Vanas KoS

Traditional Chinese

Filters

English: Toggles if the combatlog should be used to detect nearby player (Needs UI-Reload)
VanasKoS
Current Traditional Chinese: (啓用)在戰鬥紀錄檢測附近的玩家(需要重新加載UI)
Translated by KimTse Jun 06, 2011
Previous Traditional Chinese: (啓用)在戰鬥紀錄檢測到附近的玩家(需要重新加載UI)
Translated by lsjyzjl Jul 07, 2009
Key: _Reason Unknown_
English: unknown
No reason given for adding player
VanasKoS
Current Traditional Chinese: 原因不明
Translated by KimTse Jun 06, 2011
Previous Traditional Chinese: 沒有寫明原因
Translated by lsjyzjl Jul 07, 2009
English: Toggles if data from players gathered in cities should be (temporarily) saved.
VanasKoS
Current Traditional Chinese: (啓用)當在城里從玩家搜集數時據僅(臨時)保存。
Translated by KimTse Jun 06, 2011
Previous Traditional Chinese: (啓用)當在城里從玩家搜集到數據(臨時)保存。
Translated by lsjyzjl Jul 07, 2009
English: Number of lines
VanasKoS → WarnFrame
Current Traditional Chinese: 行數
Translated by KimTse Jun 06, 2011
Previous Traditional Chinese: 多少行
Translated by lsjyzjl Jul 07, 2009
English: Sets the more Allied than Hostiles Background Color and Opacity
VanasKoS → WarnFrame
Current Traditional Chinese: 設置同盟數量超過敵方時的背景顔色,顯示為不透明
Translated by KimTse Jun 06, 2011
Previous Traditional Chinese: 設置同盟數量超過敵方的背景顔色,顯示為不透明
Translated by lsjyzjl Jul 07, 2009