Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Cum porta iaculis cum aenean quis, volutpat velit molestie erat risus hymenaeos pretium, eu parturient tincidunt sem pellentesque eget, augue odio. Parturient donec magna pulvinar nam lacus, a malesuada ridiculus nec purus, parturient per ac lectus et suscipit, nibh egestas gravida quam nullam volutpat. Placerat convallis blandit velit ac, felis vestibulum tempor lacus nascetur sagittis, eu parturient morbi consectetuer nec massa, elit tristique etiam quam. Fermentum hendrerit luctus hendrerit metus sociis malesuada, porta ultrices malesuada cursus ante, mattis tristique morbi mattis elementum. Duis pulvinar ultricies facilisis, molestie phasellus rhoncus vel egestas etiam.

Polls preview

Feature you want most in v2.1.0?!

  •  9.1% - Condition-system Rewrite - 1
  •  18.2% - Diablo-style Mobs (Randomized Skills) - 2
  •  9.1% - Lore Options + Inspection Command - 1
  •  0.0% - Mob Factions - 0
  •  9.1% - Mob Scaling Options - 1
  •  0.0% - More Custom AI - 0
  •   27.3% - More Plugin Support (Citizens, Dynmap, etc) - 3
  •   27.3% - New Plugin: MythicArena - 3
  •  0.0% - Something not listed here... (Put in Comments) - 0

Feature you want most in v2.1.0?!

  1. Choice:

New Features

  •   66.7% - More commands - 2
  •   100.0% - Title news (display news in middle of screen!) - 3
  •   66.7% - More permissions - 2
  •   66.7% - Auto heal/feed players upon join. - 2
  •   66.7% - Send players to spawn on join. - 2
  •   66.7% - Execute commands when player joins. - 2

New Features

  1. Choices:

Rate the Plugin!

  •  4.625 - Create-a-Class - 8
  •  3.875 - Gamemodes - 8
  •  3.750 - Bug-Freeness - 8
  •  4.000 - Overall Plugin - 7

Rate the Plugin!

  1. Create-a-Class:

  2. Gamemodes:

  3. Bug-Freeness:

  4. Overall Plugin:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Apr 27, 2015

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Lorem porta molestie ac magna.

1 Apr 27, 2015

Metus rutrum ad nibh fringilla metus senectus, vehicula sociis natoque habitasse ac amet, adipiscing orci eget blandit hendrerit. Quisque dignissim cras pharetra nisl, dignissim feugiat aptent posuere taciti, donec.

Bibendum nascetur sollicitudin pretium sed.

2 Apr 27, 2015

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Dui congue magna dolor.

3 Apr 27, 2015

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Netus quisque vehicula cras.

4 Apr 27, 2015

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Vitae class.

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Lacinia luctus.

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At gravida iaculis blandit condimentum.

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Non adipiscing sed aenean maecenas blandit, potenti vulputate aenean mattis, ipsum eget nec integer bibendum, curabitur facilisis augue maecenas fames. Pretium pulvinar sapien malesuada, aliquet egestas sed ornare elit varius viverra, consectetuer pulvinar ornare tempor aenean vulputate, turpis scelerisque at vivamus. Velit a eros vehicula tortor torquent.

Orci pede.

8 Apr 27, 2015

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Placerat sollicitudin dapibus.

9 Apr 27, 2015

Fermentum sodales libero blandit condimentum, non consectetuer nulla lacus fames, platea conubia eleifend ipsum turpis laoreet luctus, dis ligula posuere cras porttitor,. Mi nisl ante ac torquent aptent odio, posuere tellus sit hac platea, ad dictumst cras at varius, velit. Erat cras.

Egestas sociis eros interdum at.

10 Apr 27, 2015

Dignissim aenean interdum proin libero varius turpis convallis, hac feugiat eleifend ultricies aliquam natoque arcu, nec sodales dui. Laoreet vestibulum nibh cras tempus sapien morbi, vivamus erat magna ligula adipiscing orci dictum, malesuada morbi eleifend. Ad.

Viverra facilisis nostra commodo.

11 Apr 27, 2015

Id mi elit dignissim habitasse ligula, parturient justo laoreet sapien volutpat habitasse, sodales posuere urna est. Ullamcorper aptent at natoque, risus nunc habitasse phasellus iaculis, nunc cubilia mi.

Velit consequat venenatis pede penatibus.

12 Apr 27, 2015

Scelerisque tortor posuere libero dolor, congue natoque semper ligula sit, mattis ligula venenatis felis morbi, etiam urna lobortis auctor. Eleifend vitae justo aliquet, magnis parturient.

Conubia malesuada volutpat donec.

13 Apr 27, 2015

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Justo felis quam netus ipsum.

14 Apr 27, 2015

Ac suscipit adipiscing netus pharetra phasellus, sociis cum tristique lorem dignissim, scelerisque ridiculus praesent pharetra mus, eleifend porta aenean. Ridiculus vulputate pede enim iaculis mus, vehicula aptent duis vitae vulputate massa, tristique sapien nascetur nisl, magna laoreet dictum. Arcu tellus cubilia donec.

Tempor facilisis ridiculus phasellus penatibus.

15 Apr 27, 2015

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Sollicitudin neque ac natoque viverra.

16 Apr 27, 2015

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Ut augue.

17 Apr 27, 2015

Dictumst nec quam molestie nunc sociis, montes aliquam leo non, aptent tellus vulputate aliquam ridiculus arcu lorem, est nibh est cum curabitur, venenatis cras. Viverra parturient vivamus venenatis, penatibus lobortis at lectus tristique dolor, nam phasellus massa dictumst primis porta, est lorem penatibus.

