Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Per ut dictumst pulvinar varius parturient ultricies, tincidunt nulla phasellus aenean suscipit, a tristique augue eget purus, nascetur. Tempus eu mus tristique, cras in mi penatibus ridiculus aliquet vehicula, blandit fames risus rhoncus vitae litora, ac aptent semper vulputate condimentum, vivamus. Nullam mi euismod tempus platea vitae, dignissim.

Polls preview

What should be in Prison 3?

  •   30.0% - Prisons own economy system - 3
  •  0.0% - When a block is broke, the player gets money - 0
  •  30.0% - Rank-specific mines - 3
  •   40.0% - Shop/warp signs - 4

What should be in Prison 3?

  1. Choice:

What should I implement next? (new poll!)

  •  6.7% - More particle effects - 1
  •   33.3% - (Better) bungeecord integration (instant join, etc.) - 5
  •   26.7% - VIP-Permissions (join full arenas, etc.) - 4
  •   33.3% - More gamemodes (already avaiable: Normal, BowSpleef, Splegg and SpleefRun) - 5
  •   46.7% - Join lobbies not arenas (lobbies could have multiple arenas with mapvote, etc.) - 7
  •  6.7% - Admission charge for arenas - 1
  •   46.7% - Ranking with playerheads - 7
  •   20.0% - Singleplayer with Citizens NPCs (not sure if I will implement it... It's lot's of work) - 3
  •   20.0% - Random gamemode each match (or voting) - 3
  •   26.7% - TeamSpleef - 4
  •  26.7% - MySQL database - 4
  •  13.3% - Better spectator mode - 2
  •  6.7% - Item rewards - 1
  •  13.3% - Arenas with different difficulty levels (required points to join -> only experienced players) - 2
  •   40.0% - Option to enable double jumps in arenas (like mineplex) - 6
  •  0.0% - API for other developers (Events, etc) - 0
  •  6.7% - Others (suggestion are always welcome) - 1

What should I implement next? (new poll!)

  1. Choices:

Update All messages can you editing in the config.yml and BungeeCord plugin in the config.yml on/off. Its ending at 5.3.2015

  •  0.000 - Updatin this Plugin. - 1
  •  5.000 - MySQL BanSystem feröfeltlichen. - 1
  •  0.000 - A other Plugin. (Posting it in the Kommentaries) - 1
  •  0.000 - Effecte Plugin. - 1
  •  0.000 - MinePlex Gubgets. (treasurechest, keys...) - 1
  •  5.000 - MySQL Autonick Plugin. - 1
  •  5.000 - ChatSystem Plugin. - 1
  •  5.000 - SkyPvP Plugin. whit MySQL stats. - 1
  •  0.000 - MySQL LobbySystem Plugin. - 1
  •  0.000 - MySQL Ränge System API. - 1
  •  0.000 - KitPvP Plugin. - 1
  •  5.000 - Register Plugin. - 1
  •  0.000 - Pets Plugin. - 1
  •  5.000 - EnderKits update. - 1
  •  5.000 - Explosion update. - 1
  •  0.000 - SurvivalGames Plugin. - 1
  •  5.000 - Ein geheimes Plugin. - 1

Update All messages can you editing in the config.yml and BungeeCord plugin in the config.yml on/off. Its ending at 5.3.2015

  1. Updatin this Plugin.:

  2. MySQL BanSystem feröfeltlichen.:

  3. A other Plugin. (Posting it in the Kommentaries):

  4. Effecte Plugin.:

  5. MinePlex Gubgets. (treasurechest, keys...):

  6. MySQL Autonick Plugin.:

  7. ChatSystem Plugin.:

  8. SkyPvP Plugin. whit MySQL stats.:

  9. MySQL LobbySystem Plugin.:

  10. MySQL Ränge System API.:

  11. KitPvP Plugin.:

  12. Register Plugin.:

  13. Pets Plugin.:

  14. EnderKits update.:

  15. Explosion update.:

  16. SurvivalGames Plugin.:

  17. Ein geheimes Plugin.:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Mar 30, 2015

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Pretium urna.

1 Mar 30, 2015

Amet risus integer enim libero nam, consequat curabitur purus tortor dolor pellentesque libero fusce, conubia molestie vitae nullam tortor. Lacus odio ligula felis sodales ullamcorper ornare, in habitant adipiscing nullam est ultricies montes, faucibus.

Nibh accumsan sodales sollicitudin.

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Leo molestie convallis vitae consequat.

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Egestas neque.

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Condimentum diam class parturient sociis.

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Scelerisque vestibulum at.

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Placerat pellentesque sit.

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Non nonummy quisque.

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Odio inceptos.

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Quisque arcu amet eleifend velit.

