Comments about SpeakinSpell http://www.wowace.com/addons/speakinspell/ The latest comments about SpeakinSpell en-us Sun, 20 Sep 2009 19:27:36 +0000 WowAce.com (http://www.wowace.com) Comment #29 http://www.wowace.com/addons/speakinspell/?comment=29 <p>3.2.0.06 is up. It adds tons of new stuff. So much new stuff in fact that I decided to call it a beta because I'm only about 98% sure it all works, instead of a full 100% "release" quality. See the changelog.txt file for details.</p> Sun, 20 Sep 2009 19:27:36 +0000 http://www.wowace.com/addons/speakinspell/?comment=29 http://www.wowace.com/addons/speakinspell/?comment=29 no-reply@curseforge.com (rismisner) Comment #28 http://www.wowace.com/addons/speakinspell/?comment=28 <p>3.2.0.05 is up... this version basically just brings the Korean language files up to date with the new features.</p> <p>2 posts down I said...<br> &gt;&gt; There is a more concise write-up on this feature in the in-game user's manual (/ss help) in chapter 8: Custom Macros.</p> <p>It's not so concise anymore in 3.2.0.05 since I expanded the documentation in that chapter to describe how to use this to set up spell groups, and how to do one spell with different lists of speeches - topics discussed in the following comments below.&nbsp;&nbsp;Now I think it's a little too wordy so I'll probably fuss with it more some time, but I guess more info is better than less.</p> Thu, 03 Sep 2009 19:08:51 +0000 http://www.wowace.com/addons/speakinspell/?comment=28 http://www.wowace.com/addons/speakinspell/?comment=28 no-reply@curseforge.com (rismisner) Comment #27 http://www.wowace.com/addons/speakinspell/?comment=27 <p>I have updated the tickets page to ensure there is a ticket for every feature idea that I have on my list, including every feature or change that's been suggested to me.</p> <p>I will respect the votes if you vote on the ideas that you like more than others, and try to add the feature ideas with more votes before those with fewer.&nbsp;&nbsp;So go vote for what you want to see in the next version of SpeakinSpell!</p> <p><a href="http://www.wowace.com/addons/speakinspell/tickets/" rel="nofollow">http://www.wowace.com/addons/speakinspell/tickets/</a></p> <p>As always I am also taking more suggestions if you have more ideas for new features or ways you would like SpeakinSpell to work differently, please don't hesitate to create a ticket, or post here and I'll create a ticket out of your suggestion.</p> Wed, 26 Aug 2009 20:45:40 +0000 http://www.wowace.com/addons/speakinspell/?comment=27 http://www.wowace.com/addons/speakinspell/?comment=27 no-reply@curseforge.com (rismisner) Comment #26 http://www.wowace.com/addons/speakinspell/?comment=26 <p>Short answer... manually type into the chat "/ss macro <u>blank</u>" and fill in the <u>blank</u> with any name you want to give it. You will be prompted to create settings for that event. (it's smart enough to only prompt you the first time). That should get you started playing with it.</p> <p><del>-</del><del>--</del></p> <p>A little more long-winded explanation about the /ss macro feature...</p> <p>The announceable event that is detected by SpeakinSpell is called "When I type: /ss macro something"</p> <p>Note that the Create New interface (/ss create) will only list events that it has seen before. So it will not list a spell until it sees you cast that spell. It will not show the system event: Entered Combat, until it sees you enter combat at least once. And likewise it will not list the event "When I type: /ss macro something" until you've actually typed "/ss macro something" into the chat at least once.</p> <p>So type "/ss macro something" into the chat to get started setting this up.</p> <p>Now "something" in this context can be anything you want, in order to allow you to create any number of custom events where you type "/ss macro [the name of my custom event]"</p> <p>As an added shortcut assistant feature to this idea, the very first time that you type a new event name in "/ss macro the name of a macro that SpeakinSpell has not seen you type before" ... SpeakinSpell will detect that you've typed in a new macro name that it has not seen before, so it will automatically open the Create New interface (/ss create) to prompt you to setup speeches for that event, because it assumes you're trying to create a new one.