v1.6

Details

  • Filename
    InlineAura-v1.6.zip
  • Uploaded by
  • Uploaded
    May 17, 2011
  • Size
    258.38 KB
  • Downloads
    5,715
  • MD5
    604918f1d557eb7989ac4c8dd7e94acc

Supported WoW Retail Versions

  • 4.1.0

Changelog

tag v1.6
4d72da1ce441db8d608cf30bbeaf9618c8d9b810
Adirelle <adirelle@tagada-team.net>
2011-05-17 07:33:44 +0200

Tagging as v1.6.

--------------------

Adirelle:
    - Removed leftover Shield Bash default setting (with a wrong ID by the way).
    - Testing the packager.
    - A safecall survived. Fixed.
    - Locales updated.
    - Dropped BugGrabber. Just nag user once if (s)he is using an alpha version with a proper error handler.
    - Removed all "safecalls".
    - Hopefully fixed health/power state modules.
    - Revert "Embed latest BugGrabber *tag*." as the packager does not properly handle files tagged as release using the web UI (instead of SCM tags).
    This reverts commit fa577e9c435094790326051903cb5c172e7a133a.
    - I like how UnitPower and UnitPowerMax sometimes return inconsistent values.
    - Fixed health and power thresholds.
    - Recheck tokens and GUIDs on UNIT_FACTION and UNIT_TARGETABLE_CHANGED, since I suspect funny things could happen.
    - Embed latest BugGrabber *tag*.
    - Embed BugGrabber so I do not have to bother about the default error handler.
    - Handle items without associated spell so they can be customized.
    - Locales updated.
    - Revamped how glowing animation is handled using non-tainting hooks.
    - Updated the README file.
    - Typo.
    - Locales updated.
    - Fixed ticket #198.
    - Fixed the spell ID of Rebuke.
    - Simplified macro handling.
    - Only consider #show, #showtooltip, /cast, /use and derivates to extract macro options.
    - Added a "power" module that provides PWABOVExx and PWBELOWxx keywords.
    - Slightly enhanced how health threshold are evaluated.
    - Locales updated.
    - Removed unnecessary update.
    - Fixed ticket #196 (BELOWxxx condition not working).
    - Small tweaks.
    - Cache the conditionnals extracted from macro bodies.
    - Added an update throttle that should drastically reduce CPU usage.
    - Updated profiling.
    - Overhauled unit and GUID tracking to reduce the number of calls to UpdateButtonAura(button).
    - Added support for AdiProfiler in developper version.
    - Locales updated.
    - Fixed an issue where countdowns are not hidden properly.
    - Update glowing effect on cooldown/usable changes.
    - Fixed validation of spell names (tickets #187)
    - Do not prevent glowing of in-cooldown/unusable spells in state modules.
    - Added Inner Will for priests.
    - Refresh spell list on ACTIONBAR_HIDEGRID instead of ACTIONBAR_SLOT_CHANGED so the spell configuration window doesn't cause unusable if one have any macro with modifier option (ticket #185).
    - Fixed globals leak.
    - Locales updated.
    - Use dropdown menu for tristate toggles.
    - Typo.
    - Removed Rude Interruption display from Pummel and Shield Bash, since they should display interruptible spells (ticket #182).
    - Added configuration option for modules that provides special values.
    - Added DKs' Blood Shield.
    - Touched .pkgmeta to force embedding latest LibDispellable-1.0.
    - Fixed ticket #175.
    - Let LibDispellable handle enrage dispels.
    - Now use LibDispellable-1.0.
    - Be smarter with missing spells and items.
    - Added a preset the for Flask of Enhancement.
    - Do not completely merge presets into database defaults.
    - Reworked how totems are handled (and conveniently simplied the core).
    - Added Grounding Totem Effect to the list of snares.
    - Typo.
    - Fixed focus targeting.
    - Attempt to fix totems.
    - Added paladins' Guardian of Ancient Kings (ticket #166).
    - More tullaRange support (ticket #162), drycoded.
    - Mages' counterspell also interrupts spellcasting...
    - Added defaults for most interrupts.
    - Special states now obey the highlight effect setting.
    - Added an "interruptible spellcast" module.
    - Fixed a potential nil error in Core.lua
    - Fixed health module.
