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Future Plans for the Curse Client

Posted by Kaelten Apr 28, 2009 at 19:32 UTC

A few months ago myself and Adamar took over the actual development of the Curse Client. In that time we've taken it a long way, bugs have been squashed, ui's have been polished, and the experience has been streamlined.

However, we are by no means satisfied.

We've listened to the feedback brought to us by our users, we've examined them, and we've studied our options. In the next major release we're going to be doing a lot of things.

Some of these things include:

  • New features, such as UI Synchronization between computers.
  • Cleaner, more intuitive, interfaces.
  • Bugs will be squashed and problem code will be eliminated
  • No more popup progress bars!
  • Enhanced support for firewalls and proxies.

For our Mac users we'll also be bringing:

  • PPC Support
  • 10.4 Support
  • A true, native feeling custom UI.

We are dedicated to the client as one of our most important products and will be investing as much time, energy, and caffeine as is needed to address the needs of our users.

I'll be keeping you guys updated as we progress including screenshots, screencasts, and further announcements.

  1. 16 comments

Download counts more accurate

Posted by ckknight Apr 17, 2009 at 00:39 UTC

Hello friends, ckknight here.

Previously, we haven't been tracking Curse Client downloads as something that would increment our download counters. This has now been fixed so that every download on the Curse Client will properly increment the download counters now.

Already we're seeing a _dramatic_ increase of downloads. It's really a wonderful sight to see how many users are really downloading my addons.

Note than from one refresh to the next, the download counts might not update, as there is heavy caching in place, but every download is still counted.

In no way, shape, or form are we "faking" our numbers, we try to be as accurate as possible.

  1. 21 comments

Curse and WoWInterface working together to help protect our authors and other site-users

Posted by Kaelten Apr 13, 2009 at 19:24 UTC

Recently Curse and WoWInterface got together to come up with a solution for an ongoing problem. The problem in question is WowMatrix. The reasons they are a problem are many:

  • WowMatrix violates author copyright and intellectual property rights:
    • They redistribute addons without authors' permissions;
    • When they first started they would scrape the legimate sites for addons then upload them to their own site in addition to deep-linking from the sites;
    • They edited authors' files to remove donation requests and links to their home sites, etc.; and
    • They have failed on many occasions to honour authors' requests to remove addons from their application;
  • In a lot of cases the files served to users have been many versions out of date. This leads to authors having users complain about bugs, bugs that were fixed days or weeks ago in versions that are available on the legitimate sites, causing problems for both the authors and for the end-users;
  • Until the community raised a hue and cry, WowMatrix didn't even supply the authors' names as to who wrote the addon, let alone provide a link to where the addon was legitimately hosted;
  • WowMatrix leeches from the legitimate hosting sites without permission, let alone compensation. Originally, they scraped our sites so they could upload addons to their own site without permission, in addition to deeplinking from our sites. They have finally stopped hosting the addons on their own site, but they still deeplink from our sites, using our resources to run their program. Curse and WoWInterface use a lot of bandwidth every month which costs a lot of money. The way we pay our bills is through site ads, which are directly dependent on users viewing them, and premium memberships. WowMatrix bypasses our download pages, and, as a result, people are not viewing the ads. Of course, this means the ads aren't generating any revenue to pay for the bandwidth. At the rate they were going, if they were allowed to continue using our resources without any compensation, they were going to drive us right out of business. Not only are they stealing our bandwidth and preventing us from being able to recoup that loss, they also have their own ads all over their site and application. They are directly profiting from the stolen bandwidth; and
  • Due to the massive resource drains they put on our sites, we have all experienced heightened loads and weaker performance, especially on patch days. During those days they download so much from our sites that sometimes we have a hard time keeping up to the demands; thus causing legitimate users to experience problems accessing our sites. That's just flat out unacceptable.

For months now, both sites and multiple authors have been trying to come up with solutions to the problems caused by WowMatrix. However, WowMatrix just keeps ignoring authors' requests to remove their addons from their application, working around the protections we have put in place, and proving repeatedly that they have no intention of ever becoming responsible, legitimate members of the community. Instead, they choose to continue to leech off the community. Well we, Curse and WowInterface, have gotten together and between us we believe we may have found a solution to prevent them from pulling authors' addons from our sites to redistribute without permission and stealing our bandwidth any longer. Unfortunately we cannot release details on the solution, so as to keep it viable.

"Yeah yeah yeah, blah blah, get to the important question: What does this mean for me, your sites' user?" For the majority of users it should be completely transparent, you should not notice any difference whatsoever, other than improved site responsiveness during patch days. We hope that we will be able to revert the changes made to our sites eventually, if WowMatrix ever stops violating authors' copyright and ceases stealing our bandwidth and other resources.

If you were previously using WowMatrix to keep your addons updated, please use our official updaters (Curse, WoWInterface). You may also mark addons as favorites on both WoWInterface and Curse in order to be alerted when they are updated.

Kaelten
Administrator, Curse & WowAce

Cairenn
Administrator, WoWInterface

  1. 156 comments

Donation links on Curse.com

Posted by Kaelten Apr 02, 2009 at 16:07 UTC

As just about everyone knows, recently Blizzard released a new policy that covers standards addon developers must adhere to in order to ensure their addons will not be blocked from running in the game. Part of this policy said that you cannot solicit donations from within the game as it is considered to be a form of advertising.

Yesterday, we pushed an update to Curse.com that displays donation info on the addon details page and download pages to support authors who have spent their free time enriching the gaming experience for everyone.

For Users
Not everyone is able to donate, and even if you can doesn't mean you have to by any means. However, for those of you who can afford and are inclined to donate I'd recommend asking yourself a simple question:

When you setup a new copy of WoW or clear all your addons. What addons must you have before you're willing to play?

Those are the addons I'd personally consider donating to.

For Authors

To setup donation info just follow the steps below.

  1. Go to your project's page on CurseForge or WowAce
  2. From the actions select "Edit donation info"
  3. Complete the form and hit the "Edit donation info" button

From all of us at Curse.com, I'd like to thank all the addon authors out there who spend so much time developing addons that makes all of our gaming experiances that much better.

Happy Coding!

  1. 6 comments

Announcing our new dating section

Posted by ckknight Apr 01, 2009 at 13:43 UTC

This is an April Fool's joke

If you're an addon author like me, you probably got in the game for the sweet, sweet ladies. It just seems that meeting them has been a pain, so Kaelten and I (ckknight) have been collaborating on the design of the new WowAce.com dating system.

Through our dating system, you, an addon author, can easily pick up the fangirl honeys. You will be put through a rigorous test to check for your 57 points of compatibility that will be automatically matched with fangirls in the community based on their previously made forum posts.

You may be wondering, "ckknight, how awesome is this?" The answer is obviously lots. Lots awesome.

From our initial run, due to the small authorbase (relatively) and the large fangirl base, we will be able to assign up to 274 unique fangirls to each author. So if you feel self-conscious about a date with one, or didn't realize you had lettuce in your teeth, don't worry, just skip that one and go to the next. We have a speed-dating system set up so that you'll spend 3 minutes with one girl and then move onto the next. Unlike other speed dating you may have seen, read about, or participated in, you will be the only male with upwards of 20 to 30 females all wanting a piece of you. Remember, these are girls who already love you and probably have a shrine to you and for you.

We at WowAce.com want to give something back to the author community, and this is the best way we know how.

Do I hear wedding bells? Wedding

  1. 7 comments