WeakAuras
WeakAuras is a powerful and flexible framework that allows you to display highly customizable graphics on your screen to indicate buffs, debuffs, and a whole host of similar types of information. It was originally meant to be a lightweight replacement for Power Auras, but it now incorporates many features that Power Auras does not, while still remaining more efficient and easy to use.
Features include:
- An intuitive and powerful configuration interface
- Custom textures including all textures from Power Auras and the new Cataclysm spell alerts
- Progress bars and textures that show the exact duration of auras
- Displays based on auras, health, power (mana, rage, soul shards, holy power, etc.), cooldowns, combat events, runes, totems, items, and many other triggers
- Preset and user-defined animations
- Custom side-effects such as chat announcements or sounds
- Grouping, which allows multiple displays to be positioned and configured at the same time
- CPU optimizations such as conditional loading/unloading of displays, modularity, and prevention of full aura scanning
- Powerful customization options, such as animation paths, on-show/on-hide code, and custom triggers, for Lua-savvy users
To open the options window, type "/wa" or "/weakauras"
Note: WeakAuras works better with more media!
- SharedMedia for more bar textures.
- SharedMediaAdditionalFonts for more fonts.
For in-depth documentation, see the Usage page.
For some examples of what WeakAuras can do, see the Examples page!
News
- 1.4.0 is released! Many new features were added, including:
- Auto-cloning: a feature available for multi-target, group, and full-scan Auras that will automatically duplicate your display to show multiple sources of information
- Dynamic Text options for Progress Bar and Icon displays
- A Circular growth option for Dynamic Group displays
- Specific Unit options for all triggers that use a Unit option - this allows you to watch only a specific group member, or use the boss1, boss2, etc. unit IDs to watch bosses
- A new display type, Model, which allows you to display any 3D model from the game files on your screen
- Third-party addons can now define pre-made displays that can be quickly and seamlessly integrated into your configuration
- Localization for German, Russian, and Chinese, and partial localization for French
- WeakAurasTutorials, a framework for displaying in-game step-by-step assistance, along with two pre-made tutorials:
- Beginners Guide: A guide through WeakAuras' basic configuration options
- New in 1.4: See the new features of WeakAuras 1.4
- Examples!
Upcoming
Upcoming:
- More Tutorials, for more advanced features
- Documentation updated for 1.4
Problem?
Facts
- Date created
- Oct 03, 2010
- Categories
- Last update
- May 21, 2013
- Development stage
- Release
- Language
- enUS
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- WeakAuras
- Downloads
- 997,524
- Recent files
- Reply
- #304
angrysteel Jul 07, 2012 at 18:27 UTC - 0 likesNice, no errors at all using the MoP beta version. Thanks for the update. Just couldnt do any real testing without Weak Auras working, game is too different!
- Reply
- #303
Stanzilla Jul 06, 2012 at 20:28 UTC - 0 likesMoP Beta here: http://www.wowace.com/addons/weakauras/files/435-1-5_mo-p_beta1/
- Reply
- #302
Gragagrogog Jul 05, 2012 at 18:20 UTC - 1 likeOk, I actually tried to use the WA on beta and found some more bugs. This version should work just fine now: https://github.com/Gragagrogog/WeakAuras-for-WoW-MoP-beta/zipball/master
- Reply
- #301
Gragagrogog Jul 03, 2012 at 01:15 UTC - 2 likes@leobolin: Go http://www.wowace.com/addons/weakauras/forum/39040-mop-beta-compatibility/#p2
- Reply
- #300
leobolin Jun 30, 2012 at 04:42 UTC - 0 likesAny chance to have this working for the MoP beta soon? Addons were recently enabled. :3
Getting spammed by Lua errors if I try to run the Cataclysm version.
- Reply
- #299
Kaitain1977 Jun 13, 2012 at 10:09 UTC - 0 likesI got featured on WoW Insider: http://wow.joystiq.com/2012/06/12/reader-ui-of-the-week-3d-spell-effects-eye-candy/#continued
Hopefully more press for this most awesome of addons, as like you said before, the Addon Spotlight feature didn't really do it justice.
- Reply
- #298
Mirrormn Jun 03, 2012 at 04:15 UTC - 0 likes@Kaitain1977: Go
Looks like awesomeness. This is exactly the kind of thing I was hoping people would come up with when I created 3D Model display types. :)
- Reply
- #297
Kaitain1977 Jun 01, 2012 at 18:02 UTC - 0 likesHi. I made a UI that goes a bit crazy with the 3D model aura type. I'd never seen anyone else do that, so I thought I'd share it here so that hopefully the author gets to see it.
http://www.youtube.com/watch?v=_hdQhYWDq3w
Thank you for making such an amazing addon.
- Reply
- #296
Kroann Apr 26, 2012 at 22:10 UTC - 0 likesI am using weak auras and I am trying to add a custom aura for Judgement. I want it to show when judgement in range, BUT I want it to hide as soon as it comes into melee (crusader strike) range. I can get it to show and hide when it is in and out of judgement range but cant work in the part about hiding in melee range. Here is the code that needs to be adjusted.
Here is the trigger:
function() if(IsSpellInRange("judgement", "target") == 1) then return true else return false end end
And the Untrigger:
function() if(IsSpellInRange("judgement", "target") == 1) then return false else return true end end
So I just have to add a check for Crusader Strike in there somewere.
- Reply
- #295
leobolin Apr 15, 2012 at 00:15 UTC - 0 likes@mikk: Go
What are the changes exactly?