Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Bibendum gravida tempus ac conubia est, mattis porttitor dui sodales nisi, rhoncus vel pulvinar vestibulum habitasse dolor natoque, a. Interdum orci elit id ante, sed netus tellus ornare metus sollicitudin venenatis, pellentesque primis nam quisque lobortis luctus, ultrices tempor. Diam eleifend nec pulvinar ipsum, fermentum feugiat nam lacus mattis, facilisis ridiculus arcu class et elementum, vivamus a.

Polls preview

Select the version for the next WildSkript.

  •   25.0% - 1.7.2 - 4
  •  18.8% - 1.7.9 - 3
  •   56.2% - 1.7.10 - 9

Select the version for the next WildSkript.

  1. Choice:

What plugin would you like placeholders for?

  •  40.0% - WorldGuard - 2
  •  0.0% - GriefPrevention - 0
  •  20.0% - PreciousStones - 1
  •  60.0% - PlotMe - 3
  •   60.0% - Factions - 3
  •  20.0% - Stats - 1
  •  0.0% - PlayerPoints - 0
  •  0.0% - PVPStats - 0
  •  40.0% - mcMMO - 2
  •  0.0% - Jobs - 0
  •  40.0% - OnTime - 2
  •  0.0% - AncientRPG - 0
  •  0.0% - Heroes - 0
  •  0.0% - Skillz - 0
  •  0.0% - Marriage - 0
  •  0.0% - SimpleClans - 0
  •  0.0% - Other (please tell me) - 0

What plugin would you like placeholders for?

  1. Choices:

rate the plugins functions

  •  2.811 - Bug-free-ness? - 37
  •  3.639 - guns - 36
  •  4.000 - perks - 33
  •  4.345 - other - 29

rate the plugins functions

  1. Bug-free-ness?:

  2. guns:

  3. perks:

  4. other:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 26, 2014

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Elementum ligula tempor commodo dictumst.

1 Jul 26, 2014

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Feugiat accumsan.

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Aliquam dictum.

3 Jul 26, 2014

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Erat ut.

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Montes nibh laoreet platea gravida.

13 Jul 26, 2014

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Aliquam ligula.

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18 Jul 26, 2014

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19 Jul 26, 2014

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Comment preview

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  • Avatar of dutchy1001 dutchy1001 Jul 26, 2014 at 07:40 UTC - 0 likes

    @ivixer: Go

    Your version Of uSkyblock isn't supported by 1.7.x servers. Update to v.2.0.0 BETA.

    You can use your "old" world but if it's possible start a new one as this avoid some bugs.
    You also can then make use of the "WorldGuard" you have installed, this protect your islands better then the default protection and will solve the problem you have now with players building bridges to other players (protectWithWorldGuard: true).
    For other known bug fixes go to my troubleshoot page (link is in my signature)

    Server: debocraft.redirectme.net
    Website: http://debocraft.enjin.com/
    Skyblock troubleshooter: The New Site (testing)
    Plugin I maintain: Like My Building

    I'm now associated with uSkyblock but can't be held responsible for mistakes you make.

  • Avatar of ivixer ivixer Jul 26, 2014 at 04:26 UTC - 0 likes

    @dutchy1001: Go

    hi dutchy1001, thank you for support me,

    I had the default config of uskyblock

    The version of skyblock is 1.0.8 And version of server is 1.7.2

    and this is the plugins than I used: http://i.gyazo.com/b9a678e72d5474823b54ca34cc3240bc.png latestlog: http://pastebin.com/5br46GDV

    If you need more info, pls tell me

  • Avatar of dutchy1001 dutchy1001 Jul 25, 2014 at 20:52 UTC - 0 likes

    @ivixer: Go

    Do you have the default protection or do you use WorldGuard?

    Also what versions do you use (uskyblock and server).

  • Avatar of ivixer ivixer Jul 25, 2014 at 20:11 UTC - 0 likes

    @dutchy1001 Hi, I love this plugin, I had a server with this plugins installed and is so good, but have one question, Why users can build in others islands without be invited for the owners island. and The users can build a bridge to others islands.

    sry for my bad english, and thaxs for the support

  • Avatar of dutchy1001 dutchy1001 Jul 25, 2014 at 17:14 UTC - 0 likes

    @Mcraftpete: Go

    By default the islands are from bedrock block to bedrock block 110 blocks apart. This creates an area from indeed 110 blocks square per island.

    I'm not sure when using the default protection what the protected distance is or if there is uberhaupt a gap.

    With using WorldGuard (recommended) the default protected square is 105 blocks. This will leave a gap between 2 islands of 5 blocks (2.5 block of each island). Now this looks weird as there are no "half" blocks. It takes 3 blocks from 1 side of the island while taking 2 from the next island (visa versa on the opposite side then), making it 5 in total.

    So in with the WorldGuard protection your players have a square from 105 block to build on.

    If you changed any of the default settings then take those numbers to calculate the building square.

    I hope this made any sence to you :)

    Last edited Jul 25, 2014 by dutchy1001
  • Avatar of Mcraftpete Mcraftpete Jul 25, 2014 at 15:52 UTC - 0 likes

    Hi, Can I ask what the sizes are players can build islands to and what the gap between is, I did see something isn settings with 110 and height of 150 ,is the 110 the island width , or is 100 with a 5 gap each side ?

    Thanks for what seems a trivial question :P

  • Avatar of dutchy1001 dutchy1001 Jul 24, 2014 at 08:36 UTC - 0 likes

    @Dreamlight1996: Go

    I need more information.
    Is there an error inn the console? Post it throught pastebin.
    What server version do you use and what uSkyblock version.
    Any other info that might help.

    @killer92scw: Go

    Bug 1: No it gives a Wolf, you get an Ocelot with the Explorer challange. If it gave you a Ocelot then it must have been changed in the config as default is a Wolf.

    Bug 2: When you craft your map in the workbench with 8 paper and 1 compass it will be item an "Empty Map" ID=395 (which you need). As soon you use/hold the map it will change to "Map" ID=358 (which you dont need).
    Either way players gonna moan when A) they created a map and held (used) it when it required an Empty Map and B) they have an empty map when it required a (used)map.
    There is no win/win situation here. :D

    @UnDeadRiser: Go

    Dont use the but type the full commands looks to me the best solution.
    If your handy with plugins you could remove the allias from the plugin.yml

    @Unamedicek81: Go

    Not sure how players can spawn that high (310??)
    In any of your other worlds are they spawning at the same heights? Have you changed the default height of Minecraft above 256? Any other info can help you solve this like server version and uSkyblock version.
    I could suggest to remove uSkyblock and redownload the plugin to make sure everything is OK.

  • Avatar of UnDeadRiser UnDeadRiser Jul 24, 2014 at 06:46 UTC - 0 likes

    Hi there!

    My ScriptBlock and Skyblock plugin is mixing up, Skyblock seems to have an alias that when I do /sb , it will not show me the script block menu but the Skyblock menu. Any help?

  • Avatar of Seadragon91 Seadragon91 Jul 24, 2014 at 04:19 UTC - 0 likes

    <<reply 2280437>>

    Did you stop the server before you added the changes?

    BFAK:90619951,5526dbcb3e8953b7fca1987edf485064e14015c4a77dc98d156cace3c5de757d

  • Avatar of killer92scw killer92scw Jul 24, 2014 at 00:52 UTC - 0 likes
    • Bug 1. Lumberjack reward says it gives you a wolf, but gives you a cat egg hehe, no big deal.
    • Bug 2. Explorer takes one map but you have map item 358 when you use a map it them gives you 358:0-10 so the only way to get 358 is to spawn it in, needs to be 395=empty map,

    i tired fixing in cofigs but it doesnt like to save for some odd reason.

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  • 2 comments
    #2 Jul 26, 2014 at 06:41 UTC - 0 likes

    @jrlizard: Go

    The /summon command only works in the world named 'world' when executed by console, no fix that I know of. Also no way to spawn a zombie/skeleton horse via Skript that I know.

    #1 Jul 26, 2014 at 03:25 UTC - 0 likes

    When executing this code, when the console command runs it spawns the entity in the overworld, not the current world of the player.

    set {_y} to y-coordinate of player
    set {_x} to x-coordinate of player
    set {_z} to z-coordinate of player
    execute console command "summon EntityHorse %{_x}% %{_y}% %{_z}% {Type:4,Tame:1}"
    delete player's vehicle
    

    What is supposed to happen is the horse is going to disappear and spawn a zombified/skellified horse in its place.

  • 2 comments