PitBull Unit Frames 4.0

42 - Customize (Health) Bar Coloring

What is the enhancement in mind?

I would like to be able to customize the Health-bar coloring. Personally i prefer mob bars being colored in Red - while keeping the other colors the way they are.

Would it be possible to add an alternate dog-tag-expression that returns a color as a custom tag to the Health-Bar ?

Something like '[(IsPlayer ? Outline:ClassColor ! Outline:HostileColor)]'

User When Change
essmene Fri, 09 Jan 2009 19:30:31 Create

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  • 2 comments
  • Avatar of jokeyrhyme jokeyrhyme Sat, 06 Jun 2009 05:54:13

    Shefki, now that you have LuaTexts, maybe you can add a code box for the bars that changes their coloring or other behaviour based on a similar sort of code (complete with events). This code box (and events multi-select) would override any other coloring checkboxes.

  • Avatar of Shefki Shefki Sat, 10 Jan 2009 06:14:03

    I'm sure hostility coloring will be added. But DogTags does not control the bars only text. I know this is somewhat confusing but text and bars are entirely separate implementations.

  • 2 comments

Facts

Last updated on
06 Jun 2009
Reported on
09 Jan 2009
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +3, Average: +3.0)

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