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LibFlash-Rift

Nov 28, 2011 starlon Release
This library is implemented based on the design of WoW's UIFlash and UIFade functions. LibFlash implements frame fading and flashing. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument frame The frame that will have its alpha manipulated. @return...

LibScriptable-1.0

Sep 10, 2011 starlon Beta
NOTE that this project has no files. Please pull directly from the git repository for now. Also note: LSR-1.0 is very modular in design. Each element, from widgets, to plugins, to LCD elements, they're all individual addons and can be installed next to each other. Keep in mind that some elements require other elements, such as WidgetText's need for UtilsBuffer, et al. ---- LibScriptable is an OOP library that provides various means to make an addon's display lower-level configurable, from...

LibMouseGestures-1.0

Aug 07, 2011 Humbedooh Inactive
LibMouseGestures is a library for tracking and using mouse gestures through a transparent overlay frame. LibMouseGestures can be used for a lot of things, including: Capturing gestures from a frame Capturing gestures without locking player movement Selecting a range on the screen (think unit selection in Warcraft 1/2/3, StarCraft or C&C) Drawing on a frame Marking boundaries using the mouse See the LibMouseGestures-1.0 API for further documentation. If you want to try out how LibMouseGestures...
Artardery

LCD4WoW

Jul 28, 2011 starlon Inactive
LCD4WoW implements LCD4Linux displays in WoW. You can configure as many displays as you want, have certain displays have priority over other displays, add layouts, layers, widgets, etc... If you're not sure what LCD4WoW is, then I suggest you visit the LCD4Linux website. In short LCD4Linux controls hardware Liquid Crystal Displays, both character and graphical displays. It has a wide variety of hardware controllers - the actual interface to the hardware itself. It has an evaluator element for...
DriverCharacter

LCD4WoW

Jul 25, 2011 starlon Planning
LCD4WoW is inspired by and designed after LCD4Linux, a liquid crystal display controller for Linux. This addon provides the user all the power and tools to create custom displays using raw Lua code or else DogTags. You have the option to create custom DataBroker plugins to control aspects of your display.

LibScriptable-1.0

Jul 23, 2011 starlon Alpha
I've changed this repository to git://github.com/Starlon/LibScriptable-1.0.git LibScriptable is an library providing lower-level UI configurations. Widgets: The basics of creating widgets requires you to supply a "core" or some table that's common across a collection of other widgets. This core object populates the environment with all plugins and their functions and fields. Widgets exist to process a script's return values and store the results internally. Some widgets may execute a callback...

LibFlash

Jul 08, 2011 starlon Inactive
LibFlash implements frame fading and flashing. This library's methods are replacements for WoW's UIFlash and UIFade functions. The reason for this library is that those functions cause taint. All durations are in seconds format, so 0.3 is equal to 300 milliseconds. Usage: local LibFlash = LibStub("LIbFlash") local frame = CreateFrame("Frame") -- do things to the frame so it'll display local background = LibFlash:New(frame) background:FadeIn(.3, 0, 1) Methods: LibFlash:New(frame) @argument...