Hide/show when ... #10


  • New
  • Enhancment
Open
Assigned to elkano
  • _ForgeUser49368 created this issue Feb 25, 2009

    What is the enhancement in mind? How should it look and feel?
    Hiding/showing a certain bar depending a state (IE: in combat, in raid, in party, in town, etc).

    Please provide any additional information below.
    This will allow me to make multiple bars where I only show vital information during the raid and when I solo I see all buffs/debuffs.

  • _ForgeUser49368 added the tags New Enhancment Feb 25, 2009
  • BahaDurmaz posted a comment May 2, 2009

    or visibility options like always/combat/mouseover

  • _ForgeUser1239932 posted a comment Dec 4, 2017

    +1

     

    I too would love to have this feature.

     

    As a workaround, I'm trying to figure out how to show/hide using a macro, but for the life of me the code I use on all my other windows is not working for EBB. Any tips? /fstack reports my parent buff window as 4fdb9300 or 4b85fab0.4b85fb00 yet I can't get my variations to work.

     

    /run 4fdb9300:Hide()

     

    /run local d=4fdb9300 if d:IsShown() then d:Hide() else d:Show() end

    /run local d=UIParent.4fdb9300 if d:IsShown() then d:Hide() else d:Show() end

     

    /run local d=4b85fb00 if d:IsShown() then d:Hide() else d:Show() end

    /run local d=4b85fab0.4b85fb00 if d:IsShown() then d:Hide() else d:Show() end

    /run local d=UIParent.4b85fab0.4b85fb00 if d:IsShown() then d:Hide() else d:Show() end

     

    Thanks.


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