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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Integer pulvinar consequat posuere id donec, et blandit nisl dignissim, mattis ac sit interdum quis nam orci, adipiscing malesuada ipsum. Lacinia pellentesque porttitor facilisi, facilisis lorem per.

Polls preview

Which MC version is your server running Shopkeepers using?

  •  0.0% - 1.6.x - 0
  •  17.8% - 1.7.x - 8
  •   82.2% - 1.8.x and above - 37
  •  0.0% - Different (comment please) - 0

Which MC version is your server running Shopkeepers using?

  1. Choice:

Which entities do I need to add?

  •  150.0% - Snowballs - 3
  •  150.0% - Eggs - 3
  •  150.0% - Falling blocks - 3
  •  150.0% - Minecarts - 3
  •  150.0% - Boats - 3

Which entities do I need to add?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 06, 2015

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Mauris leo.

1 Jul 06, 2015

Nonummy nibh taciti vestibulum vulputate, varius id interdum laoreet venenatis, eleifend varius mauris dui, commodo semper blandit lacinia duis, nam tellus molestie. Mattis curabitur potenti pretium sagittis libero rhoncus, dapibus eleifend lacinia nisl, curae et maecenas suscipit arcu facilisis, sodales.

Consectetuer sagittis odio.

2 Jul 06, 2015

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Semper morbi.

3 Jul 06, 2015

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4 Jul 06, 2015

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5 Jul 06, 2015

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6 Jul 06, 2015

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Cubilia cursus in augue.

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9 Jul 06, 2015

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Metus pellentesque aptent auctor imperdiet.

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12 Jul 06, 2015

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Neque velit.

13 Jul 06, 2015

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Tristique fringilla.

14 Jul 06, 2015

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15 Jul 06, 2015

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17 Jul 06, 2015

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18 Jul 06, 2015

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19 Jul 06, 2015

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Comment preview

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  • Avatar of ProjectHyrule ProjectHyrule Jul 06, 2015 at 05:47 UTC - 0 likes

    Been testing this out on our towny server for a few days now, there seems to be a issue when our players use /rc, they take fall damage once they land on the ground (although falling down slowly). Anyone has a fix for this?

  • Avatar of Nanakisan Nanakisan Jun 28, 2015 at 04:26 UTC - 0 likes

    Hey there thought I would pop in and ask a question. Do you have any clue as to why I can't make portals? Every attempt to use the command /rc portal create as per to your instructions. Results in literally nothing happening. Nothing comes up in console, there is no "Unknown Command". It just does absolutely nothing.

    Using plugin version 2.1.1

    The server is a 1.7.10 Cauldron server running as per to the /version command KCauldron version 1.7.10-1448.121 (MC: 1.7.10) (Implementing API version 1.7.10-R0.1-SNAPSHOT)

    with the plugins as listed Citizens, WorldEdit, Punishmental, RandomCoords, WorldBorder, Essentials, GriefPrevention, EssentialsSpawn, GroupManager, WorldGuard

  • Avatar of Chris_GSPvP Chris_GSPvP May 09, 2015 at 11:55 UTC - 0 likes

    vertical-accounting: false, this option fixed it in NoCheatPlus but that one is needed to block real fly hackers.

    Secondly, I do get fall damage then and die, can you add me on skype? Chris_GSPvP

  • Avatar of Chris_GSPvP Chris_GSPvP May 09, 2015 at 11:49 UTC - 0 likes

    There is a huge glitch when using /rc with the newest version, you get blocked by NoCheatPlus.

    Your plugin tries to spawn the player to the ground slowly but NoCheatPlus doesn't likes it and they get damages and kicked for "Flying is not enabled."

  • Avatar of jolbol1 jolbol1 May 06, 2015 at 15:43 UTC - 0 likes

    @EnergizerBEAST1: Go

    Permission is random.portaluse

    BFAK:90617352,07369ef89b9e3575ea825a67fdc64f46a5ddd639a0e70487ab97448697800308 Hello There! ;)

  • Avatar of jolbol1 jolbol1 May 06, 2015 at 15:41 UTC - 0 likes

    @Refalm: Go

    Reset your config and try again.

  • Avatar of Refalm Refalm Apr 21, 2015 at 18:47 UTC - 0 likes

    When I try to create a portal, I get this error http://pastie.org/10106090

  • Avatar of EnergizerBEAST1 EnergizerBEAST1 Apr 18, 2015 at 08:59 UTC - 0 likes

    Hello,

    I have set up a portal, but when people go in it, they won't teleport, it only works for me. I can't find a permission that let people use the portal, so it this a bug, or do I do something wrong?

