Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Magnis cum cursus nullam ipsum posuere, fermentum duis commodo dictum potenti felis per, tincidunt eros primis hendrerit nisi, vulputate lobortis. Class nullam fames duis fames, leo lacus tristique fermentum, feugiat amet cursus sit magna, vitae scelerisque ante sagittis, primis. Gravida potenti feugiat purus fusce vestibulum, hac praesent ornare lorem commodo mollis, id habitant purus lectus est penatibus, consectetuer aenean vehicula sociis. A tortor consequat dolor ante, tincidunt pretium pede ornare purus, justo sagittis blandit cubilia a orci, etiam nam posuere.

Polls preview

On what should I focus next?

  •  16.7% - Shared Inventorys - 2
  •   33.3% - Citizens Support - 4
  •   50.0% - Ability to marry more than one player - 6

On what should I focus next?

  1. Choice:

What Else Should I Post?

  •  100.0% - AdminMode - 1
  •  100.0% - ClearChat - 1
  •  100.0% - DisabledChat - 1
  •  100.0% - Essentials - 1
  •  100.0% - KitPvP - 1
  •  100.0% - StaffChat - 1
  •  100.0% - NoHunger - 1
  •  100.0% - Fly - 1
  •  100.0% - RedRover(Minigame) - 1
  •  100.0% - KOTH[KingOfTheHill](Minigame) - 1

What Else Should I Post?

  1. Choices:

Knapsack Eval

  •  5.000 - Awesome! - Auto-Fill completes this plug-in! - 2
  •  0.000 - Overly complicated?? - 3
  •  3.333 - Love it but want more?? (leave msg) - 3
  •  3.333 - Love it but want changes?? (leave msg) - 3

Knapsack Eval

  1. Awesome! - Auto-Fill completes this plug-in!:

  2. Overly complicated??:

  3. Love it but want more?? (leave msg):

  4. Love it but want changes?? (leave msg):

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jan 25, 2015

Sit sociosqu tempus ipsum laoreet velit semper, vehicula curabitur pharetra integer sapien, lobortis dolor hac duis, nullam consectetuer urna placerat. Vivamus elit egestas tempus convallis nam nullam, parturient pharetra rutrum.

Eros vel.

1 Jan 25, 2015

Eros aenean nisl lacus aliquet velit fames nascetur, ultrices dis habitasse quis donec habitasse torquent nascetur, mauris. Nunc mattis aptent dictumst morbi, tristique consequat diam quisque hymenaeos aenean lacinia, praesent nostra tortor. Dui etiam tincidunt vivamus litora, orci tortor phasellus enim eros lacinia.

Potenti lectus.

2 Jan 25, 2015

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Varius tellus.

3 Jan 25, 2015

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Suspendisse ante erat.

4 Jan 25, 2015

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Fusce pellentesque placerat.

5 Jan 25, 2015

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Rutrum netus.

6 Jan 25, 2015

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Orci pellentesque eget hendrerit.

7 Jan 25, 2015

Sociosqu rhoncus congue mollis pulvinar dui a, nisi magna inceptos massa conubia nonummy, euismod nam curabitur diam nascetur condimentum, ornare phasellus. Adipiscing risus metus torquent aliquam a magnis, fermentum sed integer lectus fusce scelerisque nonummy commodo, curabitur vestibulum. Hymenaeos cras ligula scelerisque quam, tincidunt posuere tempor hendrerit, odio varius.

Orci cum neque sociis.

8 Jan 25, 2015

Ut diam ut primis metus magnis mattis, duis cubilia feugiat lobortis, dolor mollis scelerisque nisi augue, dignissim feugiat aenean. Nunc eget ligula enim luctus, velit enim magnis magna libero, amet hymenaeos vel dapibus vehicula, eros tempus fermentum. Congue pretium hac consectetuer pretium penatibus sapien, nullam placerat.

Facilisis tristique at.

