WeakAuras

77 - Thrown weapon temporary buff

What is the enhancement in mind? How should it look and feel?
Since patch 4.0 rogues can also apply poisons to thrown weapons, please enhance the "Weapon" ComboBox with the ranged weapon slot (only thrown weapons can have poisons!). Thanks!

User When Change
Mirrormn Jan 30, 2011 at 08:49 UTC Changed status from Replied to Fixed
Mirrormn Jan 30, 2011 at 08:49 UTC Changed status from Waiting to Replied
Mirrormn Jan 26, 2011 at 11:24 UTC Changed status from Accepted to Waiting
Mirrormn Jan 18, 2011 at 02:54 UTC Changed status from New to Accepted
Ravengus Jan 01, 2011 at 23:09 UTC Create

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  • 3 comments
  • Avatar of Mirrormn Mirrormn Jan 30, 2011 at 08:49 UTC - 0 likes

    Well, I went ahead and added this in r78. I can't test it, however, as I do not have any characters that can apply enchants to their ranged weapons (rogues), so there is most likely some typo somewhere that will prevent it from working.

    Relatedly, I'm pretty sure I fixed the "sluggishness" that plagued Weapon Enchant triggers in the past; they should now update immediately when a weapon enchant is applied or removed. I also added an Inverse option to Weapon Enchant triggers.

  • Avatar of Mirrormn Mirrormn Jan 26, 2011 at 11:24 UTC - 0 likes

    I feel like this is going to require me to level a rogue to level 10 and I don't have time to do that for 1.3. I do still intend to add this, but it will need to wait till 1.3.1.

  • Avatar of Mirrormn Mirrormn Jan 18, 2011 at 02:54 UTC - 0 likes

    I'll see what I can do.

  • 3 comments

Facts

Last updated
Jan 30, 2011
Reported
Jan 01, 2011
Status
Fixed - Developer made requested changes. QA should verify.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees