r792

Details

  • Filename
    IceHUD-r792.zip
  • Uploaded by
  • Uploaded
    Nov 22, 2010
  • Size
    930.41 KB
  • Downloads
    70
  • MD5
    14bcd17659721a807a6343464e1509e8

Supported WoW Retail Versions

  • 4.0.3a

Changelog

------------------------------------------------------------------------
r792 | parnic | 2010-11-22 18:01:42 +0000 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- never register disabled bars for updates
------------------------------------------------------------------------
r791 | parnic | 2010-11-22 02:19:23 +0000 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCDBar.lua

- fixed custom buff bars and cooldown bars multiplying alpha values when they shouldn't have been. at low alpha this meant that they were much more transparent than they should have been
------------------------------------------------------------------------
r790 | parnic | 2010-11-21 22:29:37 +0000 (Sun, 21 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PetHealth.lua
   M /trunk/modules/PetMana.lua

- fixed pet health/mana modules getting stuck on the player when leaving an instance while on a vehicle
------------------------------------------------------------------------
r789 | parnic | 2010-11-21 22:01:07 +0000 (Sun, 21 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- re-fixed a bug causing the player mana module to not update color when a druid left an LFD instance while in a form and was immediately placed back on a mount and not in a form
------------------------------------------------------------------------
r788 | parnic | 2010-11-19 16:22:36 +0000 (Fri, 19 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- fixed configuration mode error in the player info module when the player had weapon buffs applied (ticket #104)
------------------------------------------------------------------------
r786 | parnic | 2010-11-18 19:45:36 +0000 (Thu, 18 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- patched up the TargetHealth (+ToTHealth +CustomHealth) modules to create the raid icon during CreateFrame() instead of Enable() to ensure that nothing's called in an unexpected order
------------------------------------------------------------------------
r785 | parnic | 2010-11-17 21:48:48 +0000 (Wed, 17 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- suppressed reported error in the runes module that shouldn't be able to happen (and i can't reproduce)
------------------------------------------------------------------------
r784 | parnic | 2010-11-17 03:57:38 +0000 (Wed, 17 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- added protection against potential nil access reported by a user. i can't reproduce it, though
------------------------------------------------------------------------
r782 | parnic | 2010-11-11 16:16:53 +0000 (Thu, 11 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/ClassPowerCounter.lua

- added a toggle for the "override alpha" behavior that displays class counters at in-combat alpha when out of combat if the counter isn't full/empty
------------------------------------------------------------------------
r781 | parnic | 2010-11-11 15:58:48 +0000 (Thu, 11 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed the TargetInfo fixup code to only run once per profile instead of every time
------------------------------------------------------------------------
r780 | parnic | 2010-11-10 03:18:22 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- minor update to force a full redraw when entering/leaving an instance to help make sure the runes are in a good state
------------------------------------------------------------------------
r779 | parnic | 2010-11-10 03:02:45 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- set runes back to coloring themselves instead of having a gray border and maybe fixed the issue where the wrong texture could get applied to death runes
------------------------------------------------------------------------
r778 | parnic | 2010-11-10 02:41:20 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed markers generating errors or just misbehaving when changing profiles (ticket #102)
------------------------------------------------------------------------
r777 | parnic | 2010-11-08 04:57:18 +0000 (Mon, 08 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- don't force-set the color of each rune since they're already set in the texture. this does remove the nice border coloration we had before, but oh well. setting colors on colored textures is bad.
------------------------------------------------------------------------
r775 | parnic | 2010-11-06 23:28:30 +0000 (Sat, 06 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- fixed PlayerInfo module misbehaving with temporary weapon enchants
------------------------------------------------------------------------
r773 | parnic | 2010-11-06 17:32:28 +0000 (Sat, 06 Nov 2010) | 3 lines
Changed paths:
   M /trunk/modules/Threat.lua

- minor optimization in the threat bar
- fixed threat bar to display properly again
- added support for pets to the second highest threat feature
------------------------------------------------------------------------
r771 | parnic | 2010-11-06 15:04:12 +0000 (Sat, 06 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/GlobalCoolDown.lua

- fixed the GCD bar not animating
------------------------------------------------------------------------
r769 | parnic | 2010-11-06 03:03:46 +0000 (Sat, 06 Nov 2010) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/modules/CustomHealth.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/Threat.lua

- mana modules animate regardless of 'predictedPower' setting now
- fixed occasional flickering in the cast bar and threat bar when they are first displayed
- minor code cleanup
------------------------------------------------------------------------
r768 | parnic | 2010-11-06 02:31:35 +0000 (Sat, 06 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua

- better fix for cast bars getting stuck sometimes
- reinstated the code that was shutting off updates when a bar reached its desired scale
------------------------------------------------------------------------
r767 | parnic | 2010-11-05 05:32:40 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- reverted r761
------------------------------------------------------------------------
r766 | parnic | 2010-11-05 05:31:19 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua

- disabled an optimization that was overstepping its bounds and causing issues
------------------------------------------------------------------------
r765 | parnic | 2010-11-05 05:18:14 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD_Options/Options.lua

- set the minimum update frequency to 0.067 (15 per second) because anything less just looks awful
- clamped the update frequency on every load to force it to >= 15
------------------------------------------------------------------------
r764 | parnic | 2010-11-05 05:02:16 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua

- same fix as r763, but for the player's cast bar this time
------------------------------------------------------------------------
r763 | parnic | 2010-11-05 04:55:25 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua

- fixed the player's health and mana bars monitoring the wrong unit whenever the player leaves an instance while in a vehicle
------------------------------------------------------------------------
r762 | parnic | 2010-11-05 04:35:05 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua

- fixed markers not updating when a bar's inverse mode is changed
- fixed markers not rotating with a bar when the rotation option is set at runtime
------------------------------------------------------------------------
r761 | rokiyo | 2010-11-05 04:12:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- Suppress bar animations if update rate is less than 15/sec
------------------------------------------------------------------------
r760 | rokiyo | 2010-11-05 03:17:50 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/IceHUD_Options/Options.lua

- Reunited a local declaration with the code that used it.
------------------------------------------------------------------------
r758 | rokiyo | 2010-11-05 02:33:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed buffs tiling in the wrong direction
------------------------------------------------------------------------
r757 | parnic | 2010-11-05 01:48:46 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/Runes.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/TargetInfo.lua

- pedantically replaced sets of spaces with tabs. i'm that guy.
------------------------------------------------------------------------
r756 | parnic | 2010-11-05 01:39:06 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/EclipseBar.lua

- fixed the eclipse bar turning gray when adjusting settings that caused a Redraw()
------------------------------------------------------------------------
r755 | rokiyo | 2010-11-05 01:30:36 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- Fixed not being able to set icon sizes for debuffs
- Rearranged the config screen for Info modules
------------------------------------------------------------------------
r754 | parnic | 2010-11-05 00:57:45 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- markers are now created at the proper alpha instead of 100%
------------------------------------------------------------------------
r753 | parnic | 2010-11-05 00:52:39 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD_Options/Options.lua

- changed the 'update period' slider to represent number of updates per second instead of seconds between updates. now higher is more frequent and lower is less frequent which makes more sense to users
------------------------------------------------------------------------
r752 | parnic | 2010-11-05 00:42:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed text staying hidden when disabling and re-enabling a module
------------------------------------------------------------------------
r751 | parnic | 2010-11-04 17:56:18 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/IceHUD_Options/Options.lua

