Tally

docs / Events

Tally.InitialiseLocalisation()

Set up ACE3 localisation


Tally.RegisterEvents(self)

Register the events associated with events above.

Parameters

self


Tally.hide_tooltip()

Hides the tooltip frame


Tally.initialise_tooltip_frame()

Initialises the tooltip frame


Tally.store_data(unitId)

Stores data on a unitId to the database

Parameters

unitId


Tally.update_tooltip(unitId)

Updates the tooltip frame

Parameters

unitId


TallyEventHandler(self, event, ...)

An event has occurred and we registered an interest in it.
Call our event handler for that event.

Parameters

self
event
...


TallyLoadHandler(self)

The addon has loaded.
Deal with anything we need to cover at load time.

Parameters

self


events:CHAT_MSG_MONSTER_EMOTE(msg, senderName, ...)

Called when there's an emote from an NPC

Parameters

msg
The message emoted by the NPC. Localised. Contains a %s for where to put the mob name.
senderName
The NAME (not the ID or similar useful item) of the NPC.
...


events:COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, sourceFlags2, destGUID, destName, destFlags, destFlags2)

Called for each combat log event.

Parameters

timestamp
event
hideCaster
sourceGUID
sourceName
sourceFlags
sourceFlags2
destGUID
destName
destFlags
destFlags2


events:LOOT_OPENED(...)

Called when the loot window opens

Parameters

...


events:UPDATE_MOUSEOVER_UNIT(...)

Called for each mouseover unit event

Parameters

...


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