XLootMaster

3 - Roll option shouldn't be in the "Random" menu

What is the enhancement in mind? How should it look and feel?

When I see "Random" on the menu, I assume that is for randomly assigning an item to that person, and its hard to remember that the actual "Clear list and announce new roll" is in this menu. I think the menu should be structured more like this:

Death Knight >
Druid        >
Hunter       >
Mage         >
Paladin      >  
Priest       >
Rogue        >
Shaman       >
Warlock      >
Warrior      >

Self Loot    
Random Loot  

Roll         >   Clear List and announce new roll

Options      >   Listening...19 seconds left
Cancel       X   1-100

                 99 - Onetoon
                 4  - Twotoon
                 47 - Manytoon

(This gets a little unaligned in the markup, but its the same structure of the current menu with the random menu removed and replaced by a roll menu, and the random option pulled out to make it more accessible.)
This way is just more intuitive, especially when you are first becoming familiar with this mod. This also means if I want to assign it to a random person, I don't have to navigate into a menu; its as easy as self looting.

Please provide any additional information below.

User When Change
xtoq Wed, 27 May 2009 15:11:03 Create

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  • 1 comment
  • Avatar of oscarucb oscarucb Tue, 06 Oct 2009 13:45:41

    yes - the current menu layout is rather confusing.

  • 1 comment

Facts

Last updated on
06 Oct 2009
Reported on
27 May 2009
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +6, Average: +3.0)