r20100528113442

Details

  • Filename
    HudMap-r20100528113442.zip
  • Uploaded by
  • Uploaded
    May 28, 2010
  • Size
    263.37 KB
  • Downloads
    249
  • MD5
    50f6c0d802cdcb7a8dcd85d4257692c1

Supported WoW Retail Versions

  • 3.3.5

Changelog

Chris Heald:
    - Move all the player icon stuff out into its own module. Add the ability to customize the player icon and stuff. Yay.
    - Make modules dynamically load in based on units currently in combat - should reduce overall processing requirements. Fix a few embed issues.
    - Make the hud area movable as well as sizable
    - Add debug mode, add recycling fixes
    - Disable the tracking module for now. Since we're using a custom canvas, we'll leave that functionality in SexyMap.
    - Shuffle a bit of code around, make HudMap config on right click of the LDB plugin
    - Add basic Deathwhisper module, make toggled status persist through sessions
    - Catchup commit. Tons of changes, not yet stable. Replacing minimap object with the Party module, added intelligent zoom, removed custom zoom controls.
    - Lots of encounter fixes and additions, added options menus with relevant hooks, started implementing direction arrows. Several known encounter bugs, please report any exceptions.
    - Remove alert circle PNG. No need to bloat it up with that.
    - Add proper localization, pkgmeta, start adding options interfaces, fix Healing Stream Totem's range
    - Added line support. Added explosion radius to Sindragosa. Shuffled around alert code. Added run-to-tank line for Rotface.
    - Fix an error with double-recycling of frames, fixed problems with stopanimation on reclaimed frames. Added totem ranges.
    - Fix a bunch of modules
    - Initial commit

Additional Files