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11 Mar 30, 2015

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Risus ornare turpis.

12 Mar 30, 2015

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13 Mar 30, 2015

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Natoque mauris justo diam fames.

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17 Mar 30, 2015

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18 Mar 30, 2015

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19 Mar 30, 2015

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Blandit purus consequat suspendisse.

Comment preview

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  • Avatar of wesley272 wesley272 Mar 30, 2015 at 14:17 UTC - 0 likes

    I have the latest version, and people with the bypass permission still can't world edit outside of their own region. It's extremely frustrating for my administrators and self. Also, even when we add ourselves as owners to the regions, we cannot world edit within the region. We can only world edit when we select the entire region.

    ZBDH32ab4bbc866fdc495cf1eb0ace1a09ac

  • Avatar of Empire92 Empire92 Mar 28, 2015 at 02:35 UTC - 0 likes

    @Zilacon: Go That's already possible. Use the WorldEdit config to blacklist certain blocks.

    @ModalInc: Go http://dev.bukkit.org/bukkit-plugins/wrg/files/36-1-0-3/

    Check out PlotSquared; the plot plugin Citymonstret and I are working on!

  • Avatar of Zilacon Zilacon Mar 24, 2015 at 17:50 UTC - 0 likes

    Can you add a item blacklist or whitelist to this for mdoded servers? As it would be kind of bad if someone had the ability to world edit in diamond and gold blocks or modded machinery and stuff.

    Join APOC Gaming to play Bukkit, All Technic packs, and All FTB packs in one community! APOC Gaming Network

    To join our TRPG Custom Modpack server download our modpack on our modpacks page on our website!

  • Avatar of ModalInc ModalInc Mar 20, 2015 at 02:08 UTC - 0 likes

    @Toshka17: Go

    I too have had a failure of wgr.bypass working. Even as OP i can't edit outside of specific regions with latest version.

  • Avatar of Toshka17 Toshka17 Mar 16, 2015 at 09:12 UTC - 0 likes

    wrg.bypass doesn't work

  • Avatar of MrSnowGlobe MrSnowGlobe Dec 29, 2014 at 15:10 UTC - 0 likes

    Hi!

    I made an error in your github: https://github.com/boy0001/WorldeditRegions/issues/1

    If you should have a look when you can, that would be much appreciated.

    Cheers, Snow

  • Avatar of OnSceneReporter OnSceneReporter Dec 16, 2014 at 19:11 UTC - 0 likes

    I absolutely love this plugin. It makes group projects so much easier. Do you have any future plans to update to sponge?

    Again, thank you for your absolutely awesome work.

    Last edited Dec 16, 2014 by OnSceneReporter

    Excelsion

  • Avatar of Empire92 Empire92 Dec 16, 2014 at 05:45 UTC - 0 likes

    @CloudeLecaw: Go It appears that the plugin isn't getting an instance of WorldEdit...
    Can you post your startup log, it might help me solve the problem.

  • Avatar of CloudeLecaw CloudeLecaw Dec 12, 2014 at 03:34 UTC - 0 likes

    pls take a look here:
    this is an Console Errorlog from newstes WE-Version combine with this plugin :3

    http://pastebin.com/xLrm3phb

  • Avatar of Empire92 Empire92 Nov 27, 2014 at 05:19 UTC - 0 likes

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  • 1 comment
    #1 Mar 30, 2015 at 14:03 UTC - 0 likes

    Hey, I have this build mode skript code, disable or enable building. But I want only flint and steel that is possible to light and light off.

    #Server build mode
    options:
            benable: &5&lRaw&8 &7Building is now &a&nenabled&7. #This replaces {@benable}.
            bdisable: &5&lRaw&8 &7Building is now &4&ndisabled&7.
            bd: &5&lRaw&8➤▬ &4Insufficient mode.
            p: rawpvp.buildmode
    command /build <text>:
            aliases: btoggle, bt, buildtoggle
            permission: {@p}
            permission message: &5&lRaw&8➤▬ &4Insufficient rank.
            trigger:
                    arg 1 is "on":
                            send "{@benable}"
                            set {build.%player%} to "on"
                    arg 1 is "off":
                            send "{@bdisable}"
                            set {build.%player%} to "off"
    on place:
            {build.%player%} is not set:
                    set {build.%player%} to "off"
            {build.%player%} is "off":
                    send "{@bd}"
                    cancel event
    on break:
            {build.%player%} is not set:
                    set {build.%player%} to "off"
            {build.%player%} is "off":
                    send "{@bd}"
                    cancel event
    on hunger bar change:
            cancel event
    on drop:
            cancel event
    on pickup:
            cancel event
    
  • 1 comment