- fixed an error popping up whenever a user had icehud disabled in its settings and tried to access the config page
------------------------------------------------------------------------
r750 | parnic | 2010-11-04 04:50:58 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- added LibDBIcon to the options module so that the minimap icon is toggleable again
------------------------------------------------------------------------
r749 | parnic | 2010-11-04 04:46:34 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- fixed a misplaced 'self'
------------------------------------------------------------------------
r748 | parnic | 2010-11-04 04:37:58 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/IceHUD_Options
   A /trunk/IceHUD_Options/IceHUD_Options.toc
   A /trunk/IceHUD_Options/Options.lua

- ripped ~1.3mb out of IceHUD itself and moved it into an LoD IceHUD_Options addon
------------------------------------------------------------------------
r746 | rokiyo | 2010-11-03 20:25:18 +0000 (Wed, 03 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/EclipseBar.lua

- removed check for shouldHideBarRotation, since all bars can now be rotated.
------------------------------------------------------------------------
r745 | rokiyo | 2010-11-03 17:23:31 +0000 (Wed, 03 Nov 2010) | 5 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/Threat.lua

- Fixed Threat module's aggro bar positioning incorrectly
- Fixed combining expand & reverse modes causing bars to position incorrectly.
- All empty bars now skip resizing calculations and just Hide() immediately.
- Threat & SnD modules now use the new bar resizing system.
- Enabled expanding fill for SnD module
------------------------------------------------------------------------
r744 | rokiyo | 2010-11-02 19:28:09 +0000 (Tue, 02 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/EclipseBar.lua

- Added support for rotated markers.
- Enabled bar rotation for the Eclipse module.
------------------------------------------------------------------------
r743 | rokiyo | 2010-11-02 16:05:13 +0000 (Tue, 02 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua

- Added support for rotation in the new bar resizing system.
- Enabled bar rotation for the CastBar module.
------------------------------------------------------------------------
r742 | rokiyo | 2010-11-02 15:08:42 +0000 (Tue, 02 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/EclipseBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/Threat.lua

- Refactored how bars are created and resized.
- Enabled the "expand" bar fill for the PlayerHealth module.
------------------------------------------------------------------------
r741 | rokiyo | 2010-11-02 13:19:37 +0000 (Tue, 02 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- Fixed: Markers stuck in inverted mode.
------------------------------------------------------------------------
r739 | rokiyo | 2010-10-31 18:20:42 +0000 (Sun, 31 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceElement.lua

- A more fool-proof method for late font registration.
------------------------------------------------------------------------
r738 | rokiyo | 2010-10-31 16:42:21 +0000 (Sun, 31 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceElement.lua

- Handling late font registration by using a default font while we wait for a callback.
------------------------------------------------------------------------
r737 | parnic | 2010-10-31 03:51:28 +0000 (Sun, 31 Oct 2010) | 2 lines
Changed paths:
   M /trunk/modules/TargetInfo.lua

- made all buffs/debuffs display on the info modules when in configuration mode
- compressed buffs/debuffs on the info modules so that they will not make room for a large buff if the previous row never had a large buff on it. this fixes every row being separated by enough vertical space to make room for the larger of "buff size" and "own buff size" settings
------------------------------------------------------------------------
r736 | parnic | 2010-10-31 02:23:09 +0000 (Sun, 31 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- borrowed some code from PB4 to properly hide the DK Rune frame when the player frame is not hidden
------------------------------------------------------------------------
r735 | parnic | 2010-10-30 18:35:19 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/ClassPowerCounter.lua
   M /trunk/modules/HolyPower.lua

- made class power counters continue to display as long as they're not full/empty (depending on the class)
------------------------------------------------------------------------
r734 | rokiyo | 2010-10-30 16:06:44 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua
   M /trunk/modules/EclipseBar.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/Threat.lua

- Unbreaking some modules that broke in r731
------------------------------------------------------------------------
r733 | parnic | 2010-10-30 15:48:54 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/modules/PlayerMana.lua

