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Mists of Pandaria Addons Now Supported on Curse.com!

Posted by wishfire Jul 31, 2012 at 18:02 UTC

The Curse Team has an exciting announcement to make: it is now possible to sort by Mists of Pandaria beta compatibile addons on Curse.com!

Want to check out what authors have already done? Simply click this link to browse all of the addons available!

As the beta continues on, you can be sure that more of your favourite addons will pop up in this listing! Addon authors are constantly updating their creations to be tested by their users in preparation for the expansion pack's release.

Should you still want to manually download and update your addons, please be sure to install any downloaded MoP beta compatible addons in the proper World of Warcraft installation folder. Placing MoP compatible addons in the current live client may lead to crashes, bugs, or loss of stored addon data.

  1. 4 comments

Mists of Pandaria Beta Key Giveaway for Authors!

Posted by wishfire Jun 26, 2012 at 18:40 UTC

The Curse Team is excited to announce that we've secured extra Mists of Pandaria beta keys to give away exclusively to our addon authors! These keys are available to any author who has uploaded a legitimate project with an install base of 1,000 or more users to our sites via our CurseForge store page, or WowAce store page.

If you meet these requirements, claiming your key is simple!  Visit our CurseForge store page, and click on the Mists of Pandaria Author Beta link at the bottom.  Provided you meet the requirements to receive a key, that's it -- you're in!  Each author can receive 1 beta key.

Please note that this is a thank you to our authors, and as such, does not cost any points to redeem, nor does it require you to be part of our rewards system -- The keys are first come, first serve to any author who hosts an addon with us that meets the 1,000 user install base.  Remember to put your Battle.net ID (the email address you use to log into battle.net) as your email address for the order.

Be sure to hit the checkout button so that the key is shown in your "My Orders" tab in order to receive it!  Keys will be distributed as they become available.

  1. 44 comments

Curse Client v5 Released!

Posted by wishfire Jun 21, 2012 at 21:39 UTC

Curse is excited to announce the release of the lastest version of our Client, v5!  This release not only overhauls the UI, but also adds in some great new features!

New features in version 5 include:

  • Minecraft texture pack support
    • Minecraft not showing up in your games list?  If you have it installed, just go to Tools -> Scan for all installed games.  Your Minecraft install should then be automatically located!
    • For more information on Minecraft texture packs, see the Minecraft wiki article.
  • Completely brand new, overhauled UI
    • Each game has it's own section for downloads and currently-installed content.  Simply click the tabs to switch between what is currently installed, and what is available for download.
    • All downloads for any game will show up in the Downloads section on the left panel.
  • Ability to reorder games via drag and drop
  • Curse resource links available on each game's tab
  • New "play" button -- launching games now even more hassle-free
 
To check out all this brand new Client experience has to offer with v5, simply download the new Client here.  You'll be updated to the latest version, and ready to go!
 
Note: these changes only affect the PC client. For updates on the Mac Client, go to our dedicated Mac Client CurseForge page.
  1. 10 comments

New Developer Center - Suggestions Wanted!

Posted by wishfire Jun 01, 2012 at 21:08 UTC
Greetings!

Curse is happy to announce a brand new planned feature for our Curse Client -- The Developer Center. This will be a quick, easy way for any author to upload and manage their projects. To make this new feature the best it can be for our authors, we want all of your suggestions on what you'd love to have and appreciate!

With this new Developer Center, you'll be able to easily upload new projects and new versions, and see your project list. To top it all off, we're also creating a simple, intuitive wizard to make everything fast and effortless!

Any and all suggestions or thoughts can be sent to [email protected], or leave a comment here -- Our developers will be checking both regularly!
  1. 19 comments

On Markup Languages and Security

Posted by prencher Jun 01, 2012 at 19:16 UTC

As many of you noticed, a couple of weeks ago we changed up the formatting on the site. This was done for security - A severe XSS vulnerability was found in our Markdown parser as well as a potential security issue in our Safe HTML parser, and we moved fast to disable them when it was discovered.

At the same time, we decided to go ahead and actually deprecate parsers that were considered deprecated internally for quite some time - Textile, Curse Wiki and Safe HTML.

In retrospect, this was shortsighted, and we should not have deprecated Safe HTML. Since we made the determination internally to deprecate it, it has seen a huge rise in popularity, primarily in the Bukkit Dev community, and we had not factored in this new usage. We moved fast on the security, and made a rash decision in the heat of the moment to deprecate it without re-evaluating usage. For that we apologize.

With that out of the way, I'm happy to announce that Safe HTML is back, and the same HTML subset is available if you use markdown.

The new and improved Safe HTML (and Markdown) supports the following tags:

a, abbr, b, big, blockquote, br, caption, code, dd,
del, dl, dt, em, h1, h2, h3, h4, h5, h6, hr, i,
img, li, ol, p, pre, s, small, strike, strong, sub,
sup, table, tbody, td, tfoot, th, thead, tr, ul

And attributes:

alt, colspan, href, rowspan, src, title

Note that both tags and attributes must be lowercase. Uppercase is no longer supported.

If you have any tags and attributes you'd like to see supported, let us know in the comments below, and we will consider adding them.

Have a good weekend.

  1. 17 comments