Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Adipiscing tincidunt ligula nostra in nascetur, ante placerat quis diam porta, cum tincidunt quisque feugiat, enim taciti hendrerit. Elit in egestas aptent etiam lacinia, scelerisque facilisis semper vel quisque lectus, fusce leo congue cubilia felis class. Taciti leo laoreet nostra vestibulum vitae, orci porta curabitur vulputate imperdiet dictumst, massa montes aenean diam, eros.

Polls preview

Do you have bugs with the setup menu?

  •   50.0% - Yes - 5
  •  0.0% - Sometimes - 0
  •   50.0% - No - 5

Do you have bugs with the setup menu?

  1. Choice:

Next Feature?

  •   60.0% - God Mode - 3
  •  20.0% - Afk - 1
  •   40.0% - tp to players - 2
  •   60.0% - kits - 3
  •  0.0% - butcher animals - 0
  •  0.0% - Set players on fire - 0
  •  40.0% - Fill up your lungs underwater - 2
  •   40.0% - Config file - 2

Next Feature?

  1. Choices:

What's the most important thing to do?

  •  2.920 - Multiple arenas - 25
  •  4.179 - Bug fixes - 28
  •  1.455 - Complete the wiki/German wiki - 22
  •  3.760 - Dealers - 25
  •  3.417 - Skills (Any ideas?) - 24
  •  4.154 - Jailing - 26
  •  3.000 - MySQL Data storage - 18
  •  3.182 - Other things (Please write a comment) - 11
  •  4.200 - Usable API and documentation/examples - 5

What's the most important thing to do?

  1. Multiple arenas:

  2. Bug fixes:

  3. Complete the wiki/German wiki:

  4. Dealers:

  5. Skills (Any ideas?):

  6. Jailing:

  7. MySQL Data storage:

  8. Other things (Please write a comment):

  9. Usable API and documentation/examples:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Nov 26, 2014

Id condimentum lobortis fames facilisi aenean, platea nisi nec orci varius, dignissim quam convallis metus, mi tempor varius est facilisi luctus, pede. Mi varius morbi molestie platea lacus, aenean habitasse eros vitae interdum commodo congue.

Litora natoque vehicula.

1 Nov 26, 2014

Urna etiam quam dolor vulputate ultrices ante class, dignissim pellentesque laoreet orci, scelerisque ante etiam accumsan. Nullam mi etiam porta blandit, eros sodales cubilia mollis eget rutrum, nam ante dis accumsan laoreet, hac diam. Morbi hac.

Vivamus sagittis.

2 Nov 26, 2014

Magnis sollicitudin consectetuer varius ac aliquet proin, nisi ac parturient laoreet, tempus phasellus ridiculus enim mauris. Eleifend hendrerit sollicitudin molestie, urna cras fusce dui mauris, neque per fusce nonummy, phasellus at cursus feugiat condimentum phasellus.

Erat aliquet consectetuer nonummy neque.

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Dis lacinia.

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Vivamus quam arcu erat varius.

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Magna nullam rutrum parturient dolor.

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Fusce ipsum.

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Cubilia magna class.

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Torquent class neque.

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Facilisi cubilia mi egestas.

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Tristique feugiat.

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Quisque pharetra.

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Eleifend interdum.

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Amet id.

18 Nov 26, 2014

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19 Nov 26, 2014

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Integer habitant dapibus urna parturient.

Comment preview

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  • Avatar of Graitt Graitt Nov 26, 2014 at 14:20 UTC - 0 likes

    @mrretrus
    Yea the "dot in name" bug is what I spotted in one of my first comments here. It should be considered a bug, because names with dots in them should be supported for the sake of the future customization ;} Not sure if it's just about OD not reading the name after dot, maybe it's about how Cauldron works? I guess there are 0 vanilla names with dots in them so it's impossible to test it further.

    But did you try other mod mobs in your OD config. I know, you probably don't need them, I'm only asking for the sake of testing, because the correct enum for ProjectZulu mod mobs does not work although it show no errors for the config.

    @CommodoreAlpha
    Thanks, you don't owe me anything, so no need to say 'sorry' ;}
    I was actually just throwing some info from my tests that, I hope, might help others, and with a tiny chance, help ZariusT if he will go for implementing this someday.
    Basically, what my tests show, is that adding the support for ID names of mod mobs is, sadly, not supposed to help perfectly, and that "other methods" should actually go for using Forge events somehow, or overwriting them, and that's not something we could dare to ask :{

    But well, as been said before, still is a great plugin, a real minecraft spirit in it. MC to me is all about customization ;}

  • Avatar of Onewingseraphim Onewingseraphim Nov 26, 2014 at 12:46 UTC - 0 likes

    If I wanted a mob to drop their own head how would I do that in the drop table?

