in the bar style window there are for the moment two options, vertical and reversed, it would be cool to add a third option : invert.
invert would basically be the opposite of a standard bar, instead of starting full with whatever provider it was assigned with it would start empty and fill up.
for example for health, it would start empty, meaning full life, and as damage gets in, the bar would fill up (that would be the damage taken).
basically it's the Rage/Runic power behaviour applied to health or other bar.
- Last updated
- Feb 18, 2009
- Feb 16, 2009
- Waiting - Waiting for more information.
- Enhancement - A change which is intended to better the project in some way
- Medium - Normal priority.