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QuestPointer

Sep 10, 2013 Kemayo Release
QuestPointer puts the quest POI icons from the world map onto your minimap. It'll integrate with TomTom's crazyarrow, if you have it installed. Click the broker plugin or type "/qp closest" to have the crazyarrow point to the current closest quest POI. You can choose to: Auto-track the closest POI in TomTom Only show icons for quests you're watching Make icons on the edge of the minimap become arrows to make it more obvious that they're far away Change the icon scale TODO: Arrowed-icons...

ServerRestartSound

Jun 12, 2013 Kemayo Release
Make some noise when a server restart is about to happen. Theory is that this might be of use when you're sitting there camping for something and not paying direct attention to your WoW window. Notification that the restart is about to happen will (a) let you have one last look around, and (b) know to log back in right away to catch rares whose spawn timer was reset by the restart.
Portrait click target

SilverDragon

Oct 08, 2013 Kemayo Release
SilverDragon tracks rares. It will try everything possible to notice them and tell you about them. I, as its author, have precisely one quirk: I like a minimal starting experience. That means that by default SilverDragon doesn't know about any rare mobs, and will just learn about them when you encounter new ones. If you want more advance warning, just go to the "Mobs" section of SilverDragon's options and either enter a few mobs you want to look for, or click "import data" to pull in a...

SimpleTradeskill

Jun 26, 2014 Kemayo Mature
Want to know how much of a recipe you could make if you visited the bank? If you went to the vendor and bought mats? Now you shall know!
The frame

TextureViewer

Aug 24, 2013 Kemayo Release
You know a texture path. You want to see the texture. You're too lazy to go write a quick stub to display it, or extract the assets from the game client and get tools to view BLPs. This helps you with that. Type /texview Paste a texture path into the box that appears Press the x/y scaling buttons until you have the right proportions Scroll the mouse on the frame to zoom