MorgDKP2

Rollframe

MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.

Please help localize here.

LDB shortcuts:

  • L-click => MorgBid2 query
  • Shift-L-click => Invite list
  • Ctrl-L-click => Raidtracker
  • R-click => Options
  • L-click itemlink => Add manual item for query
  • Shift-L-click Itemlink => Insert link into open chatframe message
  • Ctrl-L-click Itemlink => Add item to ignore list
  • Hover over itemlink => Show item tooltip
  • Shift-hover over itemlink => Show bid history for the item (only lasts for current raid/while logged on)

Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)


Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.


Syncing:

Options

  • Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
  • Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
  • Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
  • Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.

Sync Details

  1. Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
  2. When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
  3. When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.

What is synced?

  • item database changes (value/classes)
  • raid tracker changes to items (value/winner/event)
  • custom events
  • event changes (value/name/note/deletion)
  • alias additions
  • BOE items (ie hand out through your inventory and manually trade)
  • DKP change events
  • item costs different from actual DB cost (ie TakeBid or offspec auctions)
  • items incorrectly assigned to ML/DE in listener client
  • full current raid sync
  • initial waitlist and waitlist changes

NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)


Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.

Suggested to start:

  1. Install the webscripts to the plugins folder of your eqdkp install and install it through the plugin menu
  2. Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
  3. Enter WoW and make sure there are no errors
  4. Track your raid etc
  5. Click export raid(s) and copy the string
  6. Click Import raids on the admin panel of edkp and paste the string into the window
  7. Win!

Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:

  1. Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
  2. If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
  3. If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.

Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.


Whisper commands: - whispered to someone running morgdkp2.
Waitlist
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt

Bidding
mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar

Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.


Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.


Supported DKP modules:

  • Fixed DKP
  • Zerosum DKP
  • Percent DKP
  • Relational DKP
  • Random
  • SKall
  • TakeBid
  • BidWar

MorgDKP2 Features:

  • Allows ML to query raid for interest in loot.
  • Tracks DKP including raid attendees, start bonus, and all drops.
  • DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
  • Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
  • BidWar mode for item auctions.
  • Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
  • Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
  • Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
  • Sends query results to MorgBid2 (for players in that auction)
  • Displays top 5 DKP members for the moused over item in the tooltip.
  • Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
  • Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
  • Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
  • Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
  • Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
  • multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
  • Can change loot threshold on the fly.
  • Item history for easy recall of current raid item winners.
  • Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
  • Lets you know it is working by displaying boss kills, raid changes, and looting events.
  • Automatically links items to raid chat.
  • Edit item values from item history (Allow you to track DKP without being ML)
  • Whisper system for those crazy people who hate mods:P
  • Fubar/LDB support
  • Main and offspec DKP rolling
  • Waitlist including DKP awarding and alt whispering.
  • ListDKP - shows guild members online and in/out of group and allows 1 click inviting
  • Custom item ignore list
  • Automatic loot method switching for certain encounters. (Vashj/MH)
  • Boss attempt mode asks if you want to record a boss attempt after dying
  • Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
  • Importable item database
  • Built in xloot like loot frame which can be used with mod on standby
  • New itemframe/rollframe built into loot window
  • Customisable font/frame options
  • Modular so can disable what you don't need
  • Web script can handle offbase/eqdkp installs in main directory
  • Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
  • Fully eqdkp/eqdkp+ compatible
  • In game raid browser

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  • Avatar of Tirdal Tirdal Fri, 03 Jul 2009 19:10:23

    Okay, I've confirmed there's something going on with the tooltips not staying on screen.

    I'm using ChocolateBar now as my broker display, and with MorgDKP2's icon in the top left corner, hovering over it the tooltip is partly off the screen to the left.

    When I move the X-Perl or Bartender4 or icon to the top left, it's adjusted to stay fully on the screen, whereas it's centered under the icon if the icon is towards the middle.

    This might be due to my not having libQtip installed separately? I dunno.

