WakeSpams

WakeSpams

About

WakeSpams is a simple addon used to announce your usage of important abilities, such as mitigation cooldowns, powerups or interrupts, to your raid, party or in whisper to specific players. Branched out from its bigger brother (a raid cooldown tracker I'm currently working on) and skinned to the bone, WakeSpams is lightweight and straight to the point. I am willing to listen to feature requests, but I will not be bloating the addon, so an in-game config for this addon is probably as far as it goes.

What I initially intended for WakeSpams was to just have announces for Death Knights (as I wrote this addon for the maintank in our guild) and Priests (my own class), however when players of other classes requested to have an addon like this, with other similar addons not fulfilling their needs, I broadened the scope and later uploaded it here on WowAce.

Features

  • Announces your dispels and dispel resists.
  • Announces your taunt misses (immune, resist, etc).
  • Announces your interrupts.
  • Announcement of your (and your pet's) important abilities:
    • When you activate them
    • Countdown to when they are about to fade (optional)
    • When they fade (optional)

Interface Options

You can add, modify and delete announcement settings on a per spell through the in-game config. It supports anything that has a spell ID and shows up in the combat log (this includes trinkets and pet abilities, as long as it's the right spell ID).

  1. Output Options:
    • Global and spell specific settings for where to direct announcements based each of the following situations: when solo, in a party, in a raid, in a battleground, in arena, in Wintergrasp or Tol Barad

  2. Adding spells:
    • WakeSpams can, when you add a new spell, detect the best settings for it automatically. This is currently very simple, but it will be expanded upon later.
    • Manually setting up each spell is also possible.

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  • Avatar of zefter zefter Sep 07, 2012 at 18:51 UTC - 0 likes

    Any plans to update for MoP?

  • Avatar of Cyrila Cyrila Apr 27, 2011 at 20:43 UTC - 0 likes

    New untested alpha versions should be available soon. If you are interested in testing these, I would be happy if you could report saved variables database and any bugs you might encounter on the ticket tracker in addition to stability issues. I will however advice strongly against using these in a raid or arena environment. Thanks!

  • Avatar of thalador thalador Feb 08, 2011 at 14:18 UTC - 0 likes

    would be nice to have support for shadowfury, its an aoe stun spell, very useful on cho'gall to stop the worships

  • Avatar of Devius Devius Jan 24, 2011 at 05:40 UTC - 0 likes

    Is there a way to set up announcements to show up as emotes ? Like "Devius Mind Freeze Interrupted: Mage's Frostbolt"

  • Avatar of Cyrila Cyrila Jan 23, 2011 at 09:18 UTC - 0 likes

    @darkeawakening
    Custom channel output is already in the addon and I use it myself for a lot of my spells. A bug, perhaps? Try reloading or rejoining channels, otherwise ticket/pm me with a screenshot of the settings dialog along with the names of the channels you're in.

  • Avatar of darkeawakening darkeawakening Jan 22, 2011 at 17:24 UTC - 0 likes

    Would love to see support for custom channel announcement, even if it's nothing more than choosing "Custom" and getting a slider bar for 1-10 (max number of channels you can be in not counting guild, officer, party, raid, and bg), so that I can set it to announce things like Hymn of Hope to the guild's healer channel (/5 for me in this case), since it's not information that everyone else in the raid really needs to know.

    Otherwise, I very much love this AddOn, and it's popularity in our guild is starting to run rampant.

  • Avatar of Devius Devius Jan 22, 2011 at 10:19 UTC - 0 likes

    Thanks for your respond. I guess I'll announce my interrupts without enemy spell link till you find a workaround :)

  • Avatar of Cyrila Cyrila Jan 20, 2011 at 00:17 UTC - 0 likes

    @Vaxum
    I'll incorporate the ability to check for different events in the secondary output options soonish. I initially intended for WakeSpams to announce taunt fails only... That some taunts are missing is actually an oversight.

    @Devius
    I've already had multiple requests for Skull Bash. The problem is that it doesn't act like other interrupts. I have thought of workarounds, but none of them really seem feasible. I'll reopen the ticket once I have time to look for a proper solution (if there even is one) and keep you posted from there.

    Last edited Jan 20, 2011 by Cyrila
  • Avatar of Vaxum Vaxum Jan 17, 2011 at 00:59 UTC - 0 likes

    I love this mod. The only thing I'm really missing, is the ability to have it announce successful taunts. My warrior co-tank uses it too, he adds Taunt to the list of spells and it announces his taunts fine, but since I'm a DK and Dark Command is built in, I can't configure WakeSpams to announce successful taunts.

  • Avatar of Devius Devius Jan 13, 2011 at 22:53 UTC - 0 likes

    I have a problem setting up Skull Bash to announce as an interrupt. When I add it I get "SPELL_CAST_SUCCESS"event. When I copy paste the interrupt message I get everything right except the target's spell link. Like this : [Skull Bash] Interrupted: Gyreworm :link. If the I change the event to "SPELL_INTERRUPT" it does not announce at all. And there are no interrupt spells in the spell list for other classes so I can compare to find my error.

    Some help please. Also the addon rocks. Keep it up :D

Facts

Date created
Jul 14, 2010
Categories
Last update
Oct 16, 2012
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
WakeSpams
Downloads
35,707
Recent files

Authors

Relationships

Embedded library
Ace3
CallbackHandler-1.0
LibAboutPanel
LibStub