Adirelle

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Buff display with standard action bar

Inline Aura

Sep 21, 2013 Adirelle Inactive
I have been working for a few months on a new project that is quite similar to Inline Aura : AdiButtonAuras. Even though it does not have the same class and spec coverage than Inline Aura yet, it can handle the subtleties of some specs. I concentrate my efforts on AdiButtonAuras and abandon Inline Aura. Inline Aura displays aura information directly inside action buttons. It is heavily inspired from two addons writen by Tuller: OmniCC and the former Buff module of Dominos. Features color the...

LibNameplate-1.0

Dec 18, 2012 Cyprias Inactive
The goal of LibNameplate is to let you pull info from nameplates and/or add frames to nameplates. Replacing whole nameplates is probably out of it's scope. Some features of LibNampelate are: LibNameplate keeps track of when nameplates are shown / hidden and has callbacks for these events. LibNameplate provides API to pull info from nameplates such as the name, class, threat ect. LibNameplate also links GUID's with nameplates allowing you to differentiate nameplates with the same name....
Two priests

PlateBuffs

Oct 03, 2012 Cyprias Inactive
4.1 update Acapela (aloft's developer) and Archarodim (Healers have to die) assisted in getting PlateBuffs working for 4.1, please send your thanks to them. PlateBuffs (PB) displays people's buffs above their nameplates. Discussion page: here Future plans ... Known issues PB breaks Skinner's nameplate skin. Explanation here FAQ: Q) Will PlateBuffs work on mobs? A) Yes. but since mobs can share the same name you'll need to target or mouseover the nameplate so PlateBuffs can determine which...

ConfigModeBlizzard

May 16, 2011 Adirelle Inactive
ConfigMode support for Blizzard frames. This addons registers several ConfigMode handlers for the following Blizzard frames: Focus unit frame, Quest/achievement tracker window, Chat windows. This addon does not nothing without a ConfigMode controller addon to use the handlers it creates. You need to install one.

LibCombatLogEvent-1.0

Mar 15, 2011 Adirelle Inactive
LibCombatLogEvent-1.0 dispatchs combat log events using CallbackHandler-1.0, passing along a table with the event arguments. It integrates nicely with AceAddon-3.0 addons and use an efficient argument parsing. AceAddon-3.0 integration Quite simple, here is a basic sample: local myAddon = LibStub('AceAddon-3.0'):NewAddon("foo", "LibCombatLogEvent-1.0") function myAddon:OnEnable() self:RegisterCombatLogEvent("UNIT_DIED") end function myAddon:UNIT_DIED(event, eventArgs) print("Oh noes !",...

!CooldownFader

Jul 13, 2013 Adirelle Mature
Opacity effect on action buttons in cooldown. Settings Settings are available through the /cooldownfader and /cdf chat commands. Usage: /cooldownfader [name [value]] Name (case-sensitive)DescriptionDefault minDurationCooldownFader ignores cooldowns with a duration lower or equal to this value1.5 seconds minAlphaMinimal opacity of a faded button : 0 = fully transparent, 1 = fully opaque0.15 (15%) maxAlphaMaximal opacity of a faded button : 0 = fully transparent, 1 = fully opaque1 (100%)...

QuietCast

Mar 10, 2011 Adirelle Mature
A macro command to mute error message for the next cast. Take care of muting the sound too. Use /quietcast (/quiet or /qc) just before a /cast command to ignore its error. Example: # First try /cast SomeSpell # Do not report error if AnotherSpell fail /quietcast /cast AnotherSpell Since v1.3 you pass a number of errors to ignore : # First try /cast SomeSpell # Do not report error if AnotherSpell or YetAnotherSpell fail /qc 2 /cast AnotherSpell /cast YetAnotherSpell

AceGUI-3.0-ActionSlotWidgets

Dec 07, 2010 Adirelle Mature
This library provides 5 AceGUI widgets that look like ActionButton and provide the same drag-and-drop features. These widgets are intended to be used with AceConfig-3.0 input options. The widgets are 5 variants accepting diffrent kind of actions: ActionSlotItem : action slot accepting only items, ActionSlotSpell : action slot accepting only spells, ActionSlotMacro : action slot accepting only macros, ActionSlotItem : action slot accepting only equipment sets. ActionSlot : generic action slot...

OneButtonConfig

Nov 30, 2010 Adirelle Mature
OneButtonConfig is a simple ConfigMode controller, which allows you to enable the configuration mode of several ConfigMode-compliant addons with one click. It provides: a LDB launcher with optional minimap icon, a simple slash command /onebuttonconfig (and its short form /obc), fully ConfigMode-compliant (support multiple modes and LoadOnDemand addons), configuration through a simple dropdown menu. Since v1.1, Blizzard and addons support have been moved to their own, independant addons:...
Data feed and tooltip

Broker_SimpleCurrency

Oct 15, 2010 Adirelle Mature
Broker_SimpleCurrency provides a simple feed displaying your gold and the tokens shown in your backpack. Hovering over the feed shows a tooltip listing all currencies but the ones marked as unused. Click on the feed to open the Blizzard currency panel so you can change which tokens are shown, Only display data of the current character, No history or whatever. This is a data broker addon that requires a data display addon to display it.

