212 - Sound doesn't "Inverse" based on the trigger rules
I have tryed to make a weak aura for when a certain buff falls off.
I made an aura, and I put the trigger being the buff applying inverted, so that I get the image when the buff wears off.
Problem is that the sound that should happen when the buff wears off, is happening when the buff is applied again, so it doesn't take into consideration the "Inverse" check.
| User | When | Change |
|---|---|---|
| CommanderSirow | Sep 30, 2011 at 12:08 UTC | Changed status from Waiting to Declined |
| CommanderSirow | Sep 10, 2011 at 13:27 UTC | Changed status from New to Waiting |
| cerbul | Sep 02, 2011 at 10:20 UTC | Create |
- 1 comment
- 1 comment
Facts
- Last updated
- Sep 30, 2011
- Reported
- Sep 02, 2011
- Status
- Declined - We decided not to take action on this ticket.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #1
CommanderSirow Sep 10, 2011 at 13:27 UTC - 0 likesCould you export and post that display here?
Tested, working as intended for me. :-/