Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Penatibus ac tempus arcu ut sollicitudin, bibendum consequat euismod suspendisse ullamcorper montes, proin torquent non lobortis, sagittis sociis eleifend vivamus lacus. Vulputate cubilia eros suspendisse tristique platea, habitant velit a suspendisse imperdiet curabitur, viverra conubia et gravida nulla luctus rutrum, cras taciti placerat. Ullamcorper nisi vestibulum lorem platea, dictumst dignissim turpis dictumst, consectetuer litora massa condimentum, metus litora turpis dis. Conubia hendrerit euismod dui leo, at lobortis praesent ad, sodales vivamus morbi.

Polls preview

Select the version for the next WildSkript.

  •   17.4% - 1.7.2 - 4
  •   17.4% - 1.7.9 - 4
  •   65.2% - 1.7.10 - 15

Select the version for the next WildSkript.

  1. Choice:

What plugin would you like placeholders for?

  •   50.0% - WorldGuard - 3
  •  16.7% - GriefPrevention - 1
  •   33.3% - PreciousStones - 2
  •  50.0% - PlotMe - 3
  •   66.7% - Factions - 4
  •  16.7% - Stats - 1
  •  0.0% - PlayerPoints - 0
  •  0.0% - PVPStats - 0
  •   50.0% - mcMMO - 3
  •  0.0% - Jobs - 0
  •  33.3% - OnTime - 2
  •  0.0% - AncientRPG - 0
  •  0.0% - Heroes - 0
  •  0.0% - Skillz - 0
  •  0.0% - Marriage - 0
  •  0.0% - SimpleClans - 0
  •  0.0% - gods - 0
  •  16.7% - Other (please tell me) - 1

What plugin would you like placeholders for?

  1. Choices:

rate the plugins functions

  •  2.923 - Bug-free-ness? - 39
  •  3.684 - guns - 38
  •  4.000 - perks - 35
  •  4.355 - other - 31

rate the plugins functions

  1. Bug-free-ness?:

  2. guns:

  3. perks:

  4. other:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 29, 2014

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Ad eu.

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Donec molestie eleifend dictumst rhoncus.

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Nibh odio.

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Aliquet sollicitudin.

Comment preview

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  • Avatar of jimuskin jimuskin Jun 26, 2014 at 06:10 UTC - 0 likes

    @ShamanTramp: Go

    Hi there,

    Will be added in the next update!

    BFAK:90758682,0e1856dd8826062781f8e19d22f4a7bffd9cca39c275d2cdebf411fc84b1220a

  • Avatar of ShamanTramp ShamanTramp Jun 24, 2014 at 15:06 UTC - 0 likes

    Hi ! Thanks for this great plugin !

    But I have a question : how can I configure the perms so mobs will not attack any players in a specified group (using Perms) other than only ops group ?

    I have two differents kinds of groups on my server; the "badguys" and the "goodguys", and I want mobs only attack "badguys" group. Is it possible ?

    Thanks again for your work !

  • Avatar of jimuskin jimuskin Oct 26, 2013 at 01:03 UTC - 0 likes

    @mikesaidhello: Go

    Hey there, sorry but I have been and am very busy so for now this plugin is inactive. If a dev wants to continue on with this plugin, I am happy to give them the source code and carry on this project as long as I am included.

  • Avatar of mikesaidhello mikesaidhello Oct 22, 2013 at 02:43 UTC - 0 likes

    Any way you could add some kind of infection which deals damage every configurable amount of tics? and a configurable item for an antidote? :]

  • Avatar of Nistune1 Nistune1 Aug 20, 2013 at 02:00 UTC - 1 like

    Cool plugin! Just backing up what pepper said, custom speed/health would be a great addition.

  • Avatar of jimuskin jimuskin Aug 16, 2013 at 10:38 UTC - 0 likes

    @Pepper_coco: Go

    I will look into it. Thanks

  • Avatar of Pepper_coco Pepper_coco Aug 13, 2013 at 04:43 UTC - 1 like

    I also suggest Custom mob health and speed. Would bring a more wide-range of server owners to look at this plugin, as those are 2 features not many plugins have.