    - Have tullaRange loaded before InlineAura. Should fix ticket #162.
    - Added profile version number, to upgrade only if need be.
    - Do not upgrade profile until we have loaded the spell defaults.
    - Do not test harmful spells on friendly targets nor helpful spells on hostile targets.
    - Reworked spell tests to be more specific and quick with spells using only defaults or special. Also added an internal priority so debuffs won't be merged with buffs.
    - Have combo point module also updates player so self buffs based on combo points are properly updated.
    - Typo in defaults.
    - Added +5% spell crit taken.
    - Updated the README file.
    - Fixed combo point logic and defaults.
    - Reworked state modules.
    - Fixed state modules (ticket #157).
    - In the list of spells, do not list the first spell of the "next" spellbook tab.
    - Tidied the configuration panel code up.
    - Enhanced the spell setting panel.
    - Update the spell list in configuration panel when action bars are updated.
    - Fixed armor debuffs.
    - Be more picky about units to scan.
    - Be more intrusive and reactive when dealing with animated glow on macro, hopefully fixing ticket #139.
    - Handle Unicode non-breaking space and show an error dialog for invalid values, since AceConfigDialog doesn't do it (ticket #154).
    - Do not error on macro that can't be resolved to a spell (ticket #149).
    - Properly update buttons after changing configuration (ticket #155).
    - Overhauled code naming scheme.
    - Fixed Bartender4 support.
    - Do not forget to upgrade settings.
    - Revamped the spell configuration panel.
    - Modified how aura with both duration and stacks are combined in order to fix ticket #144.
    - Typos.
    - Changed how the macro overlay bug is handled.
    - Fixed combo points (ticket #141).
    - Added Crusade proc on Holy Light.
    - Have last commit working, and also upgrade profile when switching.
    - Reworked initialiation.
    - Added defaults for various dispell spells.
    - Added a list of enrage effects that Tranquilizing Shot, Soothe and Shiv should remove.
    - Added a "DISPELLABLE" keyword.
    - Hurricane also decreases attack speed by 20%
    - Fixed the error when editing additional (de)buffs to watch.
    - Health-based statuses can be used on friendly units for helpful spells.
    - Totally ignore pet (de)buffs unless a pet is out.
    - Fixed Jinx spell id and show Nether Ward as Shadow Ward (ticket #140).
    - Added most snares, roots and stuns for every classes, thanks to Moozhe.
    - Added Moozhe's warrior settings as defaults.
    - Health-based feedback: ignore unusable/on cooldown spells.
    - Reworded most of option descriptions, making things hopefully clearer.
    - Be more strict and verbose about creating new spells: only known, active spells or items with "On Use:" effect.
    - Fixed ticket #134.
    - Do not display "0 stack".
    - Removed "transparency" highlight effect and made the "dim" one actually work.
    - Fixed font flags.
    - Fixed ticket #132.
    - More "highlight" options (half-implemented).
    - Properly update on macro changes.
    - Also show bloodlust/heroism/time wrap/ancient hysteria debuffs.
    - Added health-based glows.
    - Properly display built-in overlays on macros.
    - Allow several positive results from test to merge together.
    - Fixed some glitches with debug output.
    - Removed unused code.
    - Fixed GetSpellInfo error.
    - Reduced computation for buttons that directly hold items and spells.
    - Reworked countdown and stack display.
    - Moved most of frame related code into its own file.
    - Properly handle latest target options.
    - Fixed defaults.
    - Small fixes.
    - Converted the latest state modules.
    - Fixed eclipse energy.
    - Small fix.
    - Renamed Specials.lua to StateModules.lua
    - Converted Eclipse to new state module.
    - Changed stateModule:Test argument order.
    - Properly load defaults again.
    - Almost working.
    - First attempt at revamping specials.

Additional Files

Type Name Size Uploaded Game Version Downloads
61.40 KB May 17, 2011 4.1.0 275