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Estimated time until current target will die.
The display is updated every time the mob's health changes.
There is now libdatabroker support, and the frame is optional.
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Forgot to take out some debugging code trying to pinpoint a typo, thanks.
Every time you target a mob it spams "target" in the chat window and if you target a NPC it spams "nil".
Thank you for a great mod
Changed the slug of the project to timetodie