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23 Dec 2008 |
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LokiCoyote |
Beta |
| Provides a bridge between different gathering addons. Currently supporting: GatherMate (and GatherMate_Sharing) Gatherer MetaMap (tracker module) To use this addon, you must have one of the supported gathering addons installed. When someone using the other addons shares a gathering node, you will receive the node information. When you gather a node, you will broadcast this node to the other addons in addition to any sharing options provided by your own addon. The addon uses separate modules... |
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05 Dec 2008 |
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LokiCoyote |
Release |
| Monitors Rogue and Druid Energy. This is a remake / rewrite of EnergyWatch using the Ace3 library and LibSharedMedia-3.0. It supercedes EnergyWatch_v2A (which was an Ace2'd version of EnergyWatch_v2). Features 3 modes of operation Time based ticks Fixed Energy based ticks Percentage Energy based ticks Uses Ace3 Uses LibSharedMedia-3.0 to specify textures, fonts and sounds No longer uses UNIT_ENERGY to derive the current tick state /emon options locked [on|off] Locks or unlocks the bar in... |
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04 Dec 2008 |
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LokiCoyote |
Release |
| Takes a picture when interesting events occur. Essentially an Ace3 remake of the PhotoOp addon. However, functionality that was previously builtin to the addon is now implemented as user modifiable Lua scripts. Scripts are segments of Lua code that use a Script Api to determine when to take pictures. Default scripts include: Death Duels Gaining a level High crits Options are accessed through /po or /photoop. See Default Scripts for a list of builtin scripts. Creating a new script Open up the... |
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24 Nov 2008 |
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LokiCoyote |
Release |
| A library to create user specified scripts. This uses ideas similar to Outfitter's user scripts. Current version is 1.0 This addon does nothing by itself. It does not register events, and it does not directly register any slash commands or Blizzard Options frames. However, it does present an AceConfig3 table for accessing and modifying created scripts. It is mainly meant for allowing users to create scripts that respond to events. See the Script API for the interface provided to created... |