UnderHood

31 - Right-clicking player (self) debuffs will cancel player (self) buffs

What steps will reproduce the problem?
1. I have an aura set up for PlayerDebuffs, which is -not- set to Interactive.
2. When right-clicking those debuffs, my own buffs will be cancelled.

What is the expected output? What do you see instead?
I expected nothing to happen, since the PlayerDebuff aura is -not- set to Interactive. Some kind of fix for this would be great, to avoid accidental cancelling of my own buffs. I'm sure others would agree as well, have they noticed it.

What version of the product are you using?
2.0.5.0

Do you have an error log of what happened?
No, but it happens everytime. Fool proof.

User When Change
snaffe Wed, 26 Aug 2009 14:05:38 Changed description:
  <B>What steps will reproduce the problem?</B>
+ 1. I have an aura set up for PlayerDebuffs, which is -not- set to Interactive.
- When right-clicking my own debuffs, my own buffs will be cancelled.
+ 2. When right-clicking those debuffs, my own buffs will be cancelled.
  <B>What is the expected output? What do you see instead?</B>
- I expected nothing to happen. The PlayerDebuff aura is -not- set to Interactive, so I'm surprised to see this happen. I would like to see some kind of fix for this, to avoid accidental cancelling of my own buffs. I'm sure others would agree as well, have they noticed it.
+ I expected nothing to happen, since the PlayerDebuff aura is -not- set to Interactive. Some kind of fix for this would be great, to avoid accidental cancelling of my own buffs. I'm sure others would agree as well, have they noticed it.

  <B>What version of the product are you using?</B>
  2.0.5.0
snaffe Wed, 26 Aug 2009 13:35:31 Changed description type from Plain Text to Safe HTML

Changed description:
- What steps will reproduce the problem?
+ <B>What steps will reproduce the problem?</B>
  When right-clicking my own debuffs, my own buffs will be cancelled.
+ <B>What is the expected output? What do you see instead?</B>
+ I expected nothing to happen. The PlayerDebuff aura is -not- set to Interactive, so I'm surprised to see this happen. I would like to see some kind of fix for this, to avoid accidental cancelling of my own buffs. I'm sure others would agree as well, have they noticed it.

- What is the expected output? What do you see instead?
- I expected nothing to happen. The PlayerDebuff auras are -not- set to Interactive, so I'm surprised to see this happen. I would like to see this not happen, to avoid accidental cancelling of my own buffs. I'm sure others would agree as well.
-
-
- What version of the product are you using?
+ <B>What version of the product are you using?</B>
  2.0.5.0
-
- Do you have an error log of what happened?
+ <B>Do you have an error log of what happened?</B>
- No. But it happens everytime I right-click my debuffs.
+ No, but it happens everytime. Fool proof.
snaffe Wed, 26 Aug 2009 13:19:04 Create

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Facts

Last updated on
26 Aug 2009
Reported on
26 Aug 2009
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.

Reported by

Possible assignees