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How to queue for an Addon Author Cataclysm Beta key

Posted by Kaelten Jul 13, 2010 at 00:00 UTC

As promised the system for requesting a Beta key is in place.

If you are an author on WowAce.com, order your key here.
If you are an author on CurseForge.com, order your key here.

We'll be getting keys out to people as soon as we can, and just a reminder you must be an active WoW author to receive one of these keys. We'll be manually verifying eligibility as well.

Note: if you see a message about and error when placing your order, please just try again.

UPDATE:

Quote from Kaelten's comment:

We'll be also tightening up our distribution policies.

Going forward, anyone who wants to sign up for a key must have a certain minimum threshold for the popularity of their addons in order to be approved. We'll be using the same metrics as we do for the rewards program for this, although you don't have to be signed up for the rewards program to be considered.

We are leaving it open to new users, however, by default you'll have to wait until your addon reaches the threshold of popularity before you're eligible. Also, at this point we're leaving the giveaway open to team members on addons, not just the manager.

UPDATE 7-22:

Quote from from Kaelten's comment:

I'm about to start sending out the new batch of keys. However, there is currently an issue were EU players cannot redeem them. We've been told that there is a fix coming soon. As soon as I receive word that these work for EU players I'll post another update here.

Update to the update: It turns out that at least some US players are _also_ having the issue redeeming keys. I'm going to keep handing them out though as I've been told that they should work in the near future.

Update 7-23:

Quote:

Please be aware that we are having issues with players being able to claim Cataclysm beta keys currently for all regions. We are looking into this issue and will hopefully have a better update before the end of our day today. If you have given keys out to anyone, please have them hold on to them. The keys are not the problem and it seems to be an issue within the battle.net system. We’ll let you all know once this issue is resolved.

So the keys are good, we just have to wait it out. Good thing being teased makes it all the better in the end... right?

Thanks for understanding guys, and have a good one.

Update 7-26:

Looks like the keys are working now. Enjoy the beta.

  1. 210 comments

Cataclysm Beta Keys for Addon Authors

Posted by Kaelten Jul 12, 2010 at 22:41 UTC

As we all know Cataclysm has entered beta. For expansions past we've been able to offer our authors beta access. I'm glad to say that thanks to Blizzard we're able to do the same again this year.

To be considered eligible for this you must have a valid active addon on either http://WoW.CurseForge.com or http://www.WowAce.com. We will be activating a new item on the rewards store (it won't cost any points!) soon that you'll need to go in and order to request a key.

We will then be fulfilling orders as quickly as we can receive keys.

Just so everyone is aware, addons are currently disabled in the latest builds of the beta and will likely remain that way for some time as the default ui gets the kinks worked out. While this will limit the toying with the API it will still let everyone test out the default one, and have fun exploring the new content.

Have fun, happy questing and testing!

  1. 10 comments

Cataclysm Beta Keys for Authors

Posted by Kaelten Jul 12, 2010 at 22:40 UTC

As we all know Cataclysm has entered beta. For expansions past we've been able to offer our authors beta access. I'm glad to say that thanks to Blizzard we're able to do the same again this year.

To be considered eligible for this you must have a valid active addon on either http://WoW.CurseForge.com or http://www.WowAce.com. We will be activating a new item on the rewards store (it won't cost any points!) soon that you'll need to go in and order to request a key.

We will then be fulfilling orders as quickly as we can receive keys.

Just so everyone is aware, addons are currently disabled in the latest builds of the beta and will likely remain that way for some time as the default ui gets the kinks worked out. While this will limit the toying with the API it will still let everyone test out the default UI, and have fun exploring the new content.

Have fun, happy questing and testing!

  1. 0 comments

Blizzard to start throttling inspect requests

Posted by Kaelten Jun 24, 2010 at 19:31 UTC

I've received word that after the next set of rolling restarts, which may be happening as early as tonight, inspection requests on other players will start to be throttled.

This is being done because some addons generate a large number of inspection requests, so beware as some addons may start to behave unexpectedly, flat out break, or otherwise act up. Overall I hope it not to be too bad, but you never know, so here's the heads up.

Addon authors may need to restructure their addon so that they may _never_ receive a response back from a request. We may be seeing several second long intervals between allowed requests, and as I said, some request will likely never be answered.

If I hear any more details I'll update the post.

  1. 14 comments

Updated: Point generation is back with new features

Posted by Ackis Jun 18, 2010 at 10:49 UTC

Updated

This morning I restarted point generation, you may not notice much difference in the points you receive right now, however things will continue to be shifting around as time continues.

Also, point generation is at this point completely up to date. If you go back and count you'll see that there is a point batch for every day in the month even if they were ran on the wrong day. In future months we'll no longer have a big delay waiting on budgeting, and we can expect the points generated to shift day to day to accommodate changes.

Finally, I think everyone will appreciate the new display in the rewards point log, It's now per-day instead of per-project-per-day. You can click on the details link and see the breakdown per project.

As usual there is always a chance that something could be off with the new code, I'll be keeping an eye on it and respond to any issues as they arise.

Have a good week,

Kaelten


Happy Friday everyone.

We all love our Curse Author Reward Points, and there's some good news. The system is being reworked, upgraded and made fancier, however that means that points will be not be generated for a few days.

When the upgrades are complete, any missing point generations will be run.

There have also been a few erroneous point generations, and once the system does restart, there may be lower points for the first little bit to make up for those point generations.

Also, authors should note that the system will be more dynamic to accurately reflect addon popularity.

Sorry for any inconvenience that this causes, but rest assured that the system will be up and running again soon.

Now there's some more good news for everyone. There have been some changes to the back end of the site to speed things up. You may have noticed the site being more responsive. That's due to quite a few back end optimizations that have been worked on over the past week or so.

Another new feature that has been released to everyone is project based forums. These were in beta for quite some time, but have now been opened up to everyone. You should be able to access them via a link in the project management section, or something like http://wow.curseforge.com/addons/projectname/forum/edit/

Take care and have a great weekend.

  1. 1 comment