Future Plans for the Curse Client
A few months ago myself and Adamar took over the actual development of the Curse Client. In that time we've taken it a long way, bugs have been squashed, ui's have been polished, and the experience has been streamlined.
However, we are by no means satisfied.
We've listened to the feedback brought to us by our users, we've examined them, and we've studied our options. In the next major release we're going to be doing a lot of things.
Some of these things include:
- New features, such as UI Synchronization between computers.
- Cleaner, more intuitive, interfaces.
- Bugs will be squashed and problem code will be eliminated
- No more popup progress bars!
- Enhanced support for firewalls and proxies.
For our Mac users we'll also be bringing:
- PPC Support
- 10.4 Support
- A true, native feeling custom UI.
We are dedicated to the client as one of our most important products and will be investing as much time, energy, and caffeine as is needed to address the needs of our users.
I'll be keeping you guys updated as we progress including screenshots, screencasts, and further announcements.
Facts
- Date created
- 28 Apr 2009
- Last updated
- 28 Apr 2009
- #17
Drool Tue, 05 May 2009 18:47:02@Phanx - I think I kinda agree(?), but I believe you've misunderstood my request a little. An X- tag would be in addition to any user-customised SV synchronisation in CC, for the addon author to mark part (or - at the very least - all) of SV as unsuitable for sync, so CC (and others) would ignore it. One of my own addons make extensive use of the client's system clock (unavoidable) and sync'ing those data types would effectively break the addon. Needs are irrelevant when the author knows better than the user. An X- tag needn't be site-specific, but any other SV sync tool (tho I don't know of any others) shouldn't assume it can do as it pleases. Adding support for, and documenting on wowwiki an X- tag that any sync tool can read would be useful to some authors imo.
- #16
Phanx Sun, 03 May 2009 23:07:45@Drool:
As an addon author, I can tell you that I would never add such metadata to my addons, not only because it would be useful only for one website's proprietary updater application, but also because not every user would want the same settings synced. Not only do people just have different preferences, but needs vary as well. For example, if you play on two computers with the same screen resolution, you might just want to sync everything. But if you play on two computers with different screen resolutions, or one computer with a single monitor and one with dual monitors, it may not be workable to sync settings for some addons. No amount of site-specific garbage I add to my addon will be correct for everyone's situation, and the syncing application will still need to allow users to select what they want to sync, so why not just leave out the clutter?
- #15
honem Sat, 02 May 2009 23:22:59@Ziminy13
Who's forcing you ? You can still use the free version of the client or manually update them
- #14
Ziminy13 Thu, 30 Apr 2009 20:56:54Very pissed off that Curse is forcing us to use their client before it is fully functional. Only 40% of my addons are recognized. Out of 140, it only sees 50. FIX IT, please.
- #13
Drool Thu, 30 Apr 2009 11:13:52Could I also suggest, in addition to user exclusions, a way for authors to mark their addon so that CC wouldn't sync the addon's SV's - perhaps a X-NoSyncSV metatag in the .toc? (Maybe it could even specify particular sections of the SavedVariables .lua)
- #12
Kaelten Wed, 29 Apr 2009 18:21:48yep, exactly :)
I consider such distinctions to be vital for the feature to be valid. :)
WowAce.com & CurseForge.com Adminstrator
Developer of Ace3, OneBag3, and many other addons and libraries
Project lead and Mac developer for the Curse Client
- #11
Brimmstone Wed, 29 Apr 2009 17:12:45@Kaelten: I'm not saying to go in and edit the coords, but have some way to either exclude certain addons, or provide a way to have multiple machines within an account. For example, I wouldn't want my unitframes layout synced between PCs, but I'd certainly like my ItemRack outfits synced.
- #10
Kaelten Wed, 29 Apr 2009 14:45:07Brimmstone: I'm planning on making the sv syncing configurable, but I'm not sure we want to go in and try to edit them. Too many ways to do cord systems.
LightSora: that is something that we're not prepared to make any statement on yet.
- #9
LigthSora Wed, 29 Apr 2009 14:24:27Why not work with WoWInterface to make a client to update addons from the two sites (or more sites)? Would not have so many unidentified addons.
Sorry for my english.
- #8
Brimmstone Wed, 29 Apr 2009 11:41:01I play on two different computers, each at a different screen resolution and I'd imagine I'm not the only one. If the client is going to transfer the saved variables files between PCs, then I think this is something that needs to be taken into account.