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Status:

All Namespaces

  • Addon_Desc
  • Adjustments
  • Alpha Adjustment
  • AlphaAdj_OptDesc
  • Always Show
  • Amount
  • Attached
  • Attached_OptDesc
  • Automatic
  • Automatic_OptDesc
  • Background
  • Background_OptDesc
  • Bar
  • Bar Background
  • Bar Texture
  • BarBkgColor_Desc
  • BarColor_Desc
  • BarHeight_Desc
  • BarTexture_OptionDesc
  • BarWidth_Desc
  • Base
  • Base Tick
  • Baseline
  • BkgColor_OptDesc
  • Block
  • Blood
  • Blood Plague Bar
  • Border
  • Border_OptionDesc
  • Center
  • Color
  • Color Adjustment
  • ColorAdj_OptDesc
  • Colors
  • Combat Alpha
  • CombatAlpha_Desc
  • Data Feed
  • DataFeed_OptionDesc
  • Dimensions
  • Disease Order
  • Disease Strength
  • Disease Tick Values
  • DiseaseOrder_Desc
  • Display
  • DontReapply
  • DontReapply_Desc
  • Down
  • Effective
  • Effective Increase
  • Effective Tick
  • Enabled
  • Enabled for Specs
  • Fixed
  • Fixed Color
  • Focus Frame
  • Font
  • Font size
  • Font size for the bars.
  • Font to use.
  • FontMonochromeDesc
  • FontOutlineDesc
  • FontThickOutline_OptionDesc
  • Frost
  • Frost Fever Bar
  • General Options
  • Height
  • Hide Out of Combat
  • Hide When
  • Icon
  • In Vehicle
  • Last BP Tick
  • Layout
  • LayoutDesc
  • LDB
  • Left
  • Lock
  • LockDesc
  • Minimap Button
  • Monochrome
  • No Diseases
  • NoDisease
  • NoDisease_Desc
  • None
  • Not Attackable
  • Only Show HB
  • OnlyShowHB_Desc
  • OOC Alpha
  • OOCAlpha_Desc
  • Out of Combat
  • Outline
  • Override
  • Percent
  • Position
  • Reapply
  • Reapply_Desc
  • ReapplyThreshold
  • ReapplyThreshold_Desc
  • Refresh + Current
  • Reverse
  • Reverse_Desc
  • Right
  • Shift + Left-Click to set baseline.
  • Stacks
  • Strength Value
  • Target Frame
  • Text Color
  • TextColor_OptDesc
  • Textures
  • Thick Outline
  • Threshold
  • Timer Value
  • Toggle the minimap button
  • Unholy
  • Value
  • Width
  • X Offset
  • XOffset_Desc
  • Y Offset
  • YOffset_Desc

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