Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Nisl euismod fames libero pellentesque gravida, nullam sem augue penatibus, luctus platea penatibus ante natoque tortor, vehicula dui scelerisque rhoncus. Neque cursus lectus nisi, ornare metus hymenaeos ipsum.

Polls preview

Do you have bugs with the setup menu?

  •   50.0% - Yes - 5
  •  0.0% - Sometimes - 0
  •   50.0% - No - 5

Do you have bugs with the setup menu?

  1. Choice:

Next Feature?

  •   60.0% - God Mode - 3
  •  20.0% - Afk - 1
  •   40.0% - tp to players - 2
  •   60.0% - kits - 3
  •  0.0% - butcher animals - 0
  •  0.0% - Set players on fire - 0
  •  40.0% - Fill up your lungs underwater - 2
  •   40.0% - Config file - 2

Next Feature?

  1. Choices:

What's the most important thing to do?

  •  2.920 - Multiple arenas - 25
  •  4.179 - Bug fixes - 28
  •  1.455 - Complete the wiki/German wiki - 22
  •  3.760 - Dealers - 25
  •  3.417 - Skills (Any ideas?) - 24
  •  4.154 - Jailing - 26
  •  3.000 - MySQL Data storage - 18
  •  3.182 - Other things (Please write a comment) - 11
  •  4.200 - Usable API and documentation/examples - 5

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

  9. Usable API and documentation/examples:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Nov 27, 2014

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Vel amet pretium.

1 Nov 27, 2014

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Odio litora nonummy senectus.

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Class quam.

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Proin vel.

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Penatibus dictum.

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Molestie etiam.

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Curae neque.

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Nibh egestas feugiat.

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Aenean nostra lectus.

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Sem pellentesque.

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Gravida tempor non.

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Dapibus lectus habitasse taciti.

14 Nov 27, 2014

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Euismod gravida.

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Scelerisque nonummy condimentum.

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Nec tincidunt a.

17 Nov 27, 2014

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Sit feugiat.

18 Nov 27, 2014

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Praesent ornare suscipit.

19 Nov 27, 2014

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Comment preview

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  • Avatar of CommodoreAlpha CommodoreAlpha Nov 27, 2014 at 04:41 UTC - 0 likes

    @ZariusT: Go

    Actually, wouldn't specifying player names be problematic as skins are based on UUIDs now?

    Server Information: "antarcticspecops.webs.com"

    Antarctic Special Operations, home of the buggiest (modded) server ever! With the most incompetent admin (me) also! Currently unplayable on survival due to construction accidents involving but not limited to a rebar in the face. I'll consider opening for Beta testing as soon as I overcome my incompetence. <3

  • Avatar of ZariusT ZariusT Nov 27, 2014 at 03:32 UTC - 0 likes

    Howdy :-)

    Names with dots should be supported if surrounded by quote marks (it's the config file that doesn't like the dot with quotes) but probably won't do anything yet.

    Custom heads can be dropped if you know the name of a player with that skin but keep in mind that if the player changes their skin then your custom drop will change too.

    BFAK:29094,007bd3b9c7cf630d7476ff7167537f6c25a18c7cb0a513a3ca0e0730674ba6c5

  • Avatar of CommodoreAlpha CommodoreAlpha Nov 26, 2014 at 16:02 UTC - 0 likes

    @Onewingseraphim: Go

    There are no such thing as spider or endermen heads in vanilla Minecraft. Plugins can imitate the effect of a "spider head" or some other mob head but cannot create one, as that would require a mod. How it works is that they basically reskin a player head based on a stock player with that specific skin. This requires editing NBT data on the player head, which OtherDrops currently has no support for.

    I can, however, redirect you to a plugin that deals with player heads.

  • Avatar of Graitt Graitt Nov 26, 2014 at 14:20 UTC - 0 likes

    @mrretrus
    Yea the "dot in name" bug is what I spotted in one of my first comments here. It should be considered a bug, because names with dots in them should be supported for the sake of the future customizations ;} Not sure if it's just about OD not reading the name after dot, maybe it's about how Cauldron works? I guess there are 0 vanilla names with dots in them so it's impossible to test it further.

    But did you try other mod mobs in your OD config. I know, you probably don't need them, I'm only asking for the sake of testing, because the correct enum for ProjectZulu mod mobs does not work, although it shows no errors for the config.

    @CommodoreAlpha
    Thanks, you don't owe me anything, so no need to say 'sorry' ;}
    I was actually just throwing some info from my tests that, I hope, might help others, and with a tiny chance, help ZariusT if he will go for implementing this someday.
    Basically, what my tests show, is that adding the support for ID names of mod mobs is, sadly, not supposed to help perfectly, and that "other methods" should actually go for using Forge events somehow, or overwriting them, and that's not something we could dare to ask :{

    But well, as been said before, it's a great plugin anyway, a real minecraft spirit in it. MC to me is all about customization ;}

    Last edited Nov 26, 2014 by Graitt
  • Avatar of Onewingseraphim Onewingseraphim Nov 26, 2014 at 12:46 UTC - 0 likes

    If I wanted a mob to drop their own head how would I do that in the drop table?

    I don't want just the vanilla heads I'd like custom mob heads like Spider, Enderman, etc.

  • Avatar of mrretrus mrretrus Nov 26, 2014 at 02:43 UTC - 0 likes

    Thats fine- I just really like the plugin and thought maybe my scrutiny could be useful. For one thing though I can say that it does support items and blocks from mods- which is a nice thing to add support for FTB, and hopefully ZariusT gets intrigued enough to look into adding support for this :)

    Thanks guys! Great plugin

  • Avatar of CommodoreAlpha CommodoreAlpha Nov 26, 2014 at 01:55 UTC - 0 likes

    @mrretrus: Go

    I'm going to be honest and say that I have very little experience working with mods, and I definitely have no knowledge of programming whatsoever. So at this point, don't expect me to be very helpful. You'll just end up getting some possibly misleading speculation from me. ;)

    As for your "/od id" command and stopping at the period, I don't really know why that happens. It could be that the command just stops reading after it parses the period. Have you tried some random gibberish with this command like "abc.example" to see if it returns "abc"? If it returns that, it's strong evidence in favour of my suspicion, and that "unknown material Forestry" has nothing to do with OtherDrops picking up on the mod or anything like that.

    @Graitt: Go

    Sorry for being unhelpful, but I'm just going to restate what I know. OtherDrops currently cannot support mod mobs/biomes because they're not exposed as numerical IDs, only by name. Why OtherDrops cannot read the name is beyond me - I can only say unsatisfyingly that "OtherDrops just does not support it." To quote @ZariusT:

    Quote from ZariusT:

    I can build in support via other methods however this does cause the plugin to be more likely to break when a new Minecraft/Bukkit version is released, I could look into perhaps enabling this functionality via a "plugin" to OtherDrops - this could get around the compatibility issue.

    "via other methods" would imply that supporting the biome/mob enum from mods is not something one can simply do through Bukkit alone; if it were possible, OtherDrops would have (presumably) had support a long time ago.

    In a nutshell, all we can do is sit tight and wait for now. I understand your anticipations - I certainly have mine too - but there's nothing we can do as of yet.

  • Avatar of mrretrus mrretrus Nov 26, 2014 at 00:28 UTC - 0 likes

    yes... Now hopefully CommodoreReads my post underneath yours and understands what I mean about the period possibly being the reason why I cant use enums :p Because if was as easy as something like extending the string after a period, and that worked, immediately that would add support for custom mobs since the enum is there and SOME part of OD can read it so...

  • Avatar of Graitt Graitt Nov 25, 2014 at 22:00 UTC - 0 likes

    I didn't even know about the /od id mob (I'm usually at the console so ;} ) and I've tried it now, and wow, it actually shows the name I used, it's like

    OdId: mob details: PROJECTZULU|CORE_RHINO@!!!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%%3000.0h spawnedby: not set

    As to /mob show PROJECTZULU|CORE_RHINO, it gives this

    Block CREATURE_PROJECTZULU|CORE_RHINO (BREAK): (1)
      Chance: 100.0
      Agent: [[STARVATION], [FIRE_TICK, FIRE, LAVA], [FALL], [SUFFOCATION], [DROWNING], [BLOCK_EXPLOSION], [ENTITY_EXPLOSION], [CONTACT]]
      Delay: 0
      Messages: (none)
      Quantity: 1.0
      Drop: AIR
      Commands: []
      Drop spread: 0.0% chance (2)
      Chance: 100.0
      Agent: [[STARVATION], [FIRE_TICK, FIRE, LAVA], [FALL], [SUFFOCATION], [DROWNING], [BLOCK_EXPLOSION], [ENTITY_EXPLOSION], [CONTACT]]
      Delay: 0
      Messages: (none)
      Quantity: 1.0
      Drop: AIR
      Commands: []
      Drop spread: 0.0% chance (3)
      Exclusive key: 1
      Chance: 100.0
      Agent: ANY
      Delay: 0
      Messages: (none)
      Quantity: 2.0
      Drop: GHAST_TEAR
      Commands: []
      Drop spread: 0.0% chance

    I'm not sure about why are there "dropAIR with agents" twice, but once - it's just the "0drops when killed by environment" config.
    It also shows the ghast tear I've added for testing, but it doesn't work.
    It does not show the drops specified by the mod itself of course, but the mod drop works.

    This makes me think, that if OD somehow actually has native support for mod mobs, then it's like "OD drop event" gets overwritten by the mod|Forge|Cauldron somehow?
    Or else, we just need a small Forge - OD BridgePlugin to use Forge events
    http://www.minecraftforge.net/wiki/Event_Reference#LivingDeathEvent

  • Avatar of mrretrus mrretrus Nov 25, 2014 at 14:14 UTC - 0 likes

    well what I noticed is that all mobs usually have one complete name string, sometimes with an underscore like ENDER_DRAGON. However, all the mobs are named with a period seperating the mod pack and the entity liek in the case of "Forestry.butterflyGE" When I check for this enum, it says "unknown material Forestry" probably because it stops at the period. But when I use the plugins command /od id mob, it returns the proper string name for that mob "Forestry.butterflyGE" so maybe if there was a way I could use the enum with a period it would work? The enum is there, but it has a period in it instead of the usual underscore- this obviously only applies to the mobs and not biomes, but hey that would be one closer right?

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    #1 Nov 27, 2014 at 03:35 UTC - 0 likes

    I'm trying to use PermissionsEX in my survival server CraftBukkit 1.7.2 R0.3. I'm using the PEX version 1.20.4 and my problem is:

    I have 10 worlds on my server called: SPAWN, w_backup, w_END, w_EVENTOS, w_LOJAS, w_MINERAR, w_MOBS, w_PVP, w_REGION, w_REGIONVIP. And the following groups: default, vip, coordenador, moderador, administrador, sub-diretor, diretor and dono.

    So, all the things go right when I execute the command /pex user Naomon group set dono All perms works fine, everything except if I logout my account and logon in any words listed before. When I logon, the group dono is already registred for my account, but an World default group is seted for my account and the perms on dono group don't work. What I have to do to make the group assigned to my account works fine to any world?

    Here is an printscreen: http://i.imgur.com/PWlgRbP.jpg

    Last edited Nov 27, 2014 by Naomon
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