Broker2FuBar

Oct 17, 2008 Kemayo Mature
Shows your LibDataBroker sources in FuBar. Usage Use /b2f to open the configuration UI. There you can select which LDB sources and launchers you want displayed into FuBar. Each enabled source and launcher has some FuBar configuration options in this UI. Known issues Some addon do not define LDB type at creation. Broker2FuBar does not catch it correctly at this moment. This is worked on.

AdiButtonAuras

Apr 19, 2014 Adirelle Release
AdiButtonAuras Display auras, and more, on action buttons. AdiButtonAuras is a rewrite of Inline Aura, but with different design decisions based on my experience on the latter. AdiButtonAuras uses a set of rules that apply to one or more spells. Each rule can track an aura on one or more unit and changes the display of the spell accordingly. Options Global options do not flash actions on cooldown (do not affect Blizzard flash), do not flash actions out of combat (do not affect Blizzard...

LibPlayerSpells-1.0

Apr 19, 2014 Adirelle Release
LibPlayerSpells-1.0 LibPlayerSpells-1.0 is a library providing data about the spells of the 11 character classes. It also includes data about racial and tradeskill spells. The word “spells” is used here in the general sense, it includes active skills as well as passive spells that are found in player spellbooks, but also buffs and debuffs that are not in spellbooks but are applied somehow by player characters. This library is born from the need to centralize similar data used in several...
Example of the bar look

DRData-1.0

Mar 20, 2014 Shadowed Release
Library that contains (hopefully) the most up to date diminishing return categorization, this is purely the diminishing return data itself with API’s to determine if a spellID has a diminishing return, if it diminishes in PvE and the category it diminishes in. http://github.com/Shadowed/CCTracker/tree and http://github.com/Shadowed/CCTracker/tree are two examples of implementation for both DRData-1.0 and diminishing return tracking in general.
Sample display

AdiBags

Feb 26, 2014 Adirelle Release
AdiBags displays the content of your bags in one view, distributed into several sections using smart filters. It is heavily inspired by Nargiddley’s Baggins. Configuration is available through Blizzard addon panel, /adibags chat command or right-clicking on the LDB plugin. Important note about localized filters: some filters rely on translations from LibBabble-Inventory-3.0 so if some of them behave strangely in your locale, please take a look at the library translation status. Feedback...
Sample party display

oUF_Adirelle

Feb 12, 2014 Adirelle Release
oUF_Adirelle provides both raid and single unit frames built on top of oUF. This addon has been originally written for personal use and taste. It borrows ideas from existing raid and unit frame addons. It has been tested and includes specific settings for the following classes: hunter, druid, paladin, warlock, priest, shaman, death knight. It should work fine with other classes as well. I do not plan to add configuration options. Nevertheless, one can move, resize and even disable the frames...

LibDispellable-1.0

Feb 07, 2014 Adirelle Release
LibDispellable-1.0 aims at helping to test if the player can really dispel an enemy buff or a friend debuff. The current Blizzard implementation of cureable buff filter (“HARMFUL RAID”) does not take talents into account. There is no way to test for buffs the player can dispel on her enemies. LibDispellable-1.0 provides methods to test both defensive, taking care of healer talents for Magic dispel, and offensive dispel, using a comprehensive list of enrage effects. See the API page on...
Spell overlay countdown

AdiSpellHUD

Jan 10, 2014 Adirelle Release
AdiSpellHUD Spell overlay customization and spell state HUD. The configuration panel is available using the standard addon menu. Class and spell support The spells supported by the cooldown and aura modules are hard-coded. To keep them simple, I am not planning to add a configuration UI. However, contributions are welcome. I accept pull requests on github.com as long as you respect these four rules: indent with tabs, align with spaces, remove trailing spaces and comment in english. Supported...

AdiCastBar

Dec 10, 2013 Adirelle Release
AdiCastBar is a small, simple casting bar addon. Features Replace Blizzard casting bar, Player casting bar with integrated latency and pushback display, Channeling ticks for some spells, Big target casting bar, Global cooldown display, Focus casting bar, Pet casting bar, Bars can be moved and slightly configured using the /adicastbar chat command. Alternative bar texture can be selected by using SharedMedia and !SurfaceControl. ConfigMode support. What it does not do Tradeskill merging (i.e....

AdiCCMonitor

Dec 09, 2013 Adirelle Release
AdiCCMonitor helps you keeping track of group crowd-control spells. Note : the spells are likely not up-to-date with MoP. Features It detects your own crowd-control spells and those of your party/raids and can provide feedbacks in two ways : icons: a bar of icons showing running spells, their target symbols, their caster and the remaining time. alerts: messages that can be sent to any channel (or chat window) for these events: spell applied/ended/broken, cast failures and about-to-end...