WeakAuras 2

5 - Auras not unloading/disappearing out of combat

Hello, I've started to get this problem a couple of months ago. Basically some auras in dynamic groups would not disappear after combat ends, and persist even through spec/talent switches. Only a /reload helps. I couldn't find any pattern to this behaviour — sometimes they disappear properly, but most of the time they stay.

I've double-checked all the conditions for the auras but couldn't find anything either.

What steps will reproduce the problem?
1. Attack a dummy or anything else
2. Get out of combat

What is the expected output? What do you see instead?
I expect all the auras with 'In Combat' switch to disappear. Instead they stay visible and don't disappear until a UI reload

What version of the product are you using?
2.0

Do you have an error log of what happened?

Please provide any additional information below.
Here's a pastebin export of one of the dynamic groups that has this problem.
http://pastebin.com/4v2pU6sU

If you need any additional info or debugging on my side, I'd be glad to help, just tell me what to do.

User When Change
InfusOnWow Nov 12, 2014 at 00:08 UTC Changed status from New to Fixed
Stanzilla Sep 24, 2013 at 10:32 UTC Changed assigned to from Stanzilla to Mirrormn
Kilovolt Sep 19, 2013 at 05:23 UTC Create

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  • 3 comments
  • Avatar of InfusOnWow InfusOnWow Nov 12, 2014 at 00:09 UTC - 0 likes

    I could not reproduce this with the auras you posted. It seems to me, that it was fixed

  • Avatar of roddd roddd Nov 01, 2013 at 10:26 UTC - 0 likes

    I am having the same exact issue as Kilovolt and his solution bypassed the problem.

  • Avatar of Kilovolt Kilovolt Oct 20, 2013 at 00:55 UTC - 0 likes

    Ok, I have tracked this to only affect auras with Status/Action Usable trigger in dynamic groups with 'Animated Expand and Collapse' option turned on.

    — Auras with cooldown progress or buff/debuff tracking are not affected. — Disabling animation removes the problem for 'action usable' type auras auras.

    Last edited Oct 20, 2013 by Kilovolt
  • 3 comments

Facts

Last updated
Nov 12, 2014
Reported
Sep 19, 2013
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees