Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

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Polls preview

SwornGuns, CrackShot, or Both?

  •  0.0% - Implement SwornGuns only. - 0
  •   50.0% - Implement CrackShot only. - 6
  •   50.0% - Implement both into 2 separate builds. - 6

SwornGuns, CrackShot, or Both?

  1. Choice:

What should I implement next? (new poll!)

  •  6.7% - More particle effects - 1
  •   33.3% - (Better) bungeecord integration (instant join, etc.) - 5
  •   26.7% - VIP-Permissions (join full arenas, etc.) - 4
  •   33.3% - More gamemodes (already avaiable: Normal, BowSpleef, Splegg and SpleefRun) - 5
  •   46.7% - Join lobbies not arenas (lobbies could have multiple arenas with mapvote, etc.) - 7
  •  6.7% - Admission charge for arenas - 1
  •   46.7% - Ranking with playerheads - 7
  •   20.0% - Singleplayer with Citizens NPCs (not sure if I will implement it... It's lot's of work) - 3
  •   20.0% - Random gamemode each match (or voting) - 3
  •   26.7% - TeamSpleef - 4
  •  26.7% - MySQL database - 4
  •  13.3% - Better spectator mode - 2
  •  6.7% - Item rewards - 1
  •  13.3% - Arenas with different difficulty levels (required points to join -> only experienced players) - 2
  •   40.0% - Option to enable double jumps in arenas (like mineplex) - 6
  •  0.0% - API for other developers (Events, etc) - 0
  •  6.7% - Others (suggestion are always welcome) - 1

What should I implement next? (new poll!)

  1. Choices:

Update All messages can you editing in the config.yml and BungeeCord plugin in the config.yml on/off. Its ending at 5.3.2015

  •  0.000 - Updatin this Plugin. - 1
  •  5.000 - MySQL BanSystem feröfeltlichen. - 1
  •  0.000 - A other Plugin. (Posting it in the Kommentaries) - 1
  •  0.000 - Effecte Plugin. - 1
  •  0.000 - MinePlex Gubgets. (treasurechest, keys...) - 1
  •  5.000 - MySQL Autonick Plugin. - 1
  •  5.000 - ChatSystem Plugin. - 1
  •  5.000 - SkyPvP Plugin. whit MySQL stats. - 1
  •  0.000 - MySQL LobbySystem Plugin. - 1
  •  0.000 - MySQL Ränge System API. - 1
  •  0.000 - KitPvP Plugin. - 1
  •  5.000 - Register Plugin. - 1
  •  0.000 - Pets Plugin. - 1
  •  5.000 - EnderKits update. - 1
  •  5.000 - Explosion update. - 1
  •  0.000 - SurvivalGames Plugin. - 1
  •  5.000 - Ein geheimes Plugin. - 1

Update All messages can you editing in the config.yml and BungeeCord plugin in the config.yml on/off. Its ending at 5.3.2015

  1. Updatin this Plugin.:

  2. MySQL BanSystem feröfeltlichen.:

  3. A other Plugin. (Posting it in the Kommentaries):

  4. Effecte Plugin.:

  5. MinePlex Gubgets. (treasurechest, keys...):

  6. MySQL Autonick Plugin.:

  7. ChatSystem Plugin.:

  8. SkyPvP Plugin. whit MySQL stats.:

  9. MySQL LobbySystem Plugin.:

  10. MySQL Ränge System API.:

  11. KitPvP Plugin.:

  12. Register Plugin.:

  13. Pets Plugin.:

  14. EnderKits update.:

  15. Explosion update.:

  16. SurvivalGames Plugin.:

  17. Ein geheimes Plugin.:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Apr 02, 2015

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Egestas urna facilisis dui.

1 Apr 02, 2015

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Rutrum placerat risus parturient.

2 Apr 02, 2015

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Potenti dictumst feugiat bibendum.

3 Apr 02, 2015

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Non cum.

4 Apr 02, 2015

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Diam cras netus magnis orci.

5 Apr 02, 2015

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Penatibus ultricies mattis.

6 Apr 02, 2015

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Rhoncus ac dignissim lacinia.

7 Apr 02, 2015

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Faucibus dapibus bibendum.

8 Apr 02, 2015

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A sollicitudin.

9 Apr 02, 2015

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Tincidunt blandit dictumst class sociis.

10 Apr 02, 2015

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Dis aliquet mi nostra.

11 Apr 02, 2015

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Nostra sem mus.

12 Apr 02, 2015

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Mus tortor sociosqu magna curae.

13 Apr 02, 2015

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Enim dui.

14 Apr 02, 2015

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Sollicitudin iaculis neque nulla.

15 Apr 02, 2015

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Varius ligula nam tempor odio.

16 Apr 02, 2015

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Aliquet pretium lacinia eget facilisi.

17 Apr 02, 2015

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Ullamcorper erat pharetra maecenas.

18 Apr 02, 2015

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Sed id volutpat.

19 Apr 02, 2015

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Ornare montes.

Comment preview

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  • Avatar of SnowGears SnowGears Apr 02, 2015 at 01:55 UTC - 0 likes

    @collat: Go

    Unless another developer wants to take over the project probably not. I gave this project to mineshafter2202 when he said that he wanted to keep updating it but all he did was destroy the main page and give empty promises to people about updates.

    I would love for another developer to pick up where I left off and bring the plugin back but that requires another developer wanting to update it. If you can find a developer that is willing to take on the task feel free to send them my way and I will incorporate them into the project.

    Best of luck!
    -Snow

    Check me out on GitHub and on Youtube!

    http://dev.bukkit.org/media/images/62/410/rsz_github.png http://dev.bukkit.org/media/images/62/412/rsz_youtube.png

  • Avatar of collat collat Mar 08, 2015 at 18:03 UTC - 0 likes

    will the plugin ever be updated to 1.7-1.8?

  • Avatar of mineshafter2202 mineshafter2202 Aug 25, 2014 at 16:42 UTC - 0 likes

    @MasterYoda01: Go

    I know about that bug, but I can't seem to get it fixed. For now, you should use an earlier version.

  • Avatar of MasterYoda01 MasterYoda01 Aug 22, 2014 at 08:36 UTC - 0 likes

    Looks like a great mod but I can't get it to fully work. Tried making moon and spider armor but it only seems to work with the helmet on both. Chestplate, leggins and boots do not show item in craft output (only helmet works) Any idea what I am doing wrong?

  • Avatar of mineshafter2202 mineshafter2202 Jul 29, 2014 at 14:44 UTC - 0 likes

    @madtomic: Go

    This supports Minecraft versions 1.6.4 through 1.7.9/1.7.10

  • Avatar of madtomic madtomic Jul 26, 2014 at 18:20 UTC - 1 like

    1.7.2-r0.3 support?

  • Avatar of mineshafter2202 mineshafter2202 Jul 23, 2014 at 12:55 UTC - 0 likes

    @Powercows: Go Are you trying to add an armor type or an item? If it's the item, then you change it to the id (number) it has, and currently there is no way to add mod armors unless you use the numeric ID value. I'll put it on my todo list.

    @collat: Go

    I'm currently uploading it right now.

    Last edited Oct 27, 2014 by mineshafter2202
  • Avatar of Powercows Powercows Jul 23, 2014 at 03:38 UTC - 0 likes

    I will when it happened again...

    question any way to add mod support with this?

    trying to add say simple ores copper

    its added as

    SIMPLEORES_COPPER_BARS
    SIMPLEORES_COPPER_INGOT
    SIMPLEORES_COPPER_CHESTPLATE

    added copper didnt work.. or any of these.. i wonder if i can still make this work.

  • Avatar of collat collat Jul 22, 2014 at 16:28 UTC - 0 likes

    Where can i find the 1.7.9 updated version?

  • Avatar of mineshafter2202 mineshafter2202 Jun 21, 2014 at 10:35 UTC - 0 likes

    @Powercows: Go

    Can you post the entire error so I can see if I can help you with it?

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  • 1 comment
    #1 Apr 02, 2015 at 00:26 UTC - 0 likes

    Hey, this is the same rising lava skript from this post, but it now works-sorta.

    The problem I've found now is that when I run /test-startlava again, it resumes from where I stopped it (with /test-stoplava)

    Here's the skript

    command /test-setpoint <integer>:
    	trigger:
    		if arg 1 is 1:
    			set {1} to location of target block
    			broadcast "point 1 set to %{1}%"
    		if arg 1 is 2:
    			set {2} to location of target block
    			broadcast "point 2 set to %{2}%"
    			
    command /test-startlava:
    	trigger:
    		set {started} to true
    		set {_1} to {1}
    		set {_2} to {2}
    		set {temp.1} to {_1}
    		set {temp.2} to {_2}
    		broadcast "lava started"
    		while {started} is true:
    			wait 3 seconds
    			broadcast "%y-coord of {temp.1}% %y-coord of {temp.2}%"
    			loop blocks within {temp.1} to {temp.2}:
    				if loop-block is air:
    					set block at location of loop-block to lava
    				wait 1 tick
    			set {_temp.1} to y-coord of {temp.1}
    			add 1 to {_temp.1}
    			set y-coord of {temp.1} to {_temp.1}
    			set {_temp.2} to y-coord of {temp.2}
    			add 1 to {_temp.2}
    			set y-coord of {temp.2} to {_temp.2}
    		broadcast "lava stopped"
    		loop blocks within {1} to {temp.2}:
    			if loop-block is lava:
    				set block at location of loop-block to air
    		delete {temp.1}
    		delete {temp.2}
    			
    command /test-stoplava:
    	trigger:
    		set {started} to false
    

    What should be happening is if i stop the lava and then start it again, it should remove all the lava in the area. Then when i do /test-startlava again, it should start from the bottom. But instead, it doesn't clear the lava and it doesn't start at the bottom. Furthermore, I get an error when reloading. "There's no loop that matches 'loop-block is lava' (test.sk, line 33: if loop-block is lava:')" The strange thing here is it works fine when I set it to say "if loop-block is air." Any help is greatly appreciated! (=

    Last edited Apr 02, 2015 by bigfoot49211

    + Member of Team Phijkchu + Novice Skripter + Owner of The EmeraldMine

    http://edudek.org/jareds/giveahug/sig.php?u=bigfoot49211

  • 1 comment