Ac nascetur eget sociosqu.

18 Apr 27, 2015

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Ligula ornare.

19 Apr 27, 2015

Pede suscipit eget mi porta suspendisse sociis, praesent conubia consequat ad vitae sit, libero gravida sollicitudin pede mollis. Nulla dictumst lorem elit, tempor ridiculus massa netus sem, sit orci lacinia ridiculus ac molestie, sociosqu commodo consectetuer.

Phasellus cursus hymenaeos per.

Comment preview

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  • Avatar of Cmoor Cmoor Apr 27, 2015 at 00:28 UTC - 0 likes

    is there a way to give all players in a certain radius, from the drop table, in-game money? kind of similar to some of the skills i use that have @PlayersInRadius{r=20}

    And maybe a new feature to add a range to drop the items? Rather than directly below the mob. I only ask this because I use this as a donation goal to release a world mob that has a ridiculous amount of health but drops a lot of items.

  • Avatar of publicg publicg Apr 26, 2015 at 03:43 UTC - 0 likes

    @Xikage

    conditions 'outside true/false' + biome BIOME_ID still does not work on your mm 2,01 final

    @Ttech

    add

    - biome BIOME_ID

    to your conditions however specifying more than one spawn conditions do not work for me yet

    Last edited Apr 26, 2015 by publicg
  • Avatar of TiTech1 TiTech1 Apr 26, 2015 at 02:00 UTC - 0 likes

    I'm back.. O.o anyways how do I make mobs spawn only in certain biomes (not worldguard regions)

  • Avatar of AstralRevenant AstralRevenant Apr 25, 2015 at 19:38 UTC - 0 likes

    This plugin is going to make many similar like ones obsolete. I like how it's a stepping stone before citizens(For people that just want to make basic npcs). I'll probably still use this one with citizens & all that jazz in the near future. Keep up the great work, team MythicMobs! :-D

    Astral-craft

    Hosting a survival multiplayer minecraft server. The server address is "167.114.116.136:25601", (between the quotes). The client is spigot 1.8(latest). :-)

  • Avatar of Rulerish Rulerish Apr 25, 2015 at 15:28 UTC - 0 likes

    But I fear i fiund a bug with the Threat Table feature, It doesnt seem to be working with a command skill. Yes, I made sure that I enabled it in the mobs section also.

    And can we upgrade the patron packages if we want to or degrade?

  • Avatar of Rulerish Rulerish Apr 25, 2015 at 12:17 UTC - 0 likes

    25.04 08:15:33 [Server] WARN Bad syntax! Failed to load skill line: command{cmd=“give $player gold_block 10”} @PlayersInThreatTable

    - command{cmd=“give $player gold_block 10”} @PlayersInThreatTable

    The skill is copy pasted from the plugins manual.. doesn't work.. I'm on Spigot 1.8.3 with 2.0.1 Dev Build

    EDIT:

    The problem was in the quotation marks! Whoever has the problem change them to " " not “ ”

    Last edited Apr 25, 2015 by Rulerish
  • Avatar of publicg publicg Apr 25, 2015 at 05:11 UTC - 0 likes

    @Xikage

    RandomSingularity:
      Mobname: Singularity
      Worlds: world4  
      Chance: 0.02
      Priority: 1
      Conditions:
      - biome Ocean, Deep Ocean  
      - inside false

    an old bug i think still not fixed on latest build. mobs never spawn under those conditions. if I remove 'inside false' mobs can spawn anywhere on the  biome including undesired places

    trying 'outside true' instead of 'inside false'  still does not work.  I used outside true with with giants and it works well giants wont spawn underground

    it appears that multiple conditions don't work at all

    Last edited Apr 25, 2015 by publicg
  • Avatar of Faldonboy Faldonboy Apr 24, 2015 at 17:01 UTC - 0 likes

    @Rulerish: Go

    No, the vanilla mob handler is going to allow us to modify vanilla mobs. Its something that Xikage has meant to add for awhile.

    Test server - mc.larkspurgaming.com:25567 ~~ Ingame name - Charlie ~~ My MythicMobs 1.1.8 Skills ~~ My MythicMobs 2.0.0+ Skills

  • Avatar of budopey budopey Apr 24, 2015 at 16:01 UTC - 0 likes
    @DerekZil

    To change default drops you can use LootEdit which will allow you to edit what mobs drop. It removes default drops, edits default drops and so on. Check it out. I was also curious on an answer to that question and found LootEdit. That is a Premium resource though.

    For a free plugin check out Phatloots which has a huge variety of options for looting.
    Last edited Apr 24, 2015 by budopey
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  • Avatar of Rulerish Rulerish Apr 24, 2015 at 09:20 UTC - 0 likes

    Is the last development build the "Finished Vanilla spawn handler" actually going to fix the mobs not spawning when no players nearby? O.O

    Total newb at coding and such thats why I'm asking. the vanilla spawn handler thingy gave me hopes that it will fix the bug :D

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  • 1 comment
    #1 Apr 27, 2015 at 01:45 UTC - 0 likes

    Hello! I am new to scripting, in fact this is the first script I've tried to write without looking at a youtube video or anything. I was curious as to why this isn't working. This is just a script I am testing so I can figure out how to rightclick a book that has a certain name and it teleports the player to certain coordinates. It would also give off some effects and give some warning messages to the player.

    [Code]

    on rightclick holding a book:
        if book named "Test"
            send "Hey."
        else:
            message "Sorry, that book isn't named Test."

    I want to be able to right click a book with a specific name, in this case "Test", and be able to send to that player the message "Hey". Otherwise it would say "Sorry, that book isn't named Test."

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