playerRepMultiple

Details

  • Filename
    GraveLevelBar-playerRepMultiple.zip
  • Uploaded by
  • Uploaded
    Aug 28, 2011
  • Size
    110.38 KB
  • Downloads
    40
  • MD5
    f49171526c9c99637bed7d94c84459ee

Supported WoW Retail Versions

  • 4.2.0

Changelog

tag playerRepMultiple
789b00867fc7f65e388995ae96fc44a4638e9afa
Graveeater <Graveeater@sitl.de>
2011-08-28 19:54:17 +0200

RC 1 for multiple player reputation. Please test.
(Note that previous player reputation settings will be lost.)

--------------------

Graveeater:
    - now with support for multiple factions
    - player rep now has a list of factions
    - use integer values in tooltip
    - use maximum for secondary bar
    - name for bars
    - fix number formatting for decimal numbers
    - change faction check stuff to be more efficient
    - less global access
    - create drawReputationNumbers in AbstractRep, create primaryonlytooltip use them in both rep modules
    - fix tooltip
    - use new module system for abstractRep and instances
    - move REP_DATA to namespace
    - small change, might fix rare cases XPExhaustion is not yet available
    - cleanup guildxp
    - now with support for different bar flows
    - fix incorrect implementation of DrawNumbers
    now we erase existing numbers even if we abort
    - basic support for manual placement
    - maximum size seems to be too small for some. well, just make it larger.

Additional Files