Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Arcu fusce elementum augue nascetur placerat commodo, vivamus at gravida natoque, in lacinia convallis dapibus sollicitudin. Magnis integer parturient sodales eu conubia, ad lectus metus tellus suspendisse, primis arcu commodo metus lobortis, quis tincidunt erat dui, metus facilisis. Justo vestibulum imperdiet litora convallis mollis praesent, inceptos massa tellus.

Polls preview

Do you have bugs with the setup menu?

  •   50.0% - Yes - 5
  •  0.0% - Sometimes - 0
  •   50.0% - No - 5

Do you have bugs with the setup menu?

  1. Choice:

What hero or villain should I add next?

  •   16.7% - Professor X - 2
  •   16.7% - Loki - 2
  •   16.7% - Dr. Strange - 2
  •   25.0% - Galactus - 3
  •  0.0% - Invisible Woman - 0
  •   16.7% - IceMan - 2
  •  8.3% - Phoenix - 1
  •  0.0% - Shadowcat - 0
  •  16.7% - Magneto - 2
  •  8.3% - Green Goblin - 1
  •  16.7% - Sand Man - 2
  •  8.3% - Shazam - 1
  •   16.7% - Wonder Woman - 2
  •  8.3% - Scarlet Witch - 1
  •  0.0% - Black Panther - 0
  •  8.3% - Caption Marvel - 1
  •  8.3% - Groot - 1
  •   25.0% - Rocket Raccoon - 3
  •  8.3% - Star Lord - 1
  •  0.0% - Drax - 0
  •  0.0% - Gamora - 0
  •  8.3% - Cyborg - 1
  •   50.0% - Venom - 6

What hero or villain should I add next?

  1. Choices:

What's the most important thing to do?

  •  2.826 - Multiple arenas - 23
  •  4.231 - Bug fixes - 26
  •  1.524 - Complete the wiki/German wiki - 21
  •  3.750 - Dealers - 24
  •  3.364 - Skills (Any ideas?) - 22
  •  4.160 - Jailing - 25
  •  2.941 - MySQL Data storage - 17
  •  3.182 - Other things (Please write a comment) - 11
  •  4.000 - Usable API and documentation/examples - 4

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

  9. Usable API and documentation/examples:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Nov 22, 2014

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Enim fusce iaculis hymenaeos sed.

1 Nov 22, 2014

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Ad rutrum tempus.

2 Nov 22, 2014

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Sit adipiscing.

3 Nov 22, 2014

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4 Nov 22, 2014

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7 Nov 22, 2014

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A id vitae.

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Blandit et.

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Dis arcu aptent potenti adipiscing.

12 Nov 22, 2014

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13 Nov 22, 2014

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14 Nov 22, 2014

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15 Nov 22, 2014

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16 Nov 22, 2014

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17 Nov 22, 2014

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18 Nov 22, 2014

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19 Nov 22, 2014

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Comment preview

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  • 4 comments
  • Avatar of Pelf Pelf Dec 18, 2013 at 02:34 UTC - 0 likes

    Yeah, I did notice the no-texture marker in the logs; but, in terms of "how to clear them all", it seems okay. Nothing shows up in the 3D world. It might be a hack, but it seems like a tame one.

    I'll leave it up to you!

    Merry Christmas! (or whichever holiday you subscribe to)

  • Avatar of foxlit foxlit Dec 16, 2013 at 16:52 UTC - 0 likes

    Clearing an icon using SetRaidTarget("player", 0) requires the client to know that you have an icon assigned to you. When you're in a party, calling SetRaidTarget requires a client-server round trip to take effect. At the time the original code calls SetRaidTarget("player", 0), the client, if you're in a group, doesn't know there will be a star above the your head, and doesn't attempt to clear it. Eventually, the server processes the 8 pending calls, leaving the player with a star target marker.

    SetRaidTarget("player", 9) doesn't so much request that the icon on the player be cleared, but rather that a different, invisible, icon should be assigned (while there are 8 visible target icons, the API allows for 18 raid targets). If you're in a group, and turned on "Target Icons" messages, this will also show up as a "[Name] sets [green placeholder or blank texture] on Name" message.

    For fun, try the /dump SetRaidTarget("player", 9), GetRaidTargetIndex("player") macro while soloing and while in a group. The results will vary.

  • Avatar of Pelf Pelf Dec 16, 2013 at 00:45 UTC - 0 likes

    SetRaidTarget("player", 0) should clear the target icon on player. Does it not, for you?

    EDIT Actually, this is how I have it in another script:

    for i = 1, 9 do
        SetRaidTarget("player", i)
    end
    

    I think setting it to anything other than 1 - 8 is "unset", but I'm not sure why 9 would work and 0 wouldn't.

    Last edited Dec 16, 2013 by Pelf
  • Avatar of foxlit foxlit Dec 15, 2013 at 23:08 UTC - 0 likes

    This hasn't been brought up before, and I like the idea. Your proposed implementation works for me while soloing, but doesn't quite work while in a group: it will set each raid marker on the player, but doesn't seem to clear the last one — so the Star marker remains on the player. Triggering the code multiple times in quick succession does seem to trip the group action throttle, which probably can't be helped. [The code also broadcasts that you've set eight markers on yourself to your entire group, which is a little spammy to people who have those notifications turned on, but that also can't be helped.]

    The easiest way to test this is to enter the proving grounds, which places you in a faux party; does the same behaviour occur for you?

    There is currently no API documentation for OPie. You might be able to some hints from the Syntax: assertions inside public API functions, while the contents of the Rings\ directory might be useful as examples for creating rings of various types. "xlu" originally stood for "cross-locale utilities", but most of the locale-handling functionality has since moved elsewhere; it's probably time to retire that table altogether.

  • 4 comments

Forum thread preview

  • 3 comments
    #3 Nov 22, 2014 at 08:22 UTC - 0 likes

    @MostFunGuy: Go

    I tryed that but the only good one I seen there req you to have 2 additional plugins. and that defeats the point of skript in my mind.

    BloodyNoseProduction§

    BFAK:90691584,3cf0101817ef86b7ca36f5df6d82aff5ca9cea359264dccead7661c11a242746

    #2 Nov 22, 2014 at 07:02 UTC - 0 likes

    @2toetommy: Go

    You could try the search function, it could shorten the code you have to do by a lot! :D

    http://dev.bukkit.org/bukkit-plugins/skript/forum/scripts/?scope=tree&search=random+teleport

    #1 Nov 22, 2014 at 06:54 UTC - 0 likes

    I have been looking for a randome TP skript for a while. I need to beable to have diff worlds also. I have a mining world / towny world. They may be others later. could be a command idk. I am working on another large skript so I can really make this atm. Thank you if you can help.

  • 3 comments