    I don't want just the vanilla heads I'd like custom mob heads like Spider, Enderman, etc.

  • Avatar of mrretrus mrretrus Nov 26, 2014 at 02:43 UTC - 0 likes

    Thats fine- I just really like the plugin and thought maybe my scrutiny could be useful. For one thing though I can say that it does support items and blocks from mods- which is a nice thing to add support for FTB, and hopefully ZariusT gets intrigued enough to look into adding support for this :)

    Thanks guys! Great plugin

  • Avatar of CommodoreAlpha CommodoreAlpha Nov 26, 2014 at 01:55 UTC - 0 likes

    @mrretrus: Go

    I'm going to be honest and say that I have very little experience working with mods, and I definitely have no knowledge of programming whatsoever. So at this point, don't expect me to be very helpful. You'll just end up getting some possibly misleading speculation from me. ;)

    As for your "/od id" command and stopping at the period, I don't really know why that happens. It could be that the command just stops reading after it parses the period. Have you tried some random gibberish with this command like "abc.example" to see if it returns "abc"? If it returns that, it's strong evidence in favour of my suspicion, and that "unknown material Forestry" has nothing to do with OtherDrops picking up on the mod or anything like that.

    @Graitt: Go

    Sorry for being unhelpful, but I'm just going to restate what I know. OtherDrops currently cannot support mod mobs/biomes because they're not exposed as numerical IDs, only by name. Why OtherDrops cannot read the name is beyond me - I can only say unsatisfyingly that "OtherDrops just does not support it." To quote @ZariusT:

    Quote from ZariusT:

    I can build in support via other methods however this does cause the plugin to be more likely to break when a new Minecraft/Bukkit version is released, I could look into perhaps enabling this functionality via a "plugin" to OtherDrops - this could get around the compatibility issue.

    "via other methods" would imply that supporting the biome/mob enum from mods is not something one can simply do through Bukkit alone; if it were possible, OtherDrops would have (presumably) had support a long time ago.

    In a nutshell, all we can do is sit tight and wait for now. I understand your anticipations - I certainly have mine too - but there's nothing we can do as of yet.

    Server Information: "antarcticspecops.webs.com"

    Antarctic Special Operations, home of the buggiest (modded) server ever! With the most incompetent admin (me) also! Currently unplayable on survival due to construction accidents involving but not limited to a rebar in the face. I'll consider opening for Beta testing as soon as I overcome my incompetence. <3

  • Avatar of mrretrus mrretrus Nov 26, 2014 at 00:28 UTC - 0 likes

    yes... Now hopefully CommodoreReads my post underneath yours and understands what I mean about the period possibly being the reason why I cant use enums :p Because if was as easy as something like extending the string after a period, and that worked, immediately that would add support for custom mobs since the enum is there and SOME part of OD can read it so...

  • Avatar of Graitt Graitt Nov 25, 2014 at 22:00 UTC - 0 likes

    I didn't even know about the /od id mob (I'm usually at the console so ;} ) and I've tried it now, and wow, it actually shows the name I used, it's like

    OdId: mob details: PROJECTZULU|CORE_RHINO@!!!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%!!ItemStack{AIR x 1}%10.0%%3000.0h spawnedby: not set

    As to /mob show PROJECTZULU|CORE_RHINO, it gives this

    Block CREATURE_PROJECTZULU|CORE_RHINO (BREAK): (1)
      Chance: 100.0
      Agent: [[STARVATION], [FIRE_TICK, FIRE, LAVA], [FALL], [SUFFOCATION], [DROWNING], [BLOCK_EXPLOSION], [ENTITY_EXPLOSION], [CONTACT]]
      Delay: 0
      Messages: (none)
      Quantity: 1.0
      Drop: AIR
      Commands: []
      Drop spread: 0.0% chance (2)
      Chance: 100.0
      Agent: [[STARVATION], [FIRE_TICK, FIRE, LAVA], [FALL], [SUFFOCATION], [DROWNING], [BLOCK_EXPLOSION], [ENTITY_EXPLOSION], [CONTACT]]
      Delay: 0
      Messages: (none)
      Quantity: 1.0
      Drop: AIR
      Commands: []
      Drop spread: 0.0% chance (3)
      Exclusive key: 1
      Chance: 100.0
      Agent: ANY
      Delay: 0
      Messages: (none)
      Quantity: 2.0
      Drop: GHAST_TEAR
      Commands: []
      Drop spread: 0.0% chance

    I'm not sure about why are there "dropAIR with agents" twice, but once - it's just the "0drops when killed by environment" config.
    It also shows the ghast tear I've added for testing, but it doesn't work.
    It does not show the drops specified by the mod itself of course, but the mod drop works.

