Hello WowAce

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//You know you love it
// No Project Column icons, no rounded corners

// fonts
!base_font_size = 12px
!base_line_height = 1.0

!normal_fonts = "Verdana","arial","sans-serif"
!title_fonts = !normal_fonts
!navigation_fonts = !normal_fonts

// colors

!body_background_start_color = #FFFFFF
!body_background_finish_color = add_luminosity(#FF82AB, 10%)

!normal_text_color = #000000
!header_background_color = !body_background_finish_color
!main_background_color = #FFFFFF
!footer_background_color = #000000

!standard_module_background_finish_color = #FFB5C5	
!standard_module_background_inner_finish_color = add_luminosity(#FFFFFF , 80%)

!heading_color = !normal_text_color

!link_color = #4B0082
!visited_link_color = increase_hue(!link_color, -30deg)
!active_link_color = set_hue(!link_color, 50deg)

!heading_link_color = !link_color
!heading_visited_link_color = !heading_link_color
!heading_active_link_color = !heading_link_color

!input_gradient_size = 500px
!input_background = add_luminosity(#FF82AB, 15%)
!input_focus_background = #FFFFFF

!avatar_border_color = #000000
!username_normal_color = #000000
!avatar_normal_background = #ffffff
!username_author_color = #007f00
!avatar_author_background = #007f00
!username_moderator_color = #00007f
!avatar_moderator_background = #00007f
!username_anonymous_color = #7f7f7f
!avatar_anonymous_background = #7f7f7f

!standard_gradient_color_difference_outset = 15%
!standard_gradient_color_difference_inset = -15%

!action_button_color = !normal_text_color
!action_button_background_finish_color = #6699cc
!action_button_hover_background_finish_color = !action_button_background_finish_color + #222

// tab

!tab_normal_color = #292421
!tab_normal_text_color = #FFFFFF
!tab_hover_color = #FFFFFF
!tab_hover_text_color = #000000

!tab_shine_color = #fff
!tab_shine_amount = 15%

!tab_disabled_shine_color = !tab_shine_color - #333
!tab_disabled_color = !tab_normal_color - #111
!tab_disabled_text_color = !tab_normal_text_color

!poll_bar_author_start_color = #ccf
!poll_bar_author_finish_color = add_luminosity(!poll_bar_author_start_color, -20%)
!poll_bar_user_start_color = #cfc
!poll_bar_user_finish_color = add_luminosity(!poll_bar_user_start_color, -20%)

!global_navigation_link_shine_amount = 20%
!global_navigation_link_shine_color = add_luminosity(!body_background_finish_color, !global_navigation_link_shine_amount)


!listing_selected_th_finish_color = #FF82AB
!listing_selected_th_start_color = add_luminosity(!listing_selected_th_finish_color, !tab_shine_amount)

!listing_hover_th_finish_color = #FFFFFF
!listing_hover_th_start_color = add_luminosity(!listing_hover_th_finish_color, !tab_shine_amount)

!listing_hover_tr_finish_color = #FFFFFF
!listing_hover_tr_start_color = add_luminosity(!listing_hover_tr_finish_color, !tab_shine_amount)

!ins_color = #070
!del_color = #700

// various other stuff

!body_background_gradient_size = 10px
!body_background_attachment = "scroll"

!standard_block_padding = 10px
!single_space_size = 5px

!page_width = 1000px

!site_logo_height = 40px
!site_logo_width = 200px

// if true, that means it's dark on light, otherwise light on dark.
!light_color_scheme = luminosity(!normal_text_color) < luminosity(!standard_module_background_finish_color)

!standard_gradient_size = 200px
!standard_gradient_direction = "down"
!header_background_start_color = !header_background_color
!header_background_gradient_size = !standard_gradient_size + !site_logo_height
!header_background_gradient_direction = !standard_gradient_direction

!footer_background_start_color = !footer_background_color
!footer_background_gradient_size = !standard_gradient_size
!footer_background_gradient_direction = opposite_direction(!standard_gradient_direction)

!main_background_start_color = add_luminosity(!main_background_color, !standard_gradient_color_difference_outset)
!main_background_gradient_size = !standard_gradient_size
!main_background_gradient_direction = !standard_gradient_direction

!standard_module_background_start_color = add_luminosity(!standard_module_background_finish_color, !standard_gradient_color_difference_outset)
!standard_module_background_gradient_size = !standard_gradient_size
!standard_module_background_gradient_direction = !standard_gradient_direction

!standard_module_background_inner_start_color = add_luminosity(!standard_module_background_inner_finish_color, -!standard_gradient_color_difference_outset)
!standard_module_background_inner_gradient_size = !standard_gradient_size
!standard_module_background_inner_gradient_direction = !standard_gradient_direction


!standard_module_border_size = 1px

// headings
!heading_padding = !standard_block_padding
!h1_size = fontpc(24px)
!h2_size = fontpc(20px)
!h3_size = fontpc(17px)
!h4_size = fontpc(15px)
!h5_size = fontpc(14px)
!h6_size = fontpc(14px)

// elements
!paragraph_padding = !standard_block_padding 0 !standard_block_padding 0

!pre_margin = 10px

!halfway_color = merge_colors(!normal_text_color, !standard_module_background_start_color)

!date_info_color = !halfway_color
!date_info_size = fontpc(12px)

// horizontal rule
!hr_color = !normal_text_color
!hr_border = "outset" !hr_color
!hr_size = 1px
!hr_margin_size_side = 20px
!hr_margin_size_top = 10px
!hr_margin_size_bottom = 0px

// lists
!list_padding_left = !standard_block_padding + 30px
!list_padding_right = !standard_block_padding
!list_padding_top = !standard_block_padding
!list_padding_bottom = !standard_block_padding

// ul.navigation-horizontal
!list_navigation_horizontal_color = !halfway_color

// definition lists
!dl_padding = !standard_block_padding
!dd_left_padding = 40px

// tables
!caption_font_size = fontpc(16px)

!th_font_size = fontpc(14px)
!th_padding = 10px 0
!td_font_size = fontpc(13px)
!td_padding = 5px 5px

!thead_border_bottom = 2px "solid" !normal_text_color
!tfoot_border_top = !thead_border_bottom
!td_th_border_bottom = 1px "solid" !halfway_color

// forms
!form_field_margin_left = 40px

!legend_font_size = fontpc(20px)
!error_color = red
!description_font_size = fontpc(11px)

!input_color = !normal_text_color

!form_label_width = 150px

!textarea_height = 200px

!multifield_label_width = 220px

// users
!avatar_size = 48px
!profile_avatar_size = 300px
!avatar_border_size = 0px
!avatar_padding = 2px
!username_font_size = fontpc(18px)

!show_user_background = true

// comments
!comment_avatar_spacing = 5px

!rounded_corners = false

// icons

!inline_icon_size = !base_font_size
!tiny_icon_size = 16px
!small_icon_size = 22px
!medium_icon_size = 32px
!expanding_link_button_size = !tiny_icon_size
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.global-navigation
   :margin-top 10px
.global-navigation-links
   :font-weight bold
   :font-size 11px
.col-project a
   :font-size 12px
   :font-weight bold
.col-icon
   :display none
.col-project
   :font-size 100%
   :font-weight bold
.create-link-before-filter
   :padding-bottom 4px
   :font-weight bold
   :font-size 11px
.user-actions
   :color #000000


// Site menu and Front Page Tabs

.selected
   :font-size 12px
   :font-weight bold

.tabs
   :font-size 12px
   :font-weight bold

.box-header a
   :font-weight bold
   :color #FFFFFF

// Category list hacks

.col-category ul li a
   :background none !important
   :display inherit
   :border none !important
.category:after
   :content ", "
.category
   :background none !important
   :margin 0
   :display inline
   :height auto 
   :width auto !important
   :vertical-align auto 
   :display block 
   :overflow auto 
   :padding-top 0 !important
   :border none
.category li
   :display inline
   :list-style none
.category li:after
   :content ", "
.category li:last-child:after
   :content ""

/logo
.site-logo a
   :background url(http://static.wowace.com/content/attachments/0/858/HelloWowAce2.png) !important
   //:visibility hidden
  • HelloWowAce2.png

Facts

Created
Jun 21, 2009
Updated
Apr 01, 2011

Authors

Arcu sollicitudin nascetur justo quisque lacus, scelerisque nec donec ultricies, interdum porttitor bibendum eget tortor nisl nibh, eros lobortis platea. Viverra consequat platea ad, inceptos eget natoque lacus, imperdiet aliquet tincidunt consectetuer placerat, lacinia sociosqu blandit pharetra natoque justo, lorem tellus nibh sociis. Convallis dui netus diam tellus rhoncus tellus, a parturient metus euismod purus semper, ridiculus semper. Arcu velit pretium tristique netus nostra velit, ridiculus taciti imperdiet tempor.

Polls preview

What should I do?

  •  0.0% - [STB 1.2] Continue updating it with small Updates and Additions - 0
  •   50.0% - [STB 2.0] Complete Rewrite, fixing most Bugs and adding tons of new cool stuff - 5
  •   50.0% - [STB 2.0] Partial Rewrite, few bug Fixes, lots of new and fancy Additions. Cross-Version-Compatibility - 5

What should I do?

  1. Choice:

Which entities do I need to add?

  •  150.0% - Snowballs - 3
  •  150.0% - Eggs - 3
  •  150.0% - Falling blocks - 3
  •  150.0% - Minecarts - 3
  •  150.0% - Boats - 3

Which entities do I need to add?