- better fix to make sure modules always re-register for updates if they need to when they're shown
------------------------------------------------------------------------
r732 | parnic | 2010-10-30 15:12:54 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- made castbars always register themselves for updates when shown. fixes a bug where opening the map fullscreen while casting will stop the cast bars from updating (ticket #97)
------------------------------------------------------------------------
r731 | rokiyo | 2010-10-30 15:08:05 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/EclipseBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/Threat.lua

- Most modules now support a new bar filling mode: Expanding outwards from the middle.
------------------------------------------------------------------------
r730 | rokiyo | 2010-10-30 13:58:56 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- Never skip resizing player's own auras on redraw. Stops them resetting to normal aura icon size on UI reload.
------------------------------------------------------------------------
r729 | parnic | 2010-10-30 04:40:12 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/PetInfo.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/TargetInfo.lua

- shamelessly ripped off code from pitbull4 to replace "set focus" with instructions on how to do so. begone, focus error reports!
------------------------------------------------------------------------
r728 | rokiyo | 2010-10-30 04:25:21 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- Erroneous white space? I don't know what you're talking about... ¬.¬
------------------------------------------------------------------------
r727 | rokiyo | 2010-10-30 04:21:00 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- Aura handling cleanup. Duplication is evil!
------------------------------------------------------------------------
r726 | parnic | 2010-10-30 02:56:13 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- added a check for the player's mana type when PLAYER_ENTERING_WORLD fires so that we adjust properly when entering/leaving instances
------------------------------------------------------------------------
r725 | parnic | 2010-10-30 02:39:42 +0000 (Sat, 30 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/Totems.lua

- fixed yet more closure garbage being generated in the totems module. eventually i'm going to find all of it.
------------------------------------------------------------------------
r724 | Rokiyo | 2010-10-29 05:30:41 +0000 (Fri, 29 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/Vengeance.lua

- Vengeance module now recycles tables instead of creating new ones all the time.
------------------------------------------------------------------------
r722 | parnic | 2010-10-28 00:32:34 +0000 (Thu, 28 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetCast.lua

- fixed the target cast bar to not freeze up and reset itself whenever a UNIT_SPELLCAST_INTERRUPTIBLE / UNIT_SPELLCAST_NOT_INTERRUPTIBLE event fires
------------------------------------------------------------------------
r721 | parnic | 2010-10-28 00:22:36 +0000 (Thu, 28 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- fixed the cast bar to actually use the CastChanneling color when channeling. since this was apparently never hooked up, i also changed the default color for CastChanneling to match CastCasting so that long-time users won't notice the difference unless they've explicitly set a channeling color themselves
------------------------------------------------------------------------
r720 | parnic | 2010-10-27 13:47:36 +0000 (Wed, 27 Oct 2010) | 2 lines
Changed paths:
   M /trunk/modules/PetInfo.lua
   M /trunk/modules/PlayerInfo.lua

- fixed an error introduced in 1.7.2 where the playerinfo's dropdown menu was trying to use the target's data instead of the player's data
- prevented the issue coming up in the future for petinfo as well
------------------------------------------------------------------------
r718 | parnic | 2010-10-26 01:13:05 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/CustomCount.lua

- fixed an error that could crop up when tweaking colors
------------------------------------------------------------------------
r717 | parnic | 2010-10-26 00:53:35 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed bars that don't support dogtags in their text blocks to say so in the tooltip instead of telling the user that they can use dogtags when they can't
------------------------------------------------------------------------
r716 | parnic | 2010-10-26 00:36:27 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua

- fixed late registration of textures via LibSharedMedia so that the ToT bar texture gets updated appropriately
------------------------------------------------------------------------
r715 | parnic | 2010-10-26 00:27:43 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetOfTarget.lua

- made height of the ToT frame configurable by request
------------------------------------------------------------------------
r714 | parnic | 2010-10-26 00:14:40 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- extended vertical offset min/max for info modules (ticket #92)
------------------------------------------------------------------------
r713 | parnic | 2010-10-26 00:07:36 +0000 (Tue, 26 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/EclipseBar.lua

