This project has become inactive.
This project is inactive and its default file will likely not work with the most recent version of World of Warcraft. The author may have abandoned it, or it may have outlived its usefulness.
UnderHood is the most configurable HUD addon that enables you to build optimal interface in game.
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I had a chance to investigate this further last night. While part of the issue is the profiling itself, running UH with the aura module disabled resulted in a noticeable performance improvement as well. While I only track debuffs, I do have aura filtering enabled and looking at the code, I'm wondering if the current implementation could be more efficient. If I get a chance before my next raid, I will see if I can instrument some of that code without needing profiling enabled and see if I can better pin-point any possible issues.
I will also try taking DBM out of the picture just to make sure there isn't some weird interaction being triggered by multiple combat log event consumers.
This is very strange. I use it every day from the beginning :) and do not experience any performance issues. Try to disable DBM on one of the easiest bosses like Ignis and see the impact of this. If you also can send me list of your addons in use at that time that would be perfect.
Is anyone else having issues with UH seriously cutting into their FPS during raids? For the last several weeks my FPS flat lines during 25man content - it wasn't brilliant before but it was playable, not 1-2. I had a chance to test tonight and with almost everything disabled my FPS in the raid was back around 20-25. As soon as I re-enabled UH & DBM my FPS went back down to 5-6. Now I guess it could be DBM, but looking at the CPU profiling, the core UnderHood module is by far the most significant CPU user.
Anyone else seen anything like this?
No, we're just running through Ulduar :)
so many tickets ! are you on vacation or something :>
Anadale I have a little problem :(
I have two cast's frames, one of the player and one of the target.
Both have only "casting" ups 1 and the rest options downs 0 in "alpha seting".
Both have only activate "Enable casting" in the conditionals.
The problem arises if I activate the background in target's cast bar. When I select a target, show the background of the cast bar ever, being he casting or not.
If I don't show the target's background, the frame spell is not so good for me.
¿ How I can to solve this ?
Player casting and not the target. Background show in target's cast bar
Player casting and target casting. Background hide in target's cast bar.... Is not so good :(
@Crazy_Anus & Alexlost: Well, I've got your point. I'll try to figure something out by next Thursday. Sorry, but I'm living for vacation, finally.
Right, this might be a really silly question to ask but. Is there a guide to this somewhere? Im so confused and cant seem to get my bars to function for my party.
Thanks for making Cast alpha priority higher than combat one. Its great for making player's castbar. But for target's castbar it doesnt work because alpha settings check only player, no matter who bar's provider is. I.e. if i set target's castbar casting alpha to 1 it appears only if i am casting and doesnt appear when target is casting. Is there a way to link alpha settings with frame provider?
Anadale I don't know that I must do with this :
"local frame = UnderHood:GetFrame( "PlayerHealth" ).frame"
¿ Where I must search it ?