  1. Choices:

I should next add

  •  4.000 - ways to get free smileys - 4
  •  5.000 - more automatically generated smileys - 4
  •  5.000 - more custimazation - 4

I should next add

  1. ways to get free smileys:

  2. more automatically generated smileys:

  3. more custimazation:

Tables preview

Standard table, no row groups defined

Column 1 Column 2
Column 3 Column 4

Table with just a tbody

Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead and tbody

Header 1 Header 2 Header 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a thead, tfoot, and tbody

Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Table with a caption, thead, tfoot, and tbody

This is the caption for the table
Header 1 Header 2 Header 3
Footer 1 Footer 2 Footer 3
Column 1 Column 2 Column 3
Column 4 Column 5 Column 6

Test table with merged cells

A test table with merged cells
Average Red
eyes
heightweight
Males1.90.00340%
Females1.70.00243%

Empty cell

Column 1 Column 2
Column 4

Listing preview

AlphaBravoCharlieDelta
AlphaBravoCharlieDelta
0 Jul 31, 2015

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Magnis amet at laoreet.

1 Jul 31, 2015

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Metus vel interdum non molestie.

2 Jul 31, 2015

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Risus dignissim ultrices justo.

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Nostra magnis.

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10 Jul 31, 2015

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11 Jul 31, 2015

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Nisi aptent.

12 Jul 31, 2015

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Penatibus justo elementum.

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16 Jul 31, 2015

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17 Jul 31, 2015

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18 Jul 31, 2015

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Comment preview

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  • Avatar of DakotaBalls DakotaBalls Jul 31, 2015 at 03:34 UTC - 0 likes

    Hi I am having the same GUI issue as @ChristianPlayzMC is having

  • Avatar of EricWal EricWal Jul 30, 2015 at 18:55 UTC - 0 likes

    Hi, Good job on everything you had done with updates :), Can you please add a custom message after winning any crate, Like for example, I want a message to be shown to each player after opening crate says: [ArchonCrates] {MESSAGE} for the player only can see. Thank you for adding glow crates.

    Also, How do you glow items on crate chest (Crates Prize)?

    Note: I don't mean the /broadcast, just a message to the player only.

    Last edited Jul 30, 2015 by EricWal
  • Avatar of ergenta ergenta Jul 30, 2015 at 13:33 UTC - 0 likes

    Wow, I can see how that post might not help at all. it's all jumbled together.

    In the loot crate mL folder, you'll notice under every 'crate' there's a section that says 'command.'

    Make sure that item you're giving out is actually spelled out and not using the number id as with the default YML

    Last edited Jul 30, 2015 by ergenta
  • Avatar of ergenta ergenta Jul 30, 2015 at 13:32 UTC - 0 likes

    @ChristianPlayzMC: Go

    when your issue happened to me, it was because of the loot item. I'll post my lootcate.yml:

    Crate Loot: dragonEgg: Item ID: 122 Name: '&aDragon Egg' Broadcast: true id: dragonegg Chance: 0.5 Prize Name: 1 Dragon Egg Command: - give <player> dragon_egg 1 stone: Item ID: 1 Name: '&astone' Broadcast: true id: stone Chance: 10 Prize Name: 1 stone Command: - give <player> stone 1 Diamonds: Item ID: 264 Name: '&3Diamonds' Broadcast: true id: diamonds Chance: 7 Prize Name: 10 diamonds Command: - give <player> diamond 10 Food: Item ID: 364 Name: '&dFood' Broadcast: false id: food Chance: 20 Prize Name: food set Command: - give <player> cooked_chicken 16 - give <player> cooked_rabbit 16 - give <player> cooked_porkchop 16 Sword: Item ID: 276 Name: '&bSword' Broadcast: true id: sword Chance: 15 Prize Name: 1 diamond sword Command: - give <player> diamond_sword 1 Gold: Item ID: 266 Name: '&6Gold' Broadcast: true id: gold Chance: 10 Prize Name: 32 gold bars Command: - give <player> gold_ingot 32 Iron: Item ID: 265 Name: '&6Iron' Broadcast: false id: iron Chance: 15 Prize Name: 32 Iron bars Command: - give <player> iron_ingot 32 IronTools: Item ID: 257 Name: '&7Iron tools' Broadcast: false id: tools Chance: 20 Prize Name: 1 Iron tools set Command: - give <player> iron_shovel 1 - give <player> iron_pickaxe 1 - give <player> iron_axe 1 DiamondTools: Item ID: 278 Name: '&7Diamond tools' Broadcast: true id: diamondtools Chance: 5 Prize Name: 1 Diamond tools set Command: - give <player> diamond_shovel 1 - give <player> diamond_pickaxe 1 - give <player> diamond_axe 1 GodApple: Item ID: 322;1 Name: '&6God Apple' Broadcast: true id: godApple Chance: 7 Prize Name: 3 God apples Command: - give <player> golden_apple 3 1 CrateKey: Item ID: 131 Name: '&aCrate Key' Broadcast: true id: crateKey Chance: 7 Prize Name: 1 crate key Command: - archoncrates key <player> 1 key CustomKey: Item ID: 131 Name: '&aCustom Key' Broadcast: true id: customkey Chance: 2 Prize Name: 1 Custom key Command: - archoncrates key <player> 1 custom $25000: Item ID: 371 Name: '&6$25000' Broadcast: true id: $25000 Chance: 7 Prize Name: 25k Command: - eco give <player> 25000 CustomKit: Item ID: 298 Name: '&6Custom Kit' Broadcast: true id: customkit Chance: 2 Prize Name: 1 Custom kit Command: - kit custom <player> HerobrineKit: Item ID: 310 Name: '&bHerobrine Kit' Broadcast: true id: herobrinekit Chance: 0.1 Prize Name: 1 Herobrine kit Command: - kit herobrine <player> $10000: Item ID: 371 Name: '&6$10000' Broadcast: true id: $10000 Chance: 5 Prize Name: 10k Command: - eco give <player> 10000 $100000: Item ID: 371 Name: '&6$100000' Broadcast: true id: $100000 Chance: 2 Prize Name: 100k Command: - eco give <player> 100000 $500000: Item ID: 371 Name: '&6$500000' Broadcast: true id: $500000 Chance: 0.1 Prize Name: 500k Command: - eco give <player> 500000

    I mentioned on the other page how if you do: GodApple: Item ID: 322;1 Name: '&6God Apple' Broadcast: true id: godApple Chance: 7 Prize Name: 3 God apples Command: - give <player> golden_apple 3 1

    You can't use the default yml. You have to change all the id numbers to meta. change 322:1 to golden_apple 3 1 the 3 is the quantity

    so it would be name > quantity > id That's what caused your issue to happen to me.

    Hope this helps

  • Avatar of ergenta ergenta Jul 30, 2015 at 13:24 UTC - 0 likes

    The buy sign simply doesn't work for keys other than default

    - acbuy - quantity - price

    When i put that on a sign, it spams my console and the sign doesn't work. Is there a way to put a custom made key on the sign?

    perhaps something like this:

    -acbuy -quanity -key name -price

    nvm, your video is a bit outdated.

    Last edited Jul 30, 2015 by ergenta
  • Avatar of ChristianPlayzMC ChristianPlayzMC Jul 30, 2015 at 00:55 UTC - 0 likes

    @ergenta: Go

    How did you fix it?

  • Avatar of ChristianPlayzMC ChristianPlayzMC Jul 29, 2015 at 21:59 UTC - 0 likes

    @hammy2899: Go

    Can you help me? The GUI doesn't close after you use a key and i can't find any way to fix this.

  • Avatar of TheSlimeMan2 TheSlimeMan2 Jul 29, 2015 at 18:59 UTC - 0 likes

    @hammy2899: Go

    Can they go above 100?

  • Avatar of hammy2899 hammy2899 Jul 29, 2015 at 14:42 UTC - 0 likes

    @TheSlimeMan2: Go

    The chances do not have to add up to 100!

    My Plugins: click here

    My website: http://www.HamiStudios.com ZBDH2541b30f6f7a2e108f8985dbcf6edc00

    Developer for: play.TheSourze.eu & us.Stokecraft.net

    My forums: http://www.hamistudios.com/forums/

  • Avatar of TheSlimeMan2 TheSlimeMan2 Jul 29, 2015 at 12:45 UTC - 0 likes

    @ChristianPlayzMC: Go

    Nope, everything is closed with ' '.

    Is it true that all of my drop tables have to exactly meet 100%? if so this is bad for the loot that I want on my server.

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  • 1 comment
    #1 Jul 31, 2015 at 03:30 UTC - 0 likes

    I'm working on a targeting system that's very close to working perfectly, but I've run into one snag. When my trigger attempts to set a target variable to the enemy unit closest to my hero unit within a circular region that's following the hero through other triggers, it always sets the target variable to the enemy unit closest to the bottom of the circle instead of the one closest to the hero. Can anyone help me adjust this so it picks up the unit closest to the hero instead?

    Here's the action trigger that's trying to set the target variable: Variable - Set P1's target = (Closest unit to (Position of Heroes[1]) in (Any units in Player 1 tracker zone owned by player 15 matching Excluded: Player, Ally, Neutral, Missile, Dead, Hidden, with at most 1))

    Here's the action trigger keeping the "Player 1 tracker zone" centered on the hero. It runs every .0625 seconds: Region - Move Player 1 tracker zone to (Position of Heroes[1])

    Thanks in advance.

  • 1 comment