Buttons showing up when they shouldn't #13


  • New
  • Defect
Open
Assigned to gallantron
  • _ForgeUser1803749 created this issue Nov 7, 2010

    Bug: Tested on both original r42 version and modified r42 version.

      * Sometimes all the mill buttons show up while there aren't any/enough millable herbs in my inventory.

    Looks like it has something to do with zoneing
        * can be temporeraly solved by doing a /reloadui.
        * triggered by walking through portal(s) from:
            Shattrath City -> Stormwind
            Dark Portal <-> Hellfire Peninsula
            Hearthing from Eastern Kingdoms -> Oulands
            Boating Stormwind <-> Borean Tundra: Valiance Keep
            Hearthing Stormwind City -> Ashenvale: Astranaar
            Boating Darkshore: The Long Wash -> Stormwind City
            - Everything that makes you go to another continent?

        * If you do have millable herbs there will be two instances of the same button, overlapping the left most button.

    For instance; I had some Nightmare Vine (7)
    Addon only shows Nether Pigment button before zoneing
    (/framestack returns:
        <2> profbars_inscbutton1
        <1> profbars_inscription

    After zoneing all buttons show up with table: <number> <button name> and there's an additional button1 stacked on top of button9. The table numbers change everytime the bug occurs.

    (/framestack tells me this:
        <2> profbars_inscbutton1
        <2> table: 374155C8 (profbars_inscbutton9)
        <1> profbars_inscription

    Bug also occurs with just professionbars loaded.
    Bug doesn't effect the Enchanting: Disenchant buttons.
    Bug does effect Blacksmithing: Smelting buttons.
    Probably effects Prospecting too but haven't tested..
    Only tested  with buttons not being attached to tradeskill window.

    No idea what's causing this, but I'm leaning towards it being a blizzard bug.

  • _ForgeUser1803749 added the tags New Defect Nov 7, 2010

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