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New PayPal Options on Trial in CurseForge Store
Posted by wishfire Feb 06, 2013 at 00:26 UTC
We're excited to announce that with the expansion of the Author Rewards Program, two new PayPal options are available on a trial basis in the CurseForge and WoWAce stores! Authors are now able to cash out at $100 and $150, respectively. A lower cash incentive has been a long-requested feature, and over the next two months, we'll be testing these two payment amounts as a long-term option. Please feel free to give us feedback regarding these options, as we are always looking to better serve our authors! |
Minecon Free Premium Weekend!
Posted by wishfire Nov 23, 2012 at 20:57 UTC
With both Minecon and the brand new Minecraft features live in the Curse Client this weekend, Curse is offering a free Premium weekend to all of our users for the Curse Client! Wanted to try out saved world sync, addon sync, one-click updating, or just wanted to see what the ad-free experience would look like? You'll have a chance to explore these and more for free until Monday, November 26th, at 9AM CST. Any worlds you sync during this time will be kept in our storage for a month, giving users plenty of time to consider purchasing a Premium subscription to continue taking advantage of its benefits! Don't forget that plugin developers who uploads their plugin to our BukkitDev or CurseForge services and receive 1,000 or more downloads get a free Curse Premium subscription as thanks for your contribution to our community! A quick overview of the brand new Minecraft features are as follows:
Get started now by downloading the Curse Client, or check out that very same link for all the awesome features the Client has to offer gamers! |
Subversion Rollbacks for a Subset of Repositories
Posted by prencher Nov 07, 2012 at 18:32 UTC
Due to some unforseen complications during a routine maintenance, we've had to temporarily disable access to subversion repositories in order to do rollbacks on a subset of repositories. Update 12:42am CST / 06:42 UTC: All affected repositories have been restored to their latest backups from this sunday and access to repositories have been restored. Unfortunately, that is the most recent backup we have where we know the issue not to be present. All affected repositories have had their UUID changed, so you will have to do a fresh checkout. This was done to prevent any corruption of server side repositories, due to limitations in how svn handles revisions. The easiest way to restore any commits made since sunday is take your old checkout, remove the .svn folder(s) and copy it on top of the fresh checkout, and then commit it. We're very sorry about this situation, and are still investigating what went wrong during the maintenance to cause this. |
Rolling Upgrades of Subversion Repositories on Monday, October 29th Starting at 15:00 UTC (completed)
Posted by prencher Oct 26, 2012 at 15:18 UTC
Hi guys, About a month ago we upgraded to Subversion 1.7. On Monday, we will be doing rolling upgrades of all of our Subversion repositories to the latest on disk format. There will be no overall interruption of service, although specific repositories will be unavailable while they are being upgraded. This will give access to the latest Subversion features for all repositories. We will be starting this process at 15:00 UTC and expect it to take around 10 hours to upgrade all repositories. Note: If you attempt to access your repository while it is being upgraded, it will fail. |
5.0.4 Glyph UI Taint
Posted by Ackis Sep 04, 2012 at 01:02 UTC
This has been fixed. Patch 5.0.4 introduced an annoying bug to deal with. Blizzard accidentally declared "_" to be global, so if your addon uses "_" as a global it will cause the GlyphUI frame to not work. It's an easy fix, instead of: local class _, class = UnitClass("player") Just declare _ as a local variable: local _, class _, class = UnitClass("player") or you can achieve it another way using the select method: local class = select(2, UnitClass("player")) Using local variable over global variables is good addon practice for a variety of reasons, some of which include speed of access, interactions with other addons/Blizzard UI, and just not polluting the global namespace. Good news however is that this is already fixed on the beta and should be slated for patch 5.0.5. Mikk wrote a nice little utility which helps find global leakage in your addons. You can get it from WowAce here. |