WeakAuras
WeakAuras is a powerful and flexible framework that allows you to display highly customizable graphics on your screen to indicate buffs, debuffs, and a whole host of similar types of information. It was originally meant to be a lightweight replacement for Power Auras, but it now incorporates many features that Power Auras does not, while still remaining more efficient and easy to use.
Features include:
- An intuitive and powerful configuration interface
- Custom textures including all textures from Power Auras and the new Cataclysm spell alerts
- Progress bars and textures that show the exact duration of auras
- Displays based on auras, health, power (mana, rage, soul shards, holy power, etc.), cooldowns, combat events, runes, totems, items, and many other triggers
- Preset and user-defined animations
- Custom side-effects such as chat announcements or sounds
- Grouping, which allows multiple displays to be positioned and configured at the same time
- CPU optimizations such as conditional loading/unloading of displays, modularity, and prevention of full aura scanning
- Powerful customization options, such as animation paths, on-show/on-hide code, and custom triggers, for Lua-savvy users
To open the options window, type "/wa" or "/weakauras"
Note: WeakAuras works better with more media!
- SharedMedia for more bar textures.
- SharedMediaAdditionalFonts for more fonts.
For in-depth documentation, see the Usage page.
For some examples of what WeakAuras can do, see the Examples page!
News
- 1.4.0 is released! Many new features were added, including:
- Auto-cloning: a feature available for multi-target, group, and full-scan Auras that will automatically duplicate your display to show multiple sources of information
- Dynamic Text options for Progress Bar and Icon displays
- A Circular growth option for Dynamic Group displays
- Specific Unit options for all triggers that use a Unit option - this allows you to watch only a specific group member, or use the boss1, boss2, etc. unit IDs to watch bosses
- A new display type, Model, which allows you to display any 3D model from the game files on your screen
- Third-party addons can now define pre-made displays that can be quickly and seamlessly integrated into your configuration
- Localization for German, Russian, and Chinese, and partial localization for French
- WeakAurasTutorials, a framework for displaying in-game step-by-step assistance, along with two pre-made tutorials:
- Beginners Guide: A guide through WeakAuras' basic configuration options
- New in 1.4: See the new features of WeakAuras 1.4
- Examples!
Upcoming
Upcoming:
- More Tutorials, for more advanced features
- Documentation updated for 1.4
Problem?
Facts
- Date created
- Oct 03, 2010
- Categories
- Last update
- May 24, 2013
- Development stage
- Release
- Language
- enUS
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- WeakAuras
- Downloads
- 1,028,606
- Recent files
- Reply
- #53
Aisenfaire Nov 29, 2010 at 07:12 UTC - 0 likesOh, I see, thanks!
I had another question.
I can't seem to get weakaura alerts to show up properly if they have more than 1 trigger. For example, I would like it to alert me if savage roar is not up, but only if i'm in cat form. I therefore created the main trigger of Savage Roar (aura, inverse), then secondary trigger of druid, cat form.
It doesn't seem to show up at all. What am I doing wrong? :(
- Reply
- #52
Mirrormn Nov 28, 2010 at 18:45 UTC - 0 likesThere's no way to do that right now. Seems like there should be. I'll implement it by 1.2.5.
Edit: Changing the bar's orientation from "Left to Right" to "Right to Left" will cause the icon to appear on the left, but it will also change the direction of the bar.
- Reply
- #51
Aisenfaire Nov 28, 2010 at 15:57 UTC - 0 likesI have a question. :) For the timer bars (progress bar), how do you make the icons appear at the left of the bar instead of the right?
- Reply
- #50
Mirrormn Nov 28, 2010 at 05:43 UTC - 0 likes@ ringuh
After having leveled a Druid to level 10 to test Eclipse mechanics, the Solar/Lunar power trigger seems slightly more complicated. I'll still try to implement it in 1.2.5 but I'll have to put some consideration into the best way for it to be accomplished. Particularly troubling is the fact the WeakAuras currently has absolutely no support for progress bars to have negative values.
Edit: See this ticket.
- Reply
- #49
Mirrormn Nov 23, 2010 at 16:09 UTC - 0 likes@ ringuh
I've looked into Eclipse mechanics a bit and it should be fairly simple to make a Solar/Lunar power trigger.
- Reply
- #48
Mirrormn Nov 23, 2010 at 15:41 UTC - 0 likes@ JStrese
I have no idea. I'll ask around the #wowace channel on IRC.
@ ringuh
I must admit, I know absolutely nothing about Eclipse power. I don't have a druid character so it's difficult for me to test such things.
- Reply
- #47
ringuh Nov 23, 2010 at 12:55 UTC - 0 likeswould love to be able to track eclipse power.
also there seems to be some issue with first trigger "action usable" (starfall, starfire) and second trigger (only when eclipse (lunar) is up) combination.
- Reply
- #46
JStrese Nov 23, 2010 at 09:26 UTC - 0 likesHey Mirrormn, any idea as to why WeakAuras doesn't come up when I search for it on wowace? It gives me links to WeakAuras tickets but not the actual addon =o
- Reply
- #45
Mirrormn Nov 23, 2010 at 03:54 UTC - 0 likesI've never thought of tracking fatigue - I'll see about making a fatigue trigger.
- Reply
- #44
Subxero Nov 22, 2010 at 15:36 UTC - 0 likesHi Mirrormn good work with WA I love it.
There are a form to get a sound alert with Fatigue when you fly out of limits of northrend/outlands?
Because its not a debuff its a mirror bar with "Fatigue" name like when you get out of air adobe the water.
BR