  • Avatar of Morgalm Morgalm Fri, 03 Jul 2009 03:51:35

    You should just have to enter '-' as the note2 says on morgexport as yoiu installed in the base directory but it doesn't seem to be working. Did you define a pool yet? Are you using an offbase install or anything strange about the install? If defining a pool doesn't make it start working with '-' I think you may have to install it in its own directory. ie ROOT/eqdkp

  • Avatar of devantev devantev Fri, 03 Jul 2009 03:23:40

    thanks for the reply Morgalm. I have now reinstalled eqdkp plus at http://eqdkp.thedarkphoenixonline.com. I installed the plugin morgdkp2, I go to the export standings link, and I have tried /eqdkp and eqdkp_ for the game database name and still get a blank page, am I doing this wrong?

    thanks!

  • Avatar of Morgalm Morgalm Thu, 02 Jul 2009 21:02:21

    You installed it into a subdirectory called apps so you would technically have to type apps/eqdkp in the morgexport page. That might not work not sure wasn't designed that way. Your install should ideally be in the root directory /eqdkp. It will work just in the root directory as well but I don't advise that.

    Edit: as expected apps/eqdkp does not work.

  • Avatar of devantev devantev Thu, 02 Jul 2009 16:39:09

    Hi, I have tried to do an export before doing anything else after installing the plugin on my eqdkp plus site, http://www.thedarkphoenixonline.com/apps/eqdkp, I created a DKP pool under Add Multidkp pools in the admin panel of EQDKP Plus and called it Naxx.

    I then go to the MorgDKP2 export page and I have entered different variations for the two required fields, like http://www.thedarkphoenixonline.com/apps/eqdkp and eqdkp as an example. The page it returns is just a blank page and nothing else. Where am I going wrong?can anyone help please? I have updated to the latest version as well.

  • Avatar of Morgalm Morgalm Wed, 01 Jul 2009 06:17:42

    Did you update the mod AND the webscript? If so try again and give me a link to your site.

  • Avatar of Liarae Liarae Wed, 01 Jul 2009 04:03:07

    After I updated the MorgDKP mod, I get this error on the website:

    Unable to update DKP! Please update your MorgDKP2 webscripts. Return to eqDKP Admin MorgDKP2 Import v2.5

    Note: If you delete the run event all trash drops will be automatically moved to one of the other events that are listed. If you don't want to record: 1) Event - delete it's name 2) Item - delete it's name or winner.

  • Avatar of celebros celebros Wed, 01 Jul 2009 03:47:26

    @Morgalm That sounds like it should work.

  • Avatar of Morgalm Morgalm Wed, 01 Jul 2009 00:24:32

    Well that sounds almost the same as SKall. Right now SKall charges full DKP to the winner (NEED) and TAKE and OFFSPEC DKP can be set to whatever you desire(ie a flat rate). So in your case If you change the button names so NEED = say SHROUD and have a TAKE and PASS button (which can all be done now) they would be charged (full DKP atm) and TAKE would have a set value. I would have to add one small change to SKall for you is all so they would be charged 1/2 DKP instead of full.

    Added but will wait to hear from you to see if it is what you want:)

  • Avatar of celebros celebros Tue, 30 Jun 2009 23:09:36

    Hey, Morgalm, I'd like to add support for Shroud Loot System/SLS (http://www.wowwiki.com/Shroud_Loot_System).

    I was wondering if you might be able to give me some pointers on where to start? Also would you be willing to accept my patches to add support into the mainline code base?

    With SLS, you can spend half your points for an item by "shrouding" among the shrouders the person with the highest points win. If no one shrouds, then the item is rolled for and the winner pays a flat price. In cases of ties, rng will decide.

    I was looking at some of the existing code from BidWar and TakeBid modules. It appears that I would have to hack some code into CoreModule.lua as well?

    Any pointers you could provide would be appreciated.

Facts

Date created
15 Oct 2008
Category
Last update
02 Jul 2009
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
MorgDKP2
Recent files
  • R: v3.99 for 3.1.0 on 02 Jul 2009
  • A: r107 for 3.1.0 on 02 Jul 2009
  • R: v3.98 for 3.1.0 on 29 Jun 2009
  • A: r105 for 3.1.0 on 29 Jun 2009
  • R: v3.97 for 3.1.0 on 16 Jun 2009

Authors

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