Hey there, looks like we were able to get our hands (thanks to kd3) on the diff of the FrameXML for the upcoming 3.2 patch. I'll attach it below.
There's a lot of changes in it, it's 22k lines long.
Updated on June 29th, July 7th, July 10th, and July 16th
| Name | Size | MD5 |
|---|---|---|
| 3.1.3.9947-0.2.0.10026.zip | 166.0 KiB | 12b5bb6000f1f6712121a07ec0880858 |
| 3.1.3.9947-0.2.0.10048.zip | 185.4 KiB | e0be94b6931cfcfccbc47bf7cbf1688e |
| 0.2.0.10026-10048.diff | 148.5 KiB | 530904a0154970204dac698ff7e5b486 |
| 3.1.3.9947-0.2.0.10072.zip | 239.7 KiB | 6315a8193cc6cf67c82fa4eba9836c84 |
| 0.2.0.10048-10072.diff | 462.1 KiB | 68b5955924c5230c01e50f1bd816a2cb |
| 3.1.3.9947-0.2.0.10083.zip | 252.2 KiB | 120f6a26f6f755a3d9651956c2a809d4 |
| 0.2.0.10072-10083.diff | 55.6 KiB | 00b05681c05e0fa197f83c221a44ee07 |
| 3.1.3.9947-0.2.0.10116.zip | 322.2 KiB | 036cdb5ed6de5e23cd2102db534bfd5e |
| 0.2.0.10083-10116.diff | 342.7 KiB | 3a488b8ac651ab485e2843b8eb57b38c |
| 3.1.3.9947-0.2.0.10128.zip | 323.7 KiB | 6484b710bfecf896eea93274d9921c79 |
| 0.2.0.10116-10128.diff | 20.9 KiB | 6fabb045fdd05eb9e7f0ce8b6978cdf5 |
| 3.1.3.9947-0.2.0.10147.zip | 324.2 KiB | 4fe3379ea28b5bc3e04d5c87e0d54595 |
| 0.2.0.10128-10147.diff | 6.8 KiB | c441c4b6705b043069d4905cb7c9a599 |
| 3.1.3.9947-0.2.0.10170.zip | 324.3 KiB | e2837327fbc85b5ca19595921f33c7b9 |
| 0.2.0.10147-10170.diff | 1003 B | 7232a8576d1d58058b65ff066a084f2f |
Facts
- Date created
- 16 Jul 2009
- #16
Julith Tue, 04 Aug 2009 12:10:04How can a heal get absorbed? oO
- #14
Elsia Sun, 05 Jul 2009 12:44:25On *HEAL_*_ABSORB in Blizzard_CombatText.lua. These are not combat log events, but are events to let the combat text know that some healing got absorbed.
As for combat log changes, all healing events have an additional field added, just before where crits were usually reported. This is the data that will lead to these *HEAL_*_ABSORB events for the combat text.
The are completely parallel to how absorbs get reported for damage, i.e. it's amount absorbed of an incoming heal(damage) event. This healing absorb is also hard to track for the same reason that damage absorbs are hard to attribute, it's the same mechanism.
The only new combat log event as I see it is UNIT_DISSIPATES, I have no clue what it's meaning is.
As a sidenote all addons that track SPELL_*_HEAL combat log events will need to be changed to be compatible with the new absorb field.
- #13
gendi Sun, 28 Jun 2009 14:10:53Yeah, having looked in more detail I think they should just post a change log that reads:-
We included (ripped off) the following addons:-
xxx yyy zzz www etc..
That said, its great to see some of the things we have to use addons for become standard.
Sanity is overrated
- #12
tobiking Sat, 27 Jun 2009 11:56:06There is a spell in the ptr spell.dbc which puts a debuff on a player which absorbs x healing (like a shield). If this target doesn't get enough healing to remove the debuff, he explodes.
Edit: Found it again: http://ptr.wowhead.com/?spell=66237
- #11
copystring Sat, 27 Jun 2009 10:43:08Anyone figured out what HEAL_ABSORB, HEAL_CRIT_ABSORB and PERIODIC_HEAL_ABSORB are for? I've tried to cause that event yesterday on the PTR but i couldn't see it ever...
- #10
puffed Sat, 27 Jun 2009 10:07:32can anyone tell me which kind of addons will be broken ? and how many in gernal ? dunno much about coding but it seems to be more than in 3.0 + 3.1 ?
- #9
Kaelten Thu, 25 Jun 2009 17:03:40@nevcairiel, there have been cases before of when they stopped using something everyone had to. Not saying they will for sure, but there is a decent chance that getglobal could be pulled. I'm still patching my PTR so I'm not sure one way or the other.
WowAce.com & CurseForge.com Adminstrator
Developer of Ace3, OneBag3, and many other addons and libraries
Project lead and Mac developer for the Curse Client
- #8
sayntavarice Thu, 25 Jun 2009 16:11:06Ooooo!
+COMBAT_TEXT_TYPE_INFO["PERIODIC_HEAL_ABSORB"] +COMBAT_TEXT_TYPE_INFO["HEAL_CRIT_ABSORB"] +COMBAT_TEXT_TYPE_INFO["HEAL_ABSORB"]
- #7
Nevcairiel Thu, 25 Jun 2009 10:28:43They usually don't break stuff like this over night. I don't expect them to remove getglobal before 4.0
- #6
Kaelten Thu, 25 Jun 2009 02:31:55@Lombra, oh yeah, there is a lot of very neat things in there. Just hard to find them for all the other changes.
I'm curious about whether they're going to be removing getglobal. I'd not be surprised if they do, and it will cause a lot of addons to break.