    ZBDH59232a9d2ed47609db8ccfba3049f10a

  • Avatar of jolbol1 jolbol1 Apr 14, 2015 at 19:24 UTC - 0 likes

    @Yndi74: Go

    Your config is fine, And I have just noticed that its the AutoSaveWorld plugin you have interfering with the plugin. To fix it turn off AutoGenerator or look for a way to turn off the network watcher in AutoSaveWorld.

  • Avatar of Yndi74 Yndi74 Apr 14, 2015 at 18:26 UTC - 0 likes

    @jolbol1: Go

    ######################################################
    #                                                    #
    #        RandomCoords Developed by Jolbol1           #
    #                                                    #
    ######################################################
    
    #################
    # Core Settings #
    #################
    # AdvancedGenerator = When set to true, The Random number generator uses truly random integers. For more info see bukkit page. May cause more lag.
    AdvancedGenerator: true
    
    # MaxCoordinate = The maximum location they can be teleported to.
    MaxCoordinate: 9900
    
    # MinCoordinate = Minimum location they can be teleported to.
    MinCoordinate: -9900
    
    # Cooldown = How long before they can run command again. (This adds time before teleport)
    Cooldown: 5
    
    # TimeBeforeTeleport = How long after typing the command are they teleported. (If they move, It cancels.)
    TimeBeforeTeleport: 3
    
    # SignCooldown = If set to true, Signs use the same Cooldown values and time as the command.
    SignCooldown: false
    
    # OnJoin = If true, Players will be teleported to a random location if its there first time joining.
    OnJoin: false
    
    # SafeTeleport = If true, In the very unlikely case a player suffocates due to falling through blocks, They will be teleported to top.
    SafeTeleport: true
    
    # Limiter = If true, Players without permission node random.limitbypass will only be allowed to use the /rc command a set number of times.
    Limiter: false
    
    # Limit = The number of times a player can use the /rc command if above it true.
    Limit: 5
    
    ######################
    # Avoidance Settings #
    ######################
    
    # Factions = If true, Players wont be teleported into claimed land.
    Factions: false
    
    # GriefPrevention = If true, players wont be teleported into claimed land.
    GriefPrevention: true
    
    # WorldBorder = If true, players wont hit the world border, or go outside of it.
    WorldBorder: true
    
    # WorldGuard = If true, players spawn inside listed worldguard regions (See List Below.)
    WorldGuard: false
    
    # BufferZone = The number of blocks away the random location has to be from claimed land. (Factions or GriefPrevention)
    BufferZone: 50
    
    # If true, RandomCoords will tp you to a random predefined location from the predefined list. To set these do /rc predefine
    PreDefinedOnly: false
    
    # PlayerBuffer = If true, the random location will have to be the above value away from other players.
    PlayerBuffer: true
    
    # List the regions that you want exempt from RandomCoords, To have all exempt enter allRegions in the list.
    Regions:
     - example
    
    # Worlds that you dont want players to randomly teleport in.
    WorldsExempt:
     - Pandora
     - Spawn
     - Telek
     - F1
    
    ################
    # Fun Settings #
    ################
    
    # PlaySound =  If true, on teleport a sound will play.
    PlaySound: true
    
    # Sound = The sound that plays if above is true. Sound must be from this list http://jd.bukkit.org/rb/apidocs/src-html/org/bukkit/Sound.html
    Sound: ENDERDRAGON_WINGS
    
    # PlayEffect = If true, Effect will play on teleport.
    PlayEffect: true
    
    # Effect = The effect that plays when above is true. Effect must be from this list http://jd.bukkit.org/rb/apidocs/src-html/org/bukkit/Effect.html
    Effect: ENDER_SIGNAL
    
    #################
    # Misc Settings #
    #################
    
    # AutoUpdate = When true, Updates install automagically on reload or restart.
    AutoUpdate: false
    
    # DevJoinMessage = If true, When I join your server it broadcasts that im the developer of RandomCoords.
    DevJoinMessage: true
    
    ##################
    # Price Settings #
    ##################
    
    CommandPrice: false
    CommandFee: 5.0
    

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  • 1 comment
    #1 Jul 06, 2015 at 05:44 UTC - 0 likes

    Basically I want to make a custom giant mob, but the issue I'm having is that the giants aren't jumping up blocks to get to you. I've made a zombie with a disguise, but it inst working as well as I would like (collision box). Is there anyway to fix this? Thanks for your help, much appreciated.

  • 1 comment