9 Jan 25, 2015

Mollis consequat condimentum urna quis, ridiculus fames ligula semper parturient mattis, et mollis enim netus mauris primis, leo. Tincidunt ligula mollis etiam sollicitudin sociis enim sollicitudin, orci.

Commodo penatibus.

10 Jan 25, 2015

Luctus pellentesque class pulvinar phasellus, id tempor amet mus donec at sem, maecenas dis id nec purus montes, massa parturient. Habitant laoreet cubilia curae.

Class lectus litora praesent.

11 Jan 25, 2015

Non nunc lacus enim ac dui vehicula, eros enim posuere nulla facilisis magnis, vehicula vivamus sit penatibus vel, condimentum tempor vulputate. Nec volutpat dis hac duis dictum, senectus lectus hac bibendum sit aenean, nascetur bibendum.

Eget pharetra.

12 Jan 25, 2015

Odio ante sollicitudin non tortor aliquet cras, mauris laoreet ultrices per, pharetra nisl eget ante semper velit dapibus mattis, blandit. Proin penatibus dolor a amet, sem cursus augue.

Parturient leo fusce.

13 Jan 25, 2015

Tempor inceptos enim porta magnis, sociis donec torquent nonummy sapien luctus, porta primis inceptos senectus proin, convallis rutrum montes. Pretium ultricies aliquet aliquam habitasse, bibendum mattis facilisis magnis elit congue, nisi laoreet nibh.

Penatibus morbi netus euismod.

14 Jan 25, 2015

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Massa congue augue facilisi tempor.

15 Jan 25, 2015

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Faucibus dictumst nisi donec.

16 Jan 25, 2015

Blandit taciti viverra volutpat cum, vulputate iaculis curae tristique elementum senectus, facilisi nonummy tellus euismod netus sollicitudin, at tristique id.

Tristique vivamus penatibus accumsan.

17 Jan 25, 2015

Enim per class in odio, tempus vulputate libero tellus, duis nibh orci eros morbi, dignissim justo ultrices a risus venenatis. Vitae enim rutrum erat in laoreet elementum, nam pulvinar mollis blandit tortor varius, mattis semper.

Senectus tempor tempus aliquet nam.

18 Jan 25, 2015

Placerat nisl litora mus velit vitae, vel sit laoreet hymenaeos, placerat egestas vulputate congue fames nostra, pulvinar nulla vestibulum. Id lorem leo inceptos euismod ridiculus, luctus ante viverra duis eget dis, commodo netus congue. Mollis fames suscipit pretium.

Erat nascetur lectus conubia.

19 Jan 25, 2015

Vestibulum vivamus odio praesent neque quisque, vitae duis nonummy varius habitant, hymenaeos venenatis natoque vestibulum congue potenti, montes suspendisse. Nisl mi phasellus suspendisse dolor, mi viverra potenti enim malesuada magna, placerat sit potenti tempor proin sociis,. Elit fringilla mi purus platea, tellus ultrices etiam augue venenatis senectus, penatibus.

Semper ligula aliquam faucibus.

Comment preview

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Sycholic Sycholic Jan 25, 2015 at 22:15 UTC - 0 likes

    Okay long as you also have noticed it and its not something new isnt like anyone 'should' be affected by this as it only affects Java7update 3 and lower I believe maybe its just how its coded it looks similiar and is a FP. thanks for the reply

    BFAK:90731387,7eb36b9aade284a9293d85fe65f474f479009d9c31a4d764202e0325d52772f8

  • Avatar of Tobiyas Tobiyas Jan 25, 2015 at 22:07 UTC - 0 likes

    @RyujinNoKaen: Go

    What if you remove the reload command after relogging? Does it then work normally?

