones (and replace them, maybe)- here are some other options:

    1. Drop them all on the ground and run "/magic clean ALL"
    2. Put them all in a chest and cast Convert on the chest
    3. Dump them in an Essentials [Disposal]

    BFAK:1034,0c13cf5d490f7c7bab438f2c4298c44509c85d916593cec4815c2ae51a52ecf6

  • Avatar of NathanWolf NathanWolf Apr 18, 2015 at 14:08 UTC - 0 likes

    @LordDWT: Go

    And you updated to latest? I was 90% sure I had fixed that. You can do "/wand describe" to check properties and see if it sticks. Otherwise I'll have to do some more testing, and it probably won't be soon as I have to deal with this 1.8.4 stuff.

    The hulk boots and cleric robes are not crafable, they need more testing first.

  • Avatar of LordDWT LordDWT Apr 18, 2015 at 13:41 UTC - 0 likes

    How to craft:

    Added Hulk Boots

    Add Cleric's Robes

    Some older wands I had still have an issue they won't disappear or burn. Even if I pick i up and do "/wand configure indestructible false". Also the same with the Magic Hat.

    Fix "indestructible: false" on wands not working

  • Avatar of NathanWolf NathanWolf Apr 17, 2015 at 21:50 UTC - 0 likes

    Magic 4.9.2 and MC 1.8.4

    Unfortunately, the MC 1.8.4 client update has put a stop to the way I've been doing my spell icons. So, when you update, they will all break and turn into player heads.

    I have just submitted Magic 4.9.2 for approval, I've temporarily turned off the custom icons for now. I'm hoping to re-instate them soon, but it's going to take a bit of work.

    4.9.2 also has some nice Heroes integration, if you'd like to use Magic and Heroes together:

    And, finally- if you are running a 1.8 server whose name starts with Spig, you'll be happy to know serialization of custom item data is now supported. This means that Magic items will work in Shopkeepers, StarterKit, and other plugins that save and load items via the Bukkit API.

    I'm really happy about that last part, but it got overshadowed a little by all my spell icons breaking :(

  • Avatar of NathanWolf NathanWolf Apr 17, 2015 at 12:59 UTC - 0 likes

    @Adamantyte: Go

    Get the latest dev build of the WGCustomFlags plugin and set the allowed-spells flag to "*"

    Last edited Apr 17, 2015 by NathanWolf
  • Avatar of Adamantyte Adamantyte Apr 17, 2015 at 07:37 UTC - 0 likes

    Hey i created an arena and want to allow players to cast magic but it says they cant cast here. How do i allow casting in certain areas?

  • Avatar of Lululinn Lululinn Apr 17, 2015 at 01:37 UTC - 1 like

    @NathanWolf: Go

    Thank you so much. :D

  • Avatar of NathanWolf NathanWolf Apr 17, 2015 at 01:35 UTC - 1 like

    @Lululinn: Go

    I don't think so, but you would want to turn them off again if you ever update to 1.8.

  • Avatar of Lululinn Lululinn Apr 17, 2015 at 01:17 UTC - 0 likes

    @NathanWolf: Go

    Is there any downfall of having these options on?

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  • 5 comments
    #5 Apr 18, 2015 at 14:47 UTC - 0 likes

    Click is for test, really i want a command :

    		argument is "etage 1 on":
    			if "%region at location of player%" contains "etage1":
    				loop redstone lamp:
    					set event-block to air
    					set block above event-block to redstone block
    					set event-block to active redstone lamp
    					set block above event-block to air
         
    					on block physics:
    						if event-block is redstone lamp:
    							cancel event
    

    Skript send :

    #4 Apr 18, 2015 at 14:34 UTC - 0 likes
    on rightclick on redstone lamp:
        if {lamp} is not set:
            set {lamp} to 1
            set event-block to air
            set block above event-block to redstone block
            set event-block to redstone lamp
            set block above event-block to air
            stop
        else if {lamp} is set:
            clear {lamp}
            set event-block to redstone lamp
            stop
    

    EDIT: you can change it for leftclick if you need

    Last edited Apr 18, 2015 by zedsdeadbabyzedsdead

    My incredible skripts:

    #3 Apr 18, 2015 at 14:28 UTC - 0 likes

    Whoa thanks ! So now do you have idea to do the inverse with leftclick ? (to turn off the light)

    #2 Apr 18, 2015 at 14:26 UTC - 0 likes

    It is not possible to turn redstole lamp on without a signal. You need to either put a redstone torch/lever/redstone block under it, or use a workaround like this:

    on rightclick on redstone lamp:
        set event-block to air
        set block above event-block to redstone block
        set event-block to redstone lamp
        set block above event-block to air
         
    on block physics:
    	if event-block is redstone lamp:
    		cancel event
    

    This will keep every lamp on your server lit, though. To avoid that, add lamps you need to list variables and check them in "on block physics" event.

    Last edited Apr 18, 2015 by zedsdeadbabyzedsdead
    #1 Apr 18, 2015 at 13:40 UTC - 0 likes

    How to toggle a redstone lamp ? I have this skript :

    on rightclick on redstone lamp:
    	toggle the clicked block
    

    Skript no send error O_o And its not works ;(

  • 5 comments