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NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
Download counts more accurate ckknight ckknight 17 Apr 2009
Hello friends, ckknight here. Previously, we haven't been tracking Curse Client downloads as something that would increment our download counters. This has now been fixed so that every download on the Curse Client will properly increment the download counters now. Already we're seeing a _dramatic_ increase of downloads. It's really a wonderful sight to see how many users are really downloading my addons. Note than from one refresh to the next, the download counts might not update, as there is...
Curse and WoWInterface working together to help protect our authors and other site-users Kaelten Kaelten 13 Apr 2009
Recently Curse and WoWInterface got together to come up with a solution for an ongoing problem. The problem in question is WowMatrix. The reasons they are a problem are many: WowMatrix violates author copyright and intellectual property rights: They redistribute addons without authors' permissions; When they first started they would scrape the legimate sites for addons then upload them to their own site in addition to deep-linking from the sites; They edited authors' files to remove donation...
Donation links on Curse.com Kaelten Kaelten 02 Apr 2009
As just about everyone knows, recently Blizzard released a new policy that covers standards addon developers must adhere to in order to ensure their addons will not be blocked from running in the game. Part of this policy said that you cannot solicit donations from within the game as it is considered to be a form of advertising. Yesterday, we pushed an update to Curse.com that displays donation info on the addon details page and download pages to support authors who have spent their free time...
Announcing our new dating section ckknight ckknight 02 Apr 2009
This is an April Fool's joke If you're an addon author like me, you probably got in the game for the sweet, sweet ladies. It just seems that meeting them has been a pain, so Kaelten and I (ckknight) have been collaborating on the design of the new WowAce.com dating system. Through our dating system, you, an addon author, can easily pick up the fangirl honeys. You will be put through a rigorous test to check for your 57 points of compatibility that will be automatically matched with fangirls...
CurseForge, WowAce, and the future ckknight ckknight 27 Mar 2009
Hello friends, ckknight here. Some of you may be wondering what the next step for CurseForge/WowAce might be. You may have seen the piles of tickets that the CurseForge project has and it can be disheartening. So, I'd like to let you know that development absolutely has not stopped. We have limited resources with regards to manpower, as it has been essentially just one person (me, ckknight) doing nearly all the work on the site itself. Kaelten has been working furiously on the Curse Client,...
Curse Client 3.0 Release & New Mac Beta Kaelten Kaelten 23 Mar 2009
Curse Client 3.0 Release I just wanted to take out a few moments and let everyone know that friday we released the 3.0 client to our entire userbase. It's been a long time coming, but I feel it fixes the majority of issues people have raised. Some of the highlights: Redesigned User Interface More accurate addon identification Revaluated Defaults settings More features (including whether or not to use embedded libraries) Numerous bug fixes and stability improvements Not only that but.... Mac...
WikiCreole markup ckknight ckknight 06 Mar 2009
Hello, friends. Up until now, CurseForge and WowAce (since the transformation to the CurseForge codebase) have used "Curse Wiki" as the default wiki type. We have implemented the feature-rich WikiCreole markup and plan to make it the default on Monday (March 9, 2009). What's wrong with Curse Wiki? Curse Wiki is a custom implementation of the MediaWiki markup. The code we use for it is rife with issues, including lack of readability, inherent slowness, potential security issues and general...
Forum and Site email fixes Kaelten Kaelten 25 Feb 2009
We've had a bug in the forum's login script that was accidently clearing emails from accounts. This would prevent people from receiving emails or any other notifications. Also I've revamped several chunks of our dns records, reverse dns, and spf records. This should help increase the reliability of receiving email in general.
Knowledge Base articles reorganized Ackis Ackis 24 Feb 2009
Hello everybody. All of the knowledge base articles have been reorganized to be nested. This will make them easier to browse, however some links in the articles themselves may not work anymore. We'll be fixing those up over the next little while.
Heads up! We're giving away a Reactor Kaelten Kaelten 18 Feb 2009
Just wanted to make sure all of our authors had a chance to signup to win the Reactor by Hardcore Computers we're giving away on curse.com. I've signed up, but I'm probably not eligible :( Anywho, signup here if you're interested.
Curse Client 2.1 RC1 Release! Kaelten Kaelten 04 Feb 2009
I know it's been a while since I posted my last status update for the project. I apologize for the silence, but we're nearing payday! So now, after several months of intensive development I want to bring to you guys the first release candidate for the 2.1 line. What's New‽ Well, almost everything! Well, almost. What were the issues again? Here is a brief recap of what I posted in my last announcement as some of the major issues. * Ignoring manual deletions * Installing over addons *...
Inactive E-mails Ackis Kaelten 29 Jan 2009
There were many e-mails sent out regarding projects which were marked as inactive. These e-mails, in the format of: We're sorry, your project, <Project Name> (http://wow.curseforge.com/projects/project-1234/), has been marked as inactive on CurseForge/WowAce. Recently the site upgraded its project status component and as a result all projects which have been previously merged or deleted were marked as inactive again, causing the e-mail to be sent out. Your main projects have not been affected...
Downtime Monday (Done) ckknight ckknight 18 Jan 2009
Hey all, we're planning on having a downtime on Monday, January 19, 2009. Planning on starting around 10 AM CST and it shouldn't last more than a few hours. This will affect the repositories and the website, but not forums. We're planning on migrating from MySQL to PostgreSQL, since we've had just far too many issues with InnoDB locking up the database making the entire site inaccessible for minutes at a time, and we can't afford to lose transactions and ACID compliance by switching to...
Forum logins restored Kaelten Kaelten 13 Jan 2009
Sorry for the brief outage. The issue has been fixed, just click login in the top right as usual and the forums should log you in without issue.
Forum maintenance (done) ckknight ckknight 13 Jan 2009
Hello, friends. We're doing some maintenance on the forums system, moving boxes around in the server room and all. We expect the downtime to last no more than a couple hours. To pass the time, here's a kitty: Addendum: We're all done.
Downtime again. (Done) ckknight ckknight 07 Jan 2009
Hey beautiful people, we're gonna have another downtime today. Hopefully this won't take too long, but it's always hard to gauge. We're transferring the DB back to the real DB server, which has been upgraded to a newer OS as well as 64-bit, so we can finally use 8 GiB of RAM instead of just 2 GiB. Addendum: And we're done and everything went smoothly.
Downtime's over! ckknight ckknight 06 Jan 2009
Hello friends. We've been having some DB issues with wowace and curseforge, so we're going to be doing some tinkering on the DB server. I'm sure some of you have noticed the long pauses when trying to visit pages on wowace and/or curseforge, and our hope is to fix this issue. We predict that the downtime shouldn't be more than a few hours, but it's always hard to gauge these things. We also plan to have another downtime soon to finish the task, though probably not today. Addendum: We're back...
Abandoned Projects Ackis Ackis 30 Dec 2008
Projects with no activity over a period of six months are automatically marked as abandoned. To mark a project unabandonded, simply go to the Actions drop-down, and select Unabandon project, check the Confirm box and click Mark Project as Unabandoned.
Packager Enhancements Kaelten ckknight 28 Dec 2008
Yesterday we launched a series of enhancements to the packager. Here is a quick rundown of the new features: You can now include a subfolder from mercurial and git repositories as externals. You can now include tags from mercurial and git repositories as externals. You can now specify to use the latest tag of a project as an external. These features are somewhat embodied in the following example: externals: libs/LibStub: svn://svn.wowace.com/wow/libstub/mainline/tags/1.0...
Merry Christmas!!! Kaelten Kaelten 26 Dec 2008
I hope everyone has had a great Christmas, or observation of choice. Sorry I didn't post it earlier, my internet is spotty atm. Anyway, blessed holidays to all!