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Widest Audience

Nov 06, 2014 Farmbuyer Release
The "/wide" command acts the same as: /raidwarning, if you're a raidleader or raid assistant, or /raid, if you're in a raid as a normal member, or /party, if you're in a normal group, or /say, otherwise It's meant for macros like "/wide Sheeping %t, stop kicking it!". I can't stand the addons which send to /yell and /raid and /party, because it's useless noise for the other 4 people in your group. And having to edit the macros to change between them is a pain. Thus, this mod.
if tank/healer role is ticked

Truth In LFGing

Nov 06, 2014 Farmbuyer Release
This just-for-fun addon applies the "truth in advertising" concept to the new Dungeon Finder interface introduced in patch 3.3. Its only effect is to change the text on the buttons in the LFG tool as shown in the screenshots, because that's the way things are. :-) Sorry for the poor screenshot quality. Yes, I used MS Paint. I may make additional changes in the future as ideas come to me. (For example, maybe renaming the "Oculus" entry in the specific dungeon list to "Waaaaah, I Don't Like...

Snoop

Nov 06, 2014 Farmbuyer Release
Several patches ago, a new hidden chat channel was introduced, for the purposes of communication between players running the same addon. Deadly Boss Mods and Omen are two popular examples of addons which use this channel. Snoop prints out all the messages sent over the hidden addons channel. It is intended to help addon authors debug their communication; it's also useful if you suspect that an addon is flooding you with traffic but don't know which addon it might be (this should be less of an...

Sick Of Clicking Dailies

Feb 28, 2015 OrionShock Release
Sick of Clicking Dailies is an addon designed to make picking up daily and weekly quests and turning them in easier and more streamlined when you quest in bulk. This addon simply skips through all the quest text when interacting with the NPC giving the quest. It also can automatically skip through gossip options and select a quest reward for the ones that have them, you can always leave it on none and the dialogue will stop there. This addon now automatically detects daily quests. Repeatable...
simple settings example

Rundown IV

Jan 19, 2015 Farmbuyer Release
This is a from-scratch version of Kaelten's old KC_Rundown/KC_Items addon from 2005, which has long since died. It was sorely missed in my household, and there were no replacements that fit my needs exactly. Necessity being the mother of invention, this addon was born. Rundown does substring searching of your bank and bag contents. It works cross-character and cross-realm, so you can track down where you left that stack of crafting materials. It can search guild vaults. It uses as little...

Persistence of Chattiness

Nov 06, 2014 Farmbuyer Release
Normally pressing Enter brings back the last non-numbered chat type, like /g or /s. This addon makes the chat system remember the numbered channels as well, so that once you start talking on (say) channel /7, pressing Enter will default to /7. This is called making those channels sticky. It's a truly trivial addon, but I wanted it to happen automatically instead of running a /script macro every time I logged in. Claiming credit for this would just be embarassing. :-) Starting in WoW 3.3.5,...
recent example

Ouro Loot

Feb 21, 2015 Farmbuyer Release
What Ouro Loot tracks loot during a raid and then produces output formatted for pasting on a guild forum or similar place. Loot is optionally categorized by boss if you have Deadly Boss Mods installed. Loot can be annotated with notes (getting disenchanted, awarded for offspec, going to a guild vault, etcetera) and the forum output will be marked up appropriately. A longer-term history of loot is kept also. This addon does not replace or augment the Master Looter interface or behavior. In...

NoEscape

Nov 06, 2014 Farmbuyer Release
Changes several of the popup dialogs to not close when hitting the Escape key. Idea and initial implementation unashamedly stolen from Dridzt's posting here: http://forums.wowace.com/showpost.php?p=311863&postcount=2 There is no configuration as yet.

Guild Delta

Nov 08, 2014 Farmbuyer Inactive
When you login, Guild Delta displays changes ("deltas", in math terms) to the guild roster since the last time you logged in. Specifically, names of players who have joined the guild or are no longer in the guild. See below for tracking other kinds of changes. If you're here about 5.4.2 changes, read Oddities below! I didn't like being unaware that people had left my (large) guild merely because I happened to not be online at the time they left. And I kept being surprised to find that people...
cursed darkhound down, world 4.294x10^7th kill

DBM-NotScaryAtAll

Nov 12, 2014 Farmbuyer Release
This is a boss mod plugin for Deadly Boss Mods. It makes 8 outdoor creatures into "bosses" for purposes of testing DBM callbacks with other addons. Once you register your addon with DBM you can engage one of these creatures in combat to exercise all the same code paths but without the inconvenience of, you know, potential death. The eight outdoor creatures are around level 6 or 7. There is one creature per capital city, chosen to be near the entrance to that capital. The goal was to be able...
random example

Arbitrary Commands

Nov 06, 2014 Farmbuyer Inactive
Arbitrary Commands provides a popup menu containing player-programmable scripts or slash commands. The menu can be shown by any LDB launcher; by default a minimap-pimple icon is used. The scripts are gathered in nested menus, arranged by the player. The scripts can be either slash commands or snippets of Lua code, just like a long '/script'. I kept finding myself wanting to run the same bits of /script over and over, but didn't want to use up a macro slot OR find a place to store the macro...

AceGUI-3.0-FrameWithInput

Nov 06, 2014 Farmbuyer Mature
This is a variant of AceGUI-3.0's Frame container, with some changes: The read-only status text bar at the bottom is replaced with an edit box for input. Additional buttons can easily be added across the bottom, outside the control of the container/widget scheme. The ':EnableResize()' method of the (undocumented) Window container is also present here, but not (yet?) in Frame. Documentation of new methods and AceGUI-style callbacks are at the top of the .lua file. Comments, bugs, etc, should...