What steps will reproduce the problem?
- Create a Dynamic Group with a single Text Display.
- In the Dynamic Group, check Animated Expand and Collapse.
- In the Display, choose Aura as the Trigger Type, and fill in an aura name (any readily available buff should do, e.g. Mark of the Wild).
- Make sure Inverse is checked, then close the Options dialog.
- Apply the buff (e.g. Mark of the Wild) so the Display vanishes.
- Now zone in through any portal (e.g. Orgrimmar/Stormwind to Deepholm) while the buff is active. Preferably choose an underpopulated zone for the maximum effect.
What is the expected output? What do you see instead?
- Expected: the Display should stay invisible since the buff is still active.
- Instead: the Display reappears after the loading screen and stays visible for some time. The exact duration can vary significantly, probably depending on when the next UNIT_AURA event occurs.
What version of the product are you using?
|Expf||Sep 16, 2012 at 04:33 UTC||Create|
- Sep 16, 2012
- New - Issue has not had initial review yet.
- Defect - A shortcoming, fault, or imperfection
- Medium - Normal priority.