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Both "Enlarge own auras" and "Show own auras" functionalities are unable to notice player auras when in vehicle vehicle - such as pyrites from demolishers in Ulduar / dragons in Oculus or Eye of Eternity
fix:
SUF/modules/auras.lua line 2:
change from
local playerUnits = {player = true, pet = true}
to
local playerUnits = {player = true, pet = true, vehicle = true}
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