  • Avatar of jimuskin jimuskin Jul 30, 2013 at 06:15 UTC - 0 likes

    @Finelarme2: Go

    Put into the to-do list.

  • Avatar of Finelarme2 Finelarme2 Jul 28, 2013 at 00:53 UTC - 1 like

    Add spider line Shvesley, it works :).

  • Avatar of Shvesley Shvesley Jul 27, 2013 at 18:55 UTC - 0 likes

    No spider present in the config?

    You can drop me a message on Skype (Shvesley) anytime.

Forum thread preview

  • 5 comments
    #5 Jul 29, 2014 at 06:50 UTC - 0 likes

    Hey man, sorry to bother but the pitch/yaw of a player seems to effect the cast, wich is a problem, I've tried fixing it but I cant seem to, got any ideas?

    #4 Jul 29, 2014 at 06:35 UTC - 0 likes

    @epic_peanuts: Go

    Oh yes, i used it slightly different =P

    You can use slabs and fences,players just shouldn't be standing on ^ ^

    Quote from andorra000: Go

    Do you think that your some sort of Aryan skripter above all else?

    Quote from Cool3303: Go

    Yeah off course! I am german!
    At the moment I am sitting at my Computer with Lederhosen and a Fedora Hat enjoying some Sauerkraut and a Mass Bier.
    Oh and look at my Reputation 88=HH = Heil Hitler

    Guess I worked to hard on my reputation,its not easy to be german

    #3 Jul 29, 2014 at 06:30 UTC - 0 likes

    Thanks for the help, really appreaciated. But i think you got stuff a bit mixed up, take another look at my code "if y-coordinate of the player is not 1" It does in fact cancel when in the air and I had to add a "not" in your code for it to work "if {_height} is "not" 0:" Thanks anyways though, ill make sure that no slabs/fences are around the map. And also the cancel on move code works perfectly, thanks alot!

    #2 Jul 29, 2014 at 06:15 UTC - 0 likes

    @epic_peanuts: Go

    LOl this would actually stop the player from casting at the y-coordinate 1-250
    Which is... everywhere since all blocks have a y-coordinate between 1-250
    Why would you believe that this would cancel it casting while jumping?
    Figuring out if the player is jumping is rather difficult,I use this code

    set {_height} to y-coordinate of location of player
    set {_fheight} to rounded down {_height}
    set {_height} to ( {_height} - {_fheight} )
    if {_height} is 0 :
    

    Unfornately this will also block Slabs,stairs, standing on fences etc..

    Canceling while moving is actually a bit decision,since it cancels stuff pretty easily,as opposed to many RPGs where you might need to click where you are going,since WSAD is preeeetttyyy tempting.

    Sk query in the miscellaneous section adds:

    #start off in the skill:
    set {Mmo.Charge.%player%} to true
    wait 2 seconds
    if  {Mmo.Charge.%player%} is true:
    	#continue
    #then
    on any movement:
    	if {Mmo.Charge.%player%} is set:
    		set {Mmo.Charge.%player%} to false
    

    However,yeah pretty sensitive.
    if you want it to be a bit more rough.

    #start off in the skill:
    set {Mmo.Charge.%player%} to location of player
    wait 2 seconds
    if  {Mmo.Charge.%player%} is location of player:
    	#continue
    
    #1 Jul 29, 2014 at 05:48 UTC - 0 likes

    Hey so first of all, im really new to skript, i've just started today. I'm making a mmo-style skript where you can have classes and skills. I came up with a way to cancel a cast if the player is jumping, but its really long and I do think it can be shortened, anyone know how?

    if y-coordinate of the player is not 1 or 2 or 3 or 4 or 5: # Goes up to 250 on actual code
        message "&6Cannot cast while in air"
        stop
    

    Also would there be a way to cancel a cast if the player starts moving during the casting time? I'm pretty sure that is acomplishable. Thanks for helping.

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