Simple addon, all this does is speeds up triggering actions by making them happen when you press a key or press your mouse rather than releasing them. It's setup to work with all of the default Blizzard action bars as well as totem summoning and recalling. It will automatically work with any addon that uses the default Blizzard system for key bindings (Game Menu -> Key Bindings). Even if an addon doesn't work with Speedy Actions I can add a module to make it work, just see below.
There is no real performance cost from using this addon either, the work it does is out of combat and while in combat the only "cost" is that of executing a key binding.
Slash commands: /speedyactions (/sa, /speedyaction)
<addon> does not work with this?!
If you find an addon that does not work with Speedy Actions, post a comment with the download page and I will work on making a module to make that addon work with Speedy Actions.
<addon> is already supported but a button didn't work
Should you find an addon that is already listed as working, but a button isn't being sped up then do this:
Mouse over the button that isn't working and run /script print(GetMouseFocus():GetName() or "<unnamed frame>") then post the addon name and the results of the script and I'll get it fixed
Facts
- Date created
- 19 Nov 2009
- Categories
- Last update
- 08 Dec 2009
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- Speedy Actions
- Recent files
- R: 1.7-release for 3.3.0 on 08 Dec 2009
- A: 1.6-release-3-g275c638 for 3.3.0 on 08 Dec 2009
- A: 1.6-release-2-g566a1fe for 3.2.0 on 07 Dec 2009
- A: 1.6-release-1-g4a8d2bb for 3.2.0 on 06 Dec 2009
- A: 1.6-release for 3.2.0 on 04 Dec 2009
Authors
Relationships
- Embedded library
- Ace3
- CallbackHandler-1.0
- #23
Shadowed Mon, 07 Dec 2009 21:39:30I did actually do one: http://www.wowinterface.com/downloads/info12734-PaladinBuffer.html a while ago but I don't play a Paladin anymore so I think it has a bug or two.
- #22
antimog Mon, 07 Dec 2009 21:36:13I use both PP and SA. I don't have any issues running them both. PP is just.. horrible. I don't know if it's how it's coded or what but it kills systems. If there was an easier way to organize pally buffs I'd dump it in a heartbeat.
- #21
mysticalos Mon, 07 Dec 2009 05:41:45after more trouble shooting, the issue only happens if SA and palypower are both turned on, if i disable either one the crashing stops, although i'm pretty sure the bug is in PP and not SA. I'm reading on mac forums that PP is crashing a few paladins and they don't use SA but they also use different combinations of addons. I suspect that for whatever reason PP crashes wow when right combination of addons are present :( I also don't know if crash even happens on windows machine or just macs. For now I just have SA profiled to load on all chars but paladin, so he can use PP. :\
- #20
Shadowed Sat, 05 Dec 2009 06:35:34I would be quite surprised if this managed to cause a crash, it's generally rare that addons can cause hard crashes.
- #19
mysticalos Sat, 05 Dec 2009 06:00:25Curious, does this addon have any effect on PalyPower behavior by chance? I'm currently working on the possibility of an actual conflict, some addon i have is causing palypower to actually crash wow. I have not diagnosed which addon yet as it's an infrequent crash which may require several days, disabling and enabling different addons between crashes to find the right one. Just wondering if i should rule this out or not in my trouble shooting.
- #18
Shadowed Fri, 04 Dec 2009 18:25:33Ah oops, forgot that check. Update, it's fixed.
- #17
sammael666 Fri, 04 Dec 2009 18:20:39after upgrading to 1.4:
Date: 2009-12-04 18:16:51 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\SpeedyActions\SpeedyActions.lua line 134: attempt to index local 'button' (a nil value) Debug: [C]: ? SpeedyActions\SpeedyActions.lua:134: OverrideKeybind() SpeedyActions\SpeedyActions.lua:302: ?() SpeedyActions\SpeedyActions.lua:391: SpeedyActions\SpeedyActions.lua:387
- #16
Tebasile Wed, 02 Dec 2009 15:32:03Yup.. new alpha fixed it... thanks =)
- #15
Shadowed Tue, 01 Dec 2009 19:56:51Try latest alpha and see if that fies it
- #14
Tebasile Tue, 01 Dec 2009 19:51:05Most recent version (1.2) has made something go wonky with fishing (unable to auto-loot).. having to disable it to catch fish using 'Fisherman's Friend'. I didn't have the problem with 1.1.