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NameAuthorLast updated byUpdated on
Lich King Beta: Author Key Giveaway! ckknight ckknight 28 Aug 2008
We're very excited to offer a unique opportunity for AddOn authors with projects hosted on the Curse Network. You've supported us over the years, and this giveaway is part of our thanks for all the hard work and time you've devoted to improving the experience of World of Warcraft players worldwide. We're going to be giving away Beta keys for Wrath of the Lich King, and any AddOn author is eligible! There are a few fairly simple pieces of criteria which must be met, but all-in-all, if you're...
Introducing Email Subscriptions ckknight ckknight 28 Aug 2008
In a continued effort to make the sites content more accessible and usable we're launching update subscriptions via email. Until recently keeping tabs on your project (or other projects you're interested in) has been a fairly manual task. Now we have two systems in place to make this easier. The first being the RSS feeds we launched last week, but now in addition to them we have a email based subscription service. A quick rundown of how they work: 1. You subscribe via a project's Manage...
RSS, Repositories, and More! ckknight ckknight 28 Aug 2008
Well, we've had a busy week. Here is a quick rundown of the features we've hammered out over the last week. Ticket System Enhancements Components - You can now subdivide your project into components to organize your tickets. Milestones - You can keep track of what version of your project things get fixed in. RSS Feeds On a per project basis there are now multiple rss feeds. Latest Images Latest Files Latest Tickets Latest Pages Latest Comments There is also a general comments RSS feed at...
Projects now require approval ckknight ckknight 28 Aug 2008
Previously only files required manual approval, but since we've noticed a trend of empty projects showing up or attempts to be malicious, we've added manual approval for projects as well. What does this mean to you? Basically, you have to wait for an administrator to approve your new project (and as usual, your files). We're available pretty much all the time, though. So it shouldn't be a problem. If you feel we're slow, feel free to stop by IRC and poke us. Try poking Zyuu first, if it's...
Check out our basic FAQ! ckknight ckknight 28 Aug 2008
We've created a basic FAQ that might have the answer(s) to your question(s). Check it out! We'll be adding a link to it on the site soon(tm). You might also want to check out the following two articles: Cloning SSH Public Keys
Knowledge Base ckknight ckknight 28 Aug 2008
We've added a Knowledge Base to CurseForge. You find it at the right side of "My Profile" in the menu. We will constantly add more information to our Knowledge Base, if you're new to CurseForge -- please take your time and browse the Knowledge Base to get familiar with how things work.
Beta phase commencing (Updated Date) Kaelten Kaelten 18 Sep 2008
Hi guys! We've begun a short public beta phase for the new WowAce. All users can log in now, not just a select few alpha testers that we had previously. Projects have been imported to test and play with. Note: these will all be deleted and a fresh slate will be provided. You may notice that most projects belong to the wowaceSVN user. This is because our importer can't figure out whose projects are whose in the general case. If you want to claim your project easily, make sure that your X-Email...
File upload limitations, No more Rars(and a few others) Kaelten Kaelten 22 Sep 2008
We've been having a lot of issues with the curse client not supporting non zip files. The lack of support for the other various compression formats is a simple matter of not wanting to bloat the client with libs to handle them. So for WoW and WAR we've decided to start blocking the uploads of the following file types. rar ace 7z tar gz bz2 This means that if you want to upload a compressed file it should be a .zip file. We're sorry for any inconveniences this may cause and we may reexamine at...
Downtime is over! Kaelten Kaelten 29 Sep 2008
We're back up!
The New Wowace! (almost, the forums are on layaway) Kaelten Kaelten 30 Sep 2008
Hi guys I've went ahead and swapped the dns records since most of the site is now usable. So all of you should be seeing this soon. Here is the status update from the old forum page: Today is the day that the below plans go into action. Please be patient while we transition to the new site. While the transition is going on many questions can be answered in our knowledge base. Not all things are documented yet but we are working on it continually. I'm moving the status messages here, as I've...
Forums funkydude funkydude 01 Oct 2008
Hey folks, just taking the forums offline for an hour or for some maintenance, if all goes well it shouldn't even take that long. EDIT: Forums will stay online, but read-only.
The road ahead, or how I finally got the forums off of layaway. Kaelten Kaelten 03 Oct 2008
This is where we stand. Repos are fully imported, and to my knowledge we have no open issues regarding them (please correct me if I'm wrong.) Files import continues but should be finishing shortly. We've done a breadth scan in order to import files for all projects before doing depth imports. Forum import is done, we've also reorganized the forums a few times, we hope it meets your satisfaction, and we hope that if there is some feedback that you'll share it :) User accounts did import from...
Back from Raiding Blizzcon Kaelten Kaelten 15 Oct 2008
Hi guys! For those of you who haven't seen me lurking around trying to catch up to things and manage the site today I'm glad to be back from Blizzcon. I'm also sorry I couldn't get more done before the ready check came. While there I got some nice loot, participated in some great encounters, and all in all had a hell of a time. I wish I had met more of you guys there, and maybe next year more of us can meet together at the Hilton for A.M.F.s and make random jokes and bad gaming puns. First...
Today's Site Issues Recap Kaelten Kaelten 15 Oct 2008
Ok guys, I'm sure many of you have noticed a few outages. The first one was due to maxing out our rack's outbound trunk connection. We scrambled to have them run more capacity and now we're doing much better. The second was due to some cables being knocked loose during the fix for the first.... We're sorry about them but I'm happy to say that things are looking good overall. I hope that tomorrow goes well. Wish us luck!
Rest In Peace: files.wowace and WowAceUpdater Kaelten Kaelten 15 Oct 2008
As I'm sure many of you have heard or scene today marks the day where these services have been discontinued. Rest in Peace Today has marked the day where this page has been officially discontinued in favor of the newer systems that have recently been deployed. While I know not everyone is happy over the changed we're going through and the current state of them I want everyone to know that what has happened has had to happen. I apologize that we didn't have enough time to get everything 100%...
Warning: Another Trojan on wowui.worldofwar.net Kaelten Kaelten 22 Oct 2008
That's right three viruses in two days. Looks like the same people this time pretending to be the Curse Updater. Please don't be fooled into downloading this one either. F-Secure Client Security says: 22 October 2008 16:28:25 - 16:28:28 Computer name: ---- Scanning type: Scan target Target: Addons\30000\CurseUpdaterzip-1224675514.zip Result: 1 malware found Trojan-Spy.Win32.Ardamax.n (virus) The relevant forum thread here is http://forums.wowace.com/showthread.php?t=14710... Just to clarify:...
Warning Trojan on WowUI.worldofwar.net Kaelten Kaelten 22 Oct 2008
Someone has uploaded a trojan on WoWUI.IncGamers.com masking it as a resurrected WowAceUpdater. Do Not DOWNLOAD! This file was in no way authorized by me or this site, and is a keylogger trojan. I repeat, DO NOT DOWNLOAD OR EXECUTE! This is a blatant attempt to steal passwords, please people don't fall ploy to it. People tried to upload this to our servers earlier and we blocked them. I've petitioned for WOWUI to take it down, however so far they have not.
NewsFlash: Incoming Improvements to the Curse Client Kaelten Kaelten 28 Oct 2008
The State of the Client I want to start out by stating that we're well aware of the issues. We're not deluded into thinking that the current state of the Curse Client is as good as it gets. Up until this point I've been on the sidelines of the Client, however I'm pleased to say that I'm taking over the project and will be leading product development on the client. I've spent a large portion of my time over the last several weeks reading forums and talking to people to get a better idea of...
Explicit Terms of Use Agreement now Required Kaelten Kaelten 15 Nov 2008
Hey guys, as of a day or two ago we started requiring an explicit agreement to the Terms of Use for full usage of the site, this includes svn commits and (for curseforge) uploading of files. Please check out this link to accept the ToU. I apologize for not making this announcement sooner.
Author Rewards Program Launching Soon ckknight ckknight 17 Nov 2008
Hello, friends. We're going to be launching a program to award authors with redeemable points. You'll be able to spend the points on game cards or similar things. You have to opt in to receive points. You can do this at http://www.curseforge.com/home/rewards-program/.... This is still very much a work in progress, so you won't see points accumulating until we officially launch this. There also will be a wait between when points accumulate and when you can spend them at the store. Points will...