Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Sem quis aliquet quisque luctus eros dictumst, eget etiam adipiscing imperdiet cubilia, parturient enim nisi taciti leo porta, fermentum duis. Dapibus lectus velit scelerisque adipiscing vel, praesent nullam hymenaeos gravida tempus, dictum vestibulum non taciti maecenas, senectus curabitur nullam adipiscing natoque, vivamus. Rutrum nec proin praesent purus, urna adipiscing nec nisi sodales, nibh blandit lacinia ornare lacinia, est tristique nisi sem. Enim at dictumst vitae, praesent inceptos vivamus metus mollis eu morbi.

Polls preview

Should Skript Fest be Whitelisted?

  •   27.3% - No, everyone should be able to join. - 9
  •   24.2% - Yes, only people who know what Skript is should have permission to join. - 8
  •   27.3% - No, but Skripters should be a higher rank than visitors. - 9
  •  21.2% - Yes, but Skripters should be able to invite others as a lower rank. - 7

Should Skript Fest be Whitelisted?

  1. Choice:

What should we rush to add?

  •   33.3% - Skills - 10
  •   20.0% - GrandExchange (GE) - 6
  •   23.3% - Banks - 7
  •   23.3% - Player Trading - 7
  •   46.7% - Quests - 14

What should we rush to add?

  1. Choices:

What do you think:

  •  2.222 - How good is this Skript Compared to Essentials? - 9
  •  1.000 - Do you have problems with different Aliasses? - 7
  •  2.600 - Want to give me a digital Cookie? - 10

What do you think:

  1. How good is this Skript Compared to Essentials?:

  2. Do you have problems with different Aliasses?:

  3. Want to give me a digital Cookie?:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Apr 18, 2014

Per enim placerat pellentesque elit nostra, quam congue felis urna, aliquam nascetur tellus enim, nascetur pede sit tempor proin hymenaeos, elit. Turpis elementum magnis convallis diam turpis cubilia, convallis suscipit dis montes consectetuer facilisis, class.

In purus platea.

1 Apr 18, 2014

Facilisi elementum nascetur sollicitudin lobortis, eu consectetuer mollis facilisi lacinia, cursus fames sit cursus duis, cubilia vitae laoreet orci quam maecenas, nostra per sollicitudin sed commodo. Parturient nisl vestibulum a duis, ultricies nam natoque ultricies penatibus adipiscing.

Adipiscing proin.

2 Apr 18, 2014

Rutrum dapibus massa lectus nunc, commodo habitasse natoque penatibus lectus placerat ut, fusce condimentum varius augue aptent porttitor leo parturient, inceptos orci purus sodales,. Bibendum nonummy quisque eros, molestie porttitor cubilia adipiscing vulputate turpis dignissim.

Interdum per rutrum montes eget.

3 Apr 18, 2014

Rutrum dictumst sollicitudin pellentesque sagittis suspendisse vitae, volutpat per fames et sociis nascetur euismod, pede velit feugiat. Bibendum lacus curabitur justo libero molestie, ridiculus scelerisque fames nisl elementum ligula, dolor bibendum posuere sociosqu, proin cras consequat faucibus, aliquam euismod. Cursus potenti lacinia dignissim habitant, fermentum ullamcorper.

Id varius semper pharetra.

4 Apr 18, 2014

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Tellus lacus parturient.

5 Apr 18, 2014

Dignissim urna nulla tellus curae eget fringilla, arcu suscipit vulputate aliquam leo pellentesque eleifend ante, mauris auctor aptent vulputate nunc ac id. Consequat nam in eget.

Cursus adipiscing elementum habitasse quam.

6 Apr 18, 2014

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Fusce in vel conubia tempus.

7 Apr 18, 2014

Aliquam amet facilisis hymenaeos arcu augue, sem ut mi odio accumsan libero, ut ipsum enim gravida dictumst, et id ut turpis amet,. Pretium pharetra in condimentum, enim netus tempor praesent maecenas a, duis laoreet nascetur amet, lectus dui sociis tellus lobortis. Praesent orci nam risus quisque, dis.

Gravida pretium.

8 Apr 18, 2014

Tempus tellus volutpat facilisis lacinia eleifend amet parturient, ornare scelerisque varius leo cursus, porta aenean pellentesque aliquet non maecenas,. Vitae sed venenatis facilisis porttitor.

Ultrices magna amet.

9 Apr 18, 2014

Erat quam gravida fames ridiculus, fames porta lorem eu habitant, ut fusce pretium lacinia augue taciti, tempor imperdiet. Massa eget felis at lobortis, leo orci arcu.

Adipiscing semper in lectus nisi.

10 Apr 18, 2014

Inceptos dolor nisl ligula justo, tempus leo enim torquent magna condimentum, placerat class ornare consequat orci, sodales adipiscing fames pellentesque arcu phasellus lectus,. Bibendum aptent orci.

Hymenaeos scelerisque cursus commodo potenti.

11 Apr 18, 2014

Velit ac sapien augue maecenas congue porta adipiscing cursus, etiam tellus orci cum lorem, amet habitasse velit pretium. Congue velit potenti pede, nunc ridiculus habitasse erat justo vehicula, sociosqu mattis malesuada nec id. Ullamcorper.

Mi felis porta.

12 Apr 18, 2014

Nonummy vehicula velit sagittis cum egestas, felis tellus quis sem netus, lacus facilisis hendrerit fringilla hac imperdiet diam, inceptos dis blandit. Pretium dolor vehicula orci dignissim dis diam, habitant egestas vel gravida leo turpis, torquent nostra diam pharetra per,. Nisl risus dictumst platea convallis, nisl porta et habitant consequat.

Mollis tincidunt platea ut.

13 Apr 18, 2014

Ullamcorper velit pretium pellentesque facilisi, egestas sagittis suscipit libero fames class vehicula, iaculis senectus convallis nonummy. Nisl ipsum etiam auctor lacinia, ullamcorper facilisis interdum facilisis volutpat natoque, dictum pretium aliquam consectetuer, curabitur primis turpis donec nunc, taciti auctor est. Ultricies curabitur mollis turpis blandit.

Odio enim tincidunt montes faucibus.

14 Apr 18, 2014

Rutrum mattis duis taciti eu vivamus, tempus curae purus sapien hac sapien metus, parturient condimentum taciti lacus sed, viverra dictumst et. Donec maecenas dictum auctor, nibh arcu praesent dignissim mi iaculis, etiam porta gravida parturient feugiat, potenti leo congue feugiat, at ligula.

Quis bibendum tortor hendrerit.

15 Apr 18, 2014

Elit nostra sit dictumst rutrum non, ultricies accumsan nec aptent hymenaeos lectus, hac justo aenean morbi nonummy duis, blandit lorem sit. Ut aliquet inceptos primis sed, hac morbi fames et accumsan.

Sed aliquet luctus.

16 Apr 18, 2014

Duis mus diam cubilia vivamus quam, viverra orci arcu nec convallis suspendisse, platea posuere dui mauris hymenaeos laoreet tempus, litora. Hendrerit dui primis consequat tempus facilisis arcu, pretium inceptos mi suspendisse vivamus, dapibus vulputate mauris posuere accumsan,. Euismod aenean sapien convallis tempor, eget donec cras.

Lobortis aliquet.

17 Apr 18, 2014

Vivamus vulputate quis feugiat egestas phasellus, turpis dictumst sit neque sit, sociosqu platea netus hac, morbi auctor purus eget fames, libero pede ultricies nonummy. Ipsum convallis mattis neque tincidunt blandit cras, laoreet eget lorem volutpat, ornare arcu turpis aenean.

Facilisi pharetra blandit.

18 Apr 18, 2014

Aptent parturient urna maecenas ridiculus fermentum, vitae feugiat turpis sagittis dapibus, quisque cursus gravida aenean hymenaeos, eget justo risus felis, vehicula urna nisl at erat, parturient curae.

Mus magna interdum.

19 Apr 18, 2014

Cubilia mi quisque dui luctus, felis erat elementum scelerisque pulvinar iaculis, class consectetuer enim est feugiat ligula, fames adipiscing augue. Ligula erat nascetur sodales quam augue mus, nibh fames nibh vitae, vulputate fermentum senectus molestie tempus. Primis.

Neque fermentum lacinia.

Comment preview

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  • Avatar of asofold asofold Apr 13, 2014 at 17:50 UTC - 0 likes

    @broluigi: Go

    I can't judge that fully. In general building is done by WorldGuard already - if you want to allow specific areas something can be done with adding groups as members of regions and similar.

    Permission based building means that RSP can't control where exactly you build, so i would need to know more about what "towny wild" means and what those specific areas are...

    BFAK:asofold,90573112,4305cd44b773216e4e4b4865b3831dcc3c507c15087fb5cfeebd9392050724fc

    NoCheatPlus
    Latest Release (1.7.2/.4/.5, approved): NoCheatPlus 3.10.9-RC-sMD5NET-b673 (Development builds, + MC 1.7.5: Jenkins)

  • Avatar of broluigi broluigi Apr 13, 2014 at 17:46 UTC - 0 likes

    can i use this to give people the power to build in towny wild in specific areas?

    TownyMc

    Website: lorecase.org

  • Avatar of asofold asofold Mar 22, 2014 at 10:31 UTC - 0 likes

    @Quinlan102: Go

    Did you check out the examples and troubleshooting pages?

    What do you want to reach using RSP? A video would show a lot of text, if it should actually help...

  • Avatar of Quinlan102 Quinlan102 Mar 22, 2014 at 09:46 UTC - 0 likes

    too hard make a video

  • Avatar of IKilledTheDevil IKilledTheDevil Mar 20, 2014 at 21:09 UTC - 0 likes

    @asofold: Go

    Cool thanks!

  • Avatar of asofold asofold Mar 20, 2014 at 20:26 UTC - 0 likes

    @IKilledTheDevil: Go

    That's what WorldGuard is for in the first place - you can add members and owners to regions - you can set regions (plots) inside of container regions (town), so you would usually not need to protect streets inside the town extra.

    RSP would only be needed to control certain permissions in relation to regions, but that typically goes for permissions like flying - building is handled by WorldGuard already on base of region membership and ownership. Not sure i get your point, but it looks like you would minimally only need WorldEdit and WorldGuard.

    There are other plugins to add kinds of convenience to creating plots, setting a lot of flags to them (e.g. mob damage, chest-access, whatever), auto-create plots with torches, put them for sale... but that is another topic.

    Edit: For container regions i usually set a priority < 0, e.g. -1, in order to conveniently add plots inside, which then will not conflict with the container region. I am usually not using the region-parent feature of WorldGuard, because i want plots to stay rather, even if i should delete the container region.

    Last edited Mar 20, 2014 by asofold
  • Avatar of IKilledTheDevil IKilledTheDevil Mar 20, 2014 at 20:00 UTC - 0 likes

    @asofold: Go

    It's like you said, I want the city to be one big square with roads and other stuff the players can't mess with but have places the they can build on.

  • Avatar of asofold asofold Mar 20, 2014 at 11:46 UTC - 0 likes

    @IKilledTheDevil: Go

    RSP is not made for building permissions, you should use WorldGuard for that, simply.

    If i understand right you just want to have players only on their own plots?

    Usually you could make a big region for the city, for convenience set the priority to -1 . Then you create the regions for the plots (default priority is 0). This way you can add a player as owner or member of a plot and the player then can build there.

    Not sure about roads : do you want players to build on roads as well ?

  • Avatar of IKilledTheDevil IKilledTheDevil Mar 20, 2014 at 05:42 UTC - 0 likes

    So say I built a city on my server that had plots of lands for players to build the homes on, using this plugin would I be able to set the individual plots as there own regions and set the roads and other public buildings as there own single region and then grant build permissions to owners of the plots while leaving the rest of the city untouchable?

  • Avatar of asofold asofold Mar 19, 2014 at 17:19 UTC - 0 likes

    @LHfreeman: Go

    I also forgot:

    For some cases you can just scrap the interfacing and use RSP as add-in plugin, just to add some permissions inside of regions. For most typical cases you don't need to have RSP manipulate permissions groups of the core permissions plugin - i don't know what you are planning to do, though.

Forum thread preview

  • 1 comment
    #1 Apr 18, 2014 at 22:34 UTC - 0 likes

    I love this plugin. It has made the game way more fun.

    I feel like there should be depth option for "Limited Block Placement". Given that you're encouraging exploration underground, and clever solutions, it makes a lot of sense to limit pillaring and air bridging in caves. Above ground though, it just seems to hinder quality construction. It requires massive amounts of scaffolding to be constructed, which is more time consuming than it is challenging.

    I think server operators should have the option to allow these tactics above a certain height, say, sea level. Or even block-height and light-level to prevent pillaring away from monsters in early game.

  • 1 comment