</p> <p>The only required text is the prefix "/ss macro" then a space, then anything else you want to type. It can be one or more words, spaces are allowed, as well as special symbols, and I don't know of any limit to the length.</p> <p>I hope that makes more sense to you now.</p> <p>There is a more concise write-up on this feature in the in-game user's manual (/ss help) in chapter 8: Custom Macros. I think once you start playing with it, you'll find it intuitive and easy to use.</p> <p>Please don't hesitate to speak up if you still have trouble with it, or if you have any questions.</p> Mon, 24 Aug 2009 21:17:41 +0000 http://www.wowace.com/addons/speakinspell/?comment=26 http://www.wowace.com/addons/speakinspell/?comment=26 no-reply@curseforge.com (rismisner) Comment #25 http://www.wowace.com/addons/speakinspell/?comment=25 <p>Creating an /ss macro would probably work pretty well for creating one set of messages for several spells and abilities, though there is one problem.</p> <p>When I select the /ss macro category in the "Create New..." option, the "Select Spell" field shows as empty, and when I try to create the selected event, it returns this error;</p> <p>SpeakinSpell: ERROR: CreateNew_OnClickCreateNew() - no event selected</p> <p>As obviously, I haven't selected any event. As there are no events to select under /ss macro</p> Mon, 24 Aug 2009 19:08:29 +0000 http://www.wowace.com/addons/speakinspell/?comment=25 http://www.wowace.com/addons/speakinspell/?comment=25 no-reply@curseforge.com (Folji) Comment #24 http://www.wowace.com/addons/speakinspell/?comment=24 <p>To make an event for a buff or ability that fires message A when playing solo, and message B when in a party, but never vice versa...</p> <p>I considered several approaches to this, but in order to achieve this in various ways, either the GUI was going to have to get more complicated, or the string parsing would have to get more complicated (and would not be obvious) and I never liked anything I came up with for making this feature happen... and then it occurred to me that it's already possible within the existing feature-set by using /ss macro something</p> <p>For your event, specify a single message: /ss macro this event when I'm solo&lt;newline&gt;/ss macro this event when I'm grouped</p> <p>Now each time you encounter this event, it will always trigger two /ss macro events: "When I type: /ss macro this event when I'm solo" and "When I type: /ss macro this event when I'm grouped" (yes it's completely OK for SpeakinSpell to trigger itself recursively like this, as long as "/ss macro something" doesn't call out the same "/ss macro something" which would cause infinite recursion)</p> <p>Now configure your settings for "When I type: /ss macro this event when I'm solo" to only say anything when you're solo (silent in all other scenarios), and "When I type: /ss macro this event when I'm grouped" to only say anything if you're grouped (silent when solo) ... they can have different speech lists, and you can achieve what you're looking for that way, and achieve totally different settings for the different scenarios in terms of the random chance, cooldown, limit once per combat, etc.</p> <p>A similar approach will work for setting up a set of events to share the same speeches. Put all the shared speeches under a "/ss macro something" event, then call out "/ss macro something" as the speech for all of the other events that you want to share that message list.</p> <p>I recently started toying around along those lines by setting up the "System Event: Entered Combat" with a 2% chance to trigger "/ss macro battlecry"</p> Mon, 24 Aug 2009 00:37:36 +0000 http://www.wowace.com/addons/speakinspell/?comment=24 http://www.wowace.com/addons/speakinspell/?comment=24 no-reply@curseforge.com (rismisner) Comment #23 http://www.wowace.com/addons/speakinspell/?comment=23 <p>Your thinking is in line with mine. I'm giving my translators time to catch up for now, but I do want to keep working on this. I expect them to catch up any day now.</p> <p>I'll spare you my ramblings on gender and grammar... suffice it to say it's a topic I puzzle over because whatever I do, I want it to be as universal as possible to support foreign languages with possibly very different grammar rules... I am thinking along the lines of following more of the &lt;target|me&gt; feature where perhaps you could say &lt;targetgender:he/she&gt; or &lt;targetgender:him/her&gt; or &lt;targetgender:male/female&gt; or whatever fits the sentence.