Bug Reporting
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume I know what you're talking about with some three word report.
Either use the Ticketing System, or post a message on the wowace forum page: http://forums.wowace.com/showthread.php?t=14358
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
HoT Monitor will highlight units clearly that have your own active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that you can cure first.
Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
Raid Target icon support for Target, Target's Target, MT Targets.
Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
In-combat indicators for all units.
3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
Totally new options window including all X-Perl options and access via minimap icon.
Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
http://www.wowace.com/projects/grim-reaper/
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
http://www.wowace.com/projects/zomgbuffs/
Donations
Some have asked where they can send donations to. Easiest would be if I steal my wife's Paypal account. Username of pussicat@ntlworld.com.
Facts
- Date created
- 31 Aug 2008
- Categories
- Last update
- 02 Jan 2010
- Development stage
- Release
- Language
- deDE
- enUS
- esES
- frFR
- koKR
- ruRU
- zhCN
- zhTW
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- X-Perl UnitFrames
- Recent files
- A: r353 for 3.3.0 on 02 Jan 2010
- A: r352 for 3.3.0 on 30 Dec 2009
- R: 3.0.8 Release for 3.3.0 on 27 Dec 2009
- A: r350 for 3.3.0 on 27 Dec 2009
- A: r349 for 3.3.0 on 27 Dec 2009
Authors
Relationships
- Optional dependency
- LibHealComm-3.0
- LibQuickHealth-2.0
- #145
KAPMA Thu, 04 Feb 2010 13:43:14Yes, you should always see the name. It would be nice to make a custom of buffs, debuffs in Raid-Frames. How can this be done in the Grid ...
- #144
stm66666 Thu, 28 Jan 2010 09:07:06the Raid-Frames player-name,sometimes covers the Raid Target icon,while setting icons on long name players. I need "always on top" function.
thank you
- #143
hfy100 Tue, 12 Jan 2010 18:32:41Hi Zeksie, i have a question about custom highlight. Is the highlight triggered by spell_id or spell_name?
I tried to edit my xperl.lua but not sure if i need to key in all different spell_id for the same debuff (say Mark of the Fallen Champion) but different mode.
Thanks,
- #142
saecula Sun, 10 Jan 2010 19:59:15Hey Zeksie, can you do a one-line fix for this bug: http://www.wowace.com/addons/xperl/tickets/252-option-group-buffs-only-castable-affects-group-debuffs/
The fix is in the comments. Cheers.
- #141
Thund3rChild Mon, 04 Jan 2010 18:10:58Heya,
First off - this mod is very well polished and effective - 10/10 for it. However, there's one issue I've been having with it, and it may just be a bit of ignorance on my part: - Being a shaman, I rely on casting Wind Shear to interrupt enemy spellcasting. The target frame, while having a castbar built into it, doesn't make it clear when a cast is shielded (cannot be interrupted) or not. If there is an indicator of some kind, I may be having trouble noticing it, however, if there is, it's not very clear. Would you be able to add this as an optional if it is missing, or make it clearer if it is there?
Thanks :)
Edit: There is an option with the 'player' options to have the original cast bar - could this be implemented for targets?
- #140
Garalor Mon, 04 Jan 2010 15:04:16hello, i'm from germany and i have some problems with the custom highlight option. i can not find the "boiling blood" debuff from sauerfang. ("kochendes blut" in german)
anybody know about this problem? any help would be very nice
thx in advance garalor
- #139
honj90 Tue, 29 Dec 2009 15:46:13I'm not sure if this is the correct section to post this, but I wanted to ask if there is a way to manually select which buffs will be shown as "big buffs" on the target frame or if there is a way to completely hide "standard buffs" let's say Power Word: Fortitude for a priest while in combat. It's mainly because I like the big buffs feature very much, but I want to be able to concentrate on the short time buffs (like HoTs, shields etc.) and not have my UI covered with useless gigantic icons of 1h duration buffs.
(Note: until now I didn't mind that much because I played on my druid which doesn't have so many buffs, but now I tried my priest it gets really annoying. Oh, and I think it's obvious I'm a healer).
Thank you in advance for any help.
- #138
Bonez0r Tue, 22 Dec 2009 00:25:52See also my post directly below.
I reset the custom highlight options to default and now there are much more categories. I saw it in action in a fight with Ignis today but i don't like it at all. People with debuffs get huge icons over their raidframes so that i can't even see their healthbars anymore. Being a healer, I don't think i will continue using it if this is all it can do.
So i was wondering, why is it called custom highlights if it doesn't highlight but places icons instead? Highlights, like the normal debuff highlights (curse/poison/disease/magic), would be great!
- #137
Bonez0r Fri, 18 Dec 2009 13:31:28Is there any sort of user documentation for custom highlights? I've read the faq and readme and i've searched through 51 forum pages and 13 comment pages here on wowace, but couldn't find what i was looking for. I opened the config but without documentation it's hard to find out how it works.
Ideally what i'm looking for is a way to manually enter spells/abilities and link them to a custom colour that will highlight the raidframe in the same way as normal debuff highlighting does. I much prefer this to icons on raidframes.
So i found the custom highlight config and i can search for abilities there. But there's only room for 18 icons in the search results, how can i see all results?
Oh and another question. The config is located in the raid tab, but does custom highlighting still work on all frames? It would be nice to have in 5mans as well.
- #136
taurdoc Sat, 12 Dec 2009 01:38:07Created this account to agree with Nikapo, daneth6x and archiv. Role icons are a must!