    This makes me think, that if OD somehow actually has native support for mod mobs, then it's like "OD drop event" gets overwritten by the mod|Forge|Cauldron somehow?
    Or else, we just need a small Forge - OD BridgePlugin to use Forge events
    http://www.minecraftforge.net/wiki/Event_Reference#LivingDeathEvent

  • Avatar of mrretrus mrretrus Nov 25, 2014 at 14:14 UTC - 0 likes

    well what I noticed is that all mobs usually have one complete name string, sometimes with an underscore like ENDER_DRAGON. However, all the mobs are named with a period seperating the mod pack and the entity liek in the case of "Forestry.butterflyGE" When I check for this enum, it says "unknown material Forestry" probably because it stops at the period. But when I use the plugins command /od id mob, it returns the proper string name for that mob "Forestry.butterflyGE" so maybe if there was a way I could use the enum with a period it would work? The enum is there, but it has a period in it instead of the usual underscore- this obviously only applies to the mobs and not biomes, but hey that would be one closer right?

  • Avatar of CommodoreAlpha CommodoreAlpha Nov 25, 2014 at 13:41 UTC - 0 likes

    @mrretrus: Go

    When you're specifying an object in OtherDrops, numbers will always refer to a material (that is, a block or an item).

    I don't quite understand what you mean when you ask about "help make checking mobs possible." What exactly are we checking about mobs?

    @Graitt: Go

    No, not special hooks for each mod. Anything but that. We're concerned with being able to identify enums other than the material one. :P

    I would very well imagine ZariusT will create a bridge plugin that directly accommodates code from MCPC+/Cauldron (or some other thing), although I'm not sure how much he has to work since CraftBukkit code is pretty much offlimits now.

  • Avatar of mrretrus mrretrus Nov 25, 2014 at 12:21 UTC - 0 likes

    Heres another question. When defining a mob like lets say a chicken, it knows its a mob. When I use a block (on the same line) it knows its a block right? But if put in an ID it only applies to a block and not mobs or anything else. It almost seems that IDS on that line can only apply to materials- so I cant use "93" in place of "CHICKEN" to define that mob as being my target, since 93 is already defined by ID as "DiodeBlockOff(redstone)"

    For entities then, I cant use mob ID "38" for this mob name "Forestry.butterflyGE" since its defined as material "RedRose" and using the name, the console says "Unknown material Forestry" as though it stops at the period.

    BUT! When I type in /od id mob while pointing at the mob, it does in fact tell me "Forestry.butterflyGE" plus all the other stack info that applies to it... Is there any way to use this info to help make checking mobs possible?

    Last edited Nov 25, 2014 by mrretrus: more relevant
  • Avatar of Graitt Graitt Nov 25, 2014 at 05:29 UTC - 0 likes

    <<reply 2401831>>

    I undestood that, but yes, Cauldron = MCPC (and there are some 1.6.4 Cauldron versions named MCPC aswell). It was literally just the namechange, so it shouldn't matter at all. Only the name changing code was edited.
    quoted - Server.getName() will return "Cauldron" instead of "MCPC+"

    So, what I don't understand is adding the support for the IDs, since the IDs are the digital equivalent of enum (pretty much a namechange). I mean I really want the plugin to support mobs/biomes, and just everything actually ;} but how is the ID suport supposed to help, if, as I mentioned, I've used the correct enum for ProjectZulu mob names (OD didn't show errors it shows when it doesn't find the specified material) and still OD didn't use any added drops and stuff from my config.

    I hope that I am somehow wrong, and it's just as simple as using ID instead of enum. It would help me aswell, but it looks like there's something else here, as if OD isn't capable of correctly using NBT tags from mods (although I doubt plugins actually supposed to work with mods NBT), or needs some special hooks for each mod?

    Last edited Nov 25, 2014 by Graitt

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  • 2 comments
    #2 Nov 26, 2014 at 14:05 UTC - 0 likes

    Probably by pushing the player's vehicle. Idk if that works.

    #1 Nov 26, 2014 at 13:17 UTC - 0 likes

    Minecarts - Max Speed

    While on a track, is there any possible way to get a minecart to move faster than speed 2? Regardless of the speed in the skript I write, the minecarts can only max at 2 and just cruise at that speed. Any work arounds without having the minecart leave the track?

    http://skellies.buycraft.net

    • IP: Skellies.Serverminer.Com
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