- fixed the Eclipse bar not showing up since 1.7.2
------------------------------------------------------------------------
r711 | parnic | 2010-10-25 06:25:20 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceCore.lua

- plugged a hole in the logic from r710 that could potentially cause a player to lose their lacerate/sunder/maelstrom module without creating a replacement custom counter if they never changed anything in the configuration for it (there would be no entry in the SavedVariables)
------------------------------------------------------------------------
r710 | parnic | 2010-10-25 06:09:48 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.toc
   D /trunk/modules/LacerateCount.lua
   D /trunk/modules/MaelstromCount.lua
   D /trunk/modules/SunderCount.lua

- attempt at auto-removing sunder/lacerate/maelstrom modules on load if the player has them enabled. this will automatically create a custom counter behind the scenes since those are much more fully-featured
------------------------------------------------------------------------
r709 | parnic | 2010-10-25 04:20:22 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/EclipseBar.lua

- hid the "rotate 90 degrees" option on cast bars and eclipse bars since it just doesn't work very well and looks bad. users keep reporting that these are broken when rotating and since i don't have a good fix, i'm disabling the feature for now
------------------------------------------------------------------------
r708 | parnic | 2010-10-25 04:10:29 +0000 (Mon, 25 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/TargetHealth.lua

- unified the behavior for configuration when a module is disabled. now the sub-configs (marker/text/icon settings) remain clickable but every element inside is disabled when the module is disabled. previously some sub-configs were not clickable at all and others were
------------------------------------------------------------------------
r707 | parnic | 2010-10-25 02:05:58 +0000 (Mon, 25 Oct 2010) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/IceCore.lua
   M /trunk/IceElement.lua
   M /trunk/IceHUD.lua
   M /trunk/IceUnitBar.lua
   M /trunk/modules/ComboPointsBar.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCDBar.lua
   M /trunk/modules/CustomHealth.lua
   M /trunk/modules/EclipseBar.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetCC.lua
   M /trunk/modules/TargetInfo.lua
   M /trunk/modules/TargetInvuln.lua
   M /trunk/modules/Threat.lua
   M /trunk/modules/Vengeance.lua

- removed most of the rest of the garbage that was being generated during combat or when changing targets
- reduced cpu usage by 33%-50% across the board (and more in some cases) by changing how updates are registered and how often they run. now the 'update period' slider actually matters. it defaults to 0.033 meaning that frames update about 30 times a second instead of every frame
- fixed the "always" display mode for cooldown bars to respect alpha settings (ooc/with target/in combat/etc.)
------------------------------------------------------------------------
r706 | parnic | 2010-10-24 04:35:24 +0000 (Sun, 24 Oct 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.toc

- set X-WoWID metadata
------------------------------------------------------------------------
r705 | parnic | 2010-10-24 03:19:58 +0000 (Sun, 24 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/ClassPowerCounter.lua
   M /trunk/modules/HolyPower.lua
   M /trunk/modules/Shards.lua

- added level restrictions to shard and holy power class counters since players under 9/10 (different per bar, using constants provided by Blizzard) don't have those resources available yet
------------------------------------------------------------------------
r704 | parnic | 2010-10-24 02:59:55 +0000 (Sun, 24 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/GlobalCoolDown.lua

- finally (for reals, hopefully) fixed the gcd for all classes. gcd is a surprisingly difficult problem as there's no straightforward api for it
------------------------------------------------------------------------
r703 | parnic | 2010-10-23 00:20:01 +0000 (Sat, 23 Oct 2010) | 1 line
Changed paths:
   M /trunk/modules/Vengeance.lua

- largely untested (no errors on load) fix to the vengeance module not grabbing the player's max health until a UNIT_MAXHEALTH event fired
------------------------------------------------------------------------

Additional Files

Type Name Size Uploaded Game Version Downloads
587.16 KB Nov 22, 2010 4.0.3a 56