r20090605

Details

  • Filename
    ShadowedUnitFrames-r20090605.zip
  • Uploaded by
  • Uploaded
    Jun 5, 2009
  • Size
    297.39 KB
  • Downloads
    430
  • MD5
    23bf7d7f8f2c589b8ac8cc3ed016eae6

Supported WoW Retail Versions

  • 3.1.0

Changelog

commit 5fe9d1f0bb1572d11dc15c36fa3cd14470facdef
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri Jun 5 15:30:05 2009 -0700

    * Player pet frames will now hide when the player enters a vehicle
    * Changed to the player using the vehicle unitid instead of pet for vehicles, as the former has data faster
    * Fixed a few more profile issues with changing/reloading, seems to be an issue with AceDB-3.0 copying profiles thought, but swapping profiles should work again without a reload
    * Fixed a few more vehicle issues, swapped to using an OnUpdate timer for getting data as UNIT_PET seems to be rather inaccurate.

commit 6d438c042a8b8a7bc43e476e7943a35748c34e1b
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri Jun 5 14:05:07 2009 -0700

    * Added UnitHasVehicleUI check when swapping units, cause for some god knows why reason vortexes on Malygos are considered vehicles

commit a2e5932cccf8d974e283fdd97eee1757478c7434
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri Jun 5 13:52:11 2009 -0700

    * Possibly fixed Malygos Vortex showing everyone as offline
    * Aura offsets upped to -100/100

commit 6ac258be8aa122f89a3be1cf29c87237f5eff4e6
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu Jun 4 16:30:15 2009 -0700

    * Oops typo

commit a177a3c26b28bbf373e3ec38db7d7b95bffc53f3
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu Jun 4 16:20:18 2009 -0700

    * Raid and party frames should be fixed and no longer getting stuck to the mouse while dragging

commit 31e156e83cc48db277a0491061c4f157153f8eea
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu Jun 4 10:24:36 2009 -0700

    * Fixed indicators not being disabled

commit 0fe5db42518e08992b5cde9decc2d2b41c730958
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu Jun 4 10:15:56 2009 -0700

    * Fixed pets not showing up sometimes due to UNIT_PET not being registered

commit ef8f73131852548dde2be1e3c2a7d45e2b85cd33
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Wed Jun 3 18:54:34 2009 -0700

    * Oops fixed typo
    * Also forgot to add in last commit, full updates are throttled when the frame is shown to only be called when the GUID changed, since party and raid frames like to hide/show often without any real change.

commit 1816735e7cb1bcf9c1c24da8c70d9a9866112ff6
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Wed Jun 3 15:42:16 2009 -0700

    * Fixed combat fader options not showing
    * Fixed units showing up as offline with a regular health bar color
    * Fixed ready check indicator continuing to fade if you tried to do two ready checks within 6 seconds
    * Fixed errors related to vehicles and unit frames specifically target frame freezing and not updating, as well as party/raid frames being stuck on the person being inside a vehicle even after leaving a battleground
    * Fixed player showing up as dead when they release in an instance that force resurrects you like Naxxramas or Tempest Keep
    * Fixed function ordering when a unit is set, now calls SetVisibility at the last second

commit 37ea2d184843f5bccdb57eada4789c6add4e2652
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Tue Jun 2 18:31:34 2009 -0700

    * Added option to set the tag text size specifically (You can either make it 5 sizes bigger, or 5 sizes smaller)