</p> <p>The randomtaunts and randomfactions are both slated to become configurable in a future version.</p> <p>The import data function is totally planned for expansion into importing from your other characters. I also want to do something similar with that underlying function for importing speeches from one event into another.</p> <p>I thought about prompting you for each one, but decided it could be a lot of prompts, so I opted for printing the names of each event touched by that process (look in your chat window for the list) and then you can go through those events and delete what you didn't want imported. The first few times I tested it, all of the new speeches were added to the end, so it was easy to find the new ones and delete what I didn't want... unfortunately, the last time I tried it, I found speeches mixed in the middle, and some that appeared duplicated, so I think the series of prompts may be a better way to go... "Do you want this speech for this event?" [yes | no | yes to all] ... something like that.</p> <p>I haven't worked on the minimap button or LDB tie-in yet, but that's rapidly rising to the top of my todo list.</p> <p>2 of your ideas are possible within the existing feature set given the magic of "/ss macro something" + the ability to use slash commands in the random speeches. I'll cover the instructions in my next post so it's not buried in the middle of my other ramblings here.</p> Mon, 24 Aug 2009 00:32:26 +0000 http://www.wowace.com/addons/speakinspell/?comment=23 http://www.wowace.com/addons/speakinspell/?comment=23 no-reply@curseforge.com (rismisner) Comment #22 http://www.wowace.com/addons/speakinspell/?comment=22 <p>To contrast messages that are silent in certain situations, it would be nice if SpeakinSpell had some way to add messages to an event that only fire in a certain situation (like make an event for a buff or ability that fires message A when playing solo, and message B when in a party, but never vice versa).</p> <p>I really do like the added &lt;newline&gt;, &lt;zone&gt; and &lt;subzone&gt; commands, though I'm.. not all that fond of the &lt;randomtaunt&gt; one. I really doubt that my guild, or that many other people, would appreciate it that much if I was to yell "Die Nub!" at the high spot of the fight. In an "everyone for their own taste" kind of way, it would probably be a considerable idea to throw in some easily accessible way of customizing the "taunts" for oneself. Same could probably also go for the &lt;randomfaction&gt;, though here it's more a matter of what factions you want to shout about and what factions you don't. An Orc shouting "for the Light!"? A Dwarf fighting "for the Sin'Dorei"? Anything other than a Rogue doing stuff "for Ravenholdt"?</p> <p>There are also these two things that could probably be considerable as new things in SpeakinSpell; one is a gender variable for both the target and the player, the other is a way to import/copy specific phrases from either the default ones or those of another character and give it to the character you're currently playing.</p> <p>The first one would be as easy as referring to the UnitSex API (<a href="http://www.wowwiki.com/API_UnitSex">http://www.wowwiki.com/API_UnitSex</a>), and creating a simple table of gender phrases for different situations. One he/she/it (like "he/she/it prepares something or other"), one his/her/its (like "raises his/her/its shield"), and one him/her/it (like "&lt;player&gt; thinks &lt;target&gt;'s big teeth fits him/her/it well") - could probably be referenced as &lt;pgender1/2/3&gt; and &lt;tgender1/2/3&gt;, player and target respectively. Could be handy for when creating gender referencing phrases where one would normally just use an androgynous term like "their" instead. </p> <p>The second one can probably be best explained by referencing to the "Import new default phrases" option (which can probably later be expanded to importing from other characters and suchlike). You have things you can import, but do you want to import it all? You hit the import button (be it the new default ones or maybe from another character), and instead of just right away importing the phrases there are; it opens a list of phrases that can be imported. You can then get a glimpse at them, