X-Perl UnitFrames

Main Frames

Bug Reporting

Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.

Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.


Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.

  • Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
  • HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
  • Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
  • Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
  • Raid Target icon support for Target, Target's Target, MT Targets.
  • Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
  • In-combat indicators for all units.
  • 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
  • Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
  • Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
  • Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
  • Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

Assists View

Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.

Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets

Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.

Indicator shows which target you are on.

Frames will be coloured to show if tanks have duplicate targets.

Casting Monitor


Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.

Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.

A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.

For druids, right clicking on a caster will cast Innervate on them.

For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

Raid Admin


Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).

Item Check

Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.

Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.

Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.

Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Grim Reaper

Removed from X-Perl, but continues as it's own standalone Ace mod.


More Buffing Features

Can be found in my new universal buffing mod, ZOMGBuffs


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  • Avatar of mysticalos mysticalos Oct 10, 2010 at 18:46 UTC - 0 likes

    if blizz never fixes canceling buffs in 4.0, we might end up having to remove them too anyways. i already disabled the cancel buff code in 4.0 (right clicking buffs should just do nothing now if client is 4.0 instead of tainting).

    it's recommend in 4.0 though to disable player buffs anyways if you want to maintain functinality over them.

  • Avatar of blitzseed blitzseed Oct 10, 2010 at 18:44 UTC - 0 likes

    hello, i was just asking about the border files and if you can add a custom one. so i did find how to do it but i cant seem to find a way to close the open space from the border to the hp/power bar/background. here is a screen shot of what i'm talking about http://img833.imageshack.us/img833/3627/wowscrnshot101010143824.jpg is there a way to close the space?

  • Avatar of Brounks Brounks Oct 10, 2010 at 18:05 UTC - 0 likes

    i tried to read his code but it comes up one big wall of text for me -_- i am assuming this is because i don't have notepad++

    EDIT: downloaded notepad++ and took a look at his code and i have no idea how it works but also didn't he remove perl buffs? so that there is no need for him to try and adjust the buff position because of the frames.

    Last edited Oct 10, 2010 by Brounks
  • Avatar of mysticalos mysticalos Oct 10, 2010 at 18:04 UTC - 0 likes

    one thing you might want to look at too is how perl classic is doing it, they aren't doing a class check at all. they are simply checking if frame exists in default interface. which is smarter for all of them anyways


  • Avatar of Brounks Brounks Oct 10, 2010 at 17:37 UTC - 0 likes

    In XPerl_Player.lua add this on like line 29 or around the others.

    local XPerl_Player_InitMoonkin

    then on line 78 or so add this


    then i added this under the paladin holy bar stuff on line 1284

    function XPerl_Player_InitMoonkin(self)
    	local myClass = select(2,UnitClass("player"))
    	if myClass == "DRUID" then
    		self.eclipse = CreateFrame("Frame", "XPerl_Runes", self)
    				if (not pconf.dockRunes) then
    				if (not pconf.dockRunes) then
    		self.eclipse.unit = EclipseBarFrame:GetParent().unit
    		EclipseBarFrame:SetPoint("TOPLEFT", 3, 0)
    		EclipseBarFrame:SetPoint("BOTTOMLEFT", 15, 5)
    		self.eclipse:SetPoint("TOPLEFT", self.statsFrame, "BOTTOMLEFT", 5, 2)
    		self.eclipse:SetPoint("BOTTOMRIGHT", self.statsFrame, "BOTTOMRIGHT", 0, -35) 
    	XPerl_Player_InitMoonkin = nil

    Then in XPerl_PlayerBuffs.lua i added this to line 150-151

    			elseif (self.eclipse and self.eclipse:IsShown()) then
    				self.buffFrame:SetPoint("TOPLEFT", self.eclipse, "BOTTOMLEFT", 3, 3)
  • Avatar of blitzseed blitzseed Oct 10, 2010 at 17:31 UTC - 0 likes

    hello, is there anyway to edit the border to a custom one?

  • Avatar of mysticalos mysticalos Oct 10, 2010 at 17:28 UTC - 0 likes

    maybe. i don't have a druid to really test with on beta though so i guess i'll copy a pre made over.

  • Avatar of Brounks Brounks Oct 10, 2010 at 17:22 UTC - 0 likes

    i tried to code that in but my coding skills are kinda limited. so if i post the code that i have done think you could try and get it to work?

  • Avatar of mysticalos mysticalos Oct 10, 2010 at 16:11 UTC - 0 likes

    as solo, you lost "send whisper" menu in the right click menu from friends list or who list or guild roster list

    in raid you lost set raid icon, set raid difficulty wasn't lost but it was bugged and greyed out. probably some others. guess it's probably why zek never enabled that work around. just left it unfinished.

    as for getting buffs to only change position if balance druid.

    if (select(2, UnitClass("player")) == "DRUID" and select(5, GetTalentTabInfo(1)) >= 31) then

    this will check your class AND your spec at login. if moonkin, enable the elycpse stuff, if not, don't.

    note that on 4.0 GetTalentTabInfo changed, on live talent points spent is select 3, not 5. although that shoudln't really matter since we don't care since above function won't run unless it's 4.0 :).

    the only problem this would create is respec/duelspec, if you weren't moonkin at login, if you respec, we'd have to add something into xperl to monitor this to enable eclypse bar if you respec moonkin.

    alternatively you can not do it on respec but on shift? balance druids are still owls in 4.0 right?

    Last edited Oct 10, 2010 by mysticalos
  • Avatar of PlayerLin PlayerLin Oct 10, 2010 at 10:06 UTC - 0 likes

    @mysticalos : Did my hide/remove setfocus code broken something else in right click menu? They're working fine on my ends......it's weird... :X

    Please let me find it out before you want push beta/release of 3.1.0... sorry.

    EDIT : I test with 3.3.5 live, all right menu items are working fine with myself alone... PTR 4.0.1 not tested, I'll test on it... I don't know why it doesn't work.

    EDIT 2 : Ok, I see the complaints on Curse... hmm, looks like I needed more tests before commit... *sigh*

    EDIT 3 : Hmm... it's too complicated than I was thought... now I know why no one want give a shit on it... :3

    Last edited Oct 10, 2010 by PlayerLin


Date created
Aug 31, 2008
Last update
Sep 24, 2014
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • ruRU
  • zhCN
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GNU General Public License version 3 (GPLv3)
Curse link
X-Perl UnitFrames
Recent files
  • A: r878 for 6.0.1 Sep 24, 2014
  • A: r876 for 6.0.1 Sep 15, 2014
  • A: r875 for 6.0.1 Sep 15, 2014
  • A: r874 for 6.0.1 Sep 12, 2014
  • A: r873 for 6.0.1 Sep 12, 2014



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