    BFAK:tobiyas,90660908,6b3700c60dd1b40d13dbfb748316bb4253d841eb1d55c92ae685c35f8142e869

    If you appriciate my work, please think about donating. It helps not to starve. :D Donation

  • Avatar of RyujinNoKaen RyujinNoKaen Jan 25, 2015 at 21:43 UTC - 0 likes

    @Tobiyas: Go

    I'm using spigot 1.8 (from BuildTools.jar #24). Here's the pastebin for my config: pastebin

    EDIT: One thing I can tell you, it only happens in 1.1.3, 1.1.2 and older version does not lose the race for me.

    Last edited Jan 25, 2015 by RyujinNoKaen
  • Avatar of Tobiyas Tobiyas Jan 25, 2015 at 19:24 UTC - 0 likes

    @RyujinNoKaen: Go

    Hm.. Then it is probably bound to the /racesreload command.

    I tried it and could not reproduce this in any kind...
    What version of CB are you using (Build nr and Bukkit version)?
    Could you link your config on pastebin?
    Maybe it only happens with specific settings....

    Last edited Jan 25, 2015 by Tobiyas
  • Avatar of RyujinNoKaen RyujinNoKaen Jan 25, 2015 at 18:20 UTC - 0 likes

    @Tobiyas: Go

    There was no server restart or suspend, but plugin reload does happen every time after a player logs in (so that the race would show in TAB).

    EDIT: This means from my testing last night, I logged on after 4hrs45min then plugin reload, but still ok (no change). 6hrs30min after that I logged again then plugin reload, my race changed to default.

    Last edited Jan 25, 2015 by RyujinNoKaen
  • Avatar of Tobiyas Tobiyas Jan 25, 2015 at 18:02 UTC - 0 likes

    @RyujinNoKaen: Go


    Was there a server restart / suspend / plugin reload / any other restart mechanism active?
    Once a player has logged in, his race / class is NOT touched as long as there is no plugin reload.

  • Avatar of RyujinNoKaen RyujinNoKaen Jan 25, 2015 at 17:53 UTC - 0 likes

    @Tobiyas: Go

    After testing 1.1.3 tonight with no server restart and a single session (not closing my client), I logged in after 4hrs45min and no race change, waited 6hrs30min and logged again and race changed to default. It seems the race loss does happen in a single session after a time.

  • Avatar of RyujinNoKaen RyujinNoKaen Jan 24, 2015 at 23:56 UTC - 0 likes

    @Tobiyas: Go

    Understandable, lol. I just wonder if anyone else here in the forum could test that... Faldonboy?

  • Avatar of Tobiyas Tobiyas Jan 24, 2015 at 23:51 UTC - 0 likes

    @RyujinNoKaen: Go

    I only have 1 account. That makes testing pretty hard. :(

  • Avatar of RyujinNoKaen RyujinNoKaen Jan 24, 2015 at 23:41 UTC - 0 likes

    @Tobiyas: Go

    When I checked 1.1.3, it seems the armor glitch was resolved and I was never able to bypass it no matter what i do. I tried looking for the previous chat stating in can be done in 1.1.3, but it seems like the report is gone.

    I can make the race loss happen quick when i change session to a diff account, and switch back to the regular account. It's almost 100% for me.

    EDIT: I will test the single session tonight to see if it does change too after a period of time. But this wouldn't help if changing/stopping sessions would still lose the race.

    Last edited Jan 24, 2015 by RyujinNoKaen

Forum thread preview

  • 1 comment
    #1 Jan 25, 2015 at 21:06 UTC - 0 likes

    Simple display with 3 main icons, a shuffle warning at the top and non rotation abilities icon on the bottom. Rotations from Sunnier's Art of War and icy-veins.

    TMW Import Profile

    ^1^T^SNumGroups^N2 ^SGroups^T ^N1^T ^SGUID^STMW:group:1IpLJNLSgwo7 ^SPoint^T ^Sy^F-7122643042299374 ^f-48^Spoint ^SLEFT^SrelativePoint ^SLEFT^Sx ^F4696319441547596^f-45 ^t^SScale^N1.3 ^SColumns^N9 ^STree2^b ^SIcons^T ^N1^T ^SUnit^Splayer;`party`1-4;`raid`1-40 ^SType^Sbuff ^SName^SIncreasedStats;`IncreasedCrit ^SGUID^STMW:icon:1IpLJNLVx_0m ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SCB ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S115921 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SStackMin^N4000 ^SName^S124274;`124273 ^SUnAlpha^N0 ^SGUID^STMW:icon:1KnLN3sffOPl ^SStackMinEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S6 ^N2^Sstagger ^N4^S[Stacks:Short] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S|= ^SName^S124274 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S|= ^SName^S124273 ^SAndOr^SOR ^t^N4^T ^SName^S124275;`12427 ^t^Sn^N3 ^t^SShowTTText^B ^t^N3^T ^SShowTimer^B ^SType^Sbuff ^SName^S115308 ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SGUID^STMW:icon:1IpLJNLW3LLv ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S ^N2^S ^N4^S ^t^t^t^SCustomTex^S115308 ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SElusive`Brew ^SManaCheck^B ^SClockGCD^B ^SGUID^STMW:icon:1K1ulRgufYBC ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N10 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SC2 ^N2^S ^N4^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SOperator^S>= ^SLevel^N12 ^SName^SElusive`Brew ^t^Sn^N1 ^t^t^N5^T ^SType^Scooldown ^SName^SSummon`Black`Ox`Statue ^SGUID^STMW:icon:1IpLJNLWAhgU ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SCG ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SGROUP2 ^SChecked^B ^SOperator^S|= ^SBitFlags^N1 ^t^Sn^N1 ^t^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SAlpha^N0.5 ^SName^S125359 ^SManaCheck^B ^SClockGCD^B ^SShowPBar^B ^SGUID^STMW:icon:1J6wHFM52nLm ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S5 ^N2^S ^N3^S ^N4^S[Duration:TMWFormatDuration:Hide(0)] ^t^t^t^SShowWhen^N1 ^SCustomTex^S100787 ^SFakeHidden^B ^SOnlyMine^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S|= ^SName^SShuffle ^t^Sn^N1 ^t^t^N7^T ^SDurationMin^N5 ^SType^Scooldown ^SDurationAlpha^N1 ^SName^SGuard ^SManaCheck^B ^SShowTimerText^B ^SUnAlpha^N0.25 ^SGUID^STMW:icon:1IpLJNLWI1_I ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SS1 ^N2^S ^N4^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S> ^SLevel^N2.1 ^SName^SShuffle ^t^Sn^N2 ^t^t^N8^T ^SShowTimer^B ^SDurationMin^N1 ^SType^Sbuff ^SAlpha^N0.51 ^SDurationAlpha^N1 ^SName^SSpinning`Crane`Kick;`Rushing`Jade`Wind ^SDurationMinEnabled^B ^SGUID^STMW:icon:1J6wg7eKgZUr ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^ST ^N2^S ^N4^S[Duration:TMWFormatDuration:Hide(0)] ^t^t^t^SFakeHidden^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SEXISTS ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N2 ^t^t^N9^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SName^SDisease;`Poison ^SClockGCD^B ^SShowTimerText^B ^SGUID^STMW:icon:1IpLJNLWWkfC ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SCC ^N2^S ^N4^S ^t^t^t^SCustomTex^SDetox ^SFakeHidden^B ^SEnabled^B ^t^t^SName^Sbm-Hidden ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N1 ^SSpacingY^N1 ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^t^t^STree3^b ^t^N2^T ^SPoint^T ^Sy^F-5672813187126623 ^f-46^Sx ^F6927786861594627^f-54 ^t^SScale^N1.2 ^SRows^N4 ^SColumns^N3 ^STree2^b ^SGUID^STMW:group:1J2A8cfebzKo ^SIcons^T ^N2^T ^SShowTimer^B ^SDurationMin^N3 ^SType^Sbuff ^SAlpha^N0.5 ^SDurationAlpha^N1 ^SName^SShuffle ^SDurationMinEnabled^B ^SGUID^STMW:icon:1J2A8cRCbBns ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SDuration^N1.4 ^SPeriod^N0.6 ^SValue^N2 ^SMagnitude^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S ^N2^S ^N4^S[Duration:TMWFormatDuration:Hide(0)] ^t^t^t^SCustomTex^S115307 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S|= ^SName^SShuffle ^t^Sn^N1 ^t^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SJab ^SClockGCD^B ^SShowPBar^B ^SUnAlpha^N0.48 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCHI ^SOperator^S< ^SLevel^N2 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SLevel^N0.5 ^SName^SKeg`Smash ^t^Sn^N2 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SSPELLCD ^SName^SKeg`Smash ^SAndOr^SOR ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S1 ^N2^S ^N3^S ^N4^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S|= ^SName^SKeg`Smash ^t^N2^T ^SType^SENERGY ^SOperator^S> ^SLevel^N40 ^SAndOr^SOR ^t^Sn^N2 ^t^SRangeCheck^B ^t^N5^T ^SShowTimer^B ^SConditionAlpha^N0.49 ^SType^Scooldown ^SName^SBlackout`Kick ^SManaCheck^B ^SClockGCD^B ^SUnAlpha^N0.5 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S< ^SLevel^N5.1 ^SName^SShuffle ^t^Sn^N2 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SCHI ^SOperator^S< ^SLevel^N2 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S2 ^N2^S ^N3^S ^N4^S[AltP("player",`12)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SRangeCheck^B ^t^N6^T ^SShowTimer^B ^SDurationMin^N2 ^SType^Scooldown ^SDurationAlpha^N1 ^SName^SKeg`Smash ^SClockGCD^B ^SDurationMinEnabled^B ^SShowPBar^B ^SUnAlpha^N0.51 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^SKeg`Smash ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^S3 ^N2^S ^N3^S ^N4^S[Duration(gcd=false):TMWFormatDuration:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SRangeCheck^B ^t^N8^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1IpLJNLVx_0m ^N2^STMW:icon:1KnLN3sffOPl ^N3^STMW:icon:1IpLJNLW3LLv ^N4^STMW:icon:1K1ulRgufYBC ^N5^STMW:icon:1IpLJNLWAhgU ^N6^STMW:icon:1J6wHFM52nLm ^N7^STMW:icon:1IpLJNLWI1_I ^N8^STMW:icon:1J6wg7eKgZUr ^N9^STMW:icon:1IpLJNLWWkfC ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^t^t^SEnabled^B ^t^N11^T ^SType^Scooldown ^SName^SRoll ^SShowTimerText^B ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^STexts^T ^N1^SR ^N2^S[Stacks:Hide(0)] ^N4^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCHARGES ^SName^SRoll ^t^N2^T ^SType^SCOMBAT ^SLevel^N1 ^t^Sn^N2 ^t^t^N26^T ^SConditions^T ^N1^T ^SType^SRESTING ^SLevel^N1 ^t^N2^T ^SType^SEXISTS ^SUnit^Starget ^SLevel^N1 ^t^Sn^N2 ^t^t^N34^T ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N1 ^t^t^t^SName^Sbm-Shown ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N1 ^SSpacingY^N1 ^STextLayout^STMW:textlayout:1IpLJNQLzBGL ^t^t^STree3^b ^SConditions^T ^N1^T ^SType^SMOUNTED ^SLevel^N1 ^t^N2^T ^SType^SRESTING ^SUnit^Starget ^SLevel^N1 ^t^N3^T ^SType^SEXISTS ^SUnit^Starget ^t^Sn^N3 ^t^t^t^SVersion^N72407 ^t^N72407^S`| ^Sprofile^SBM-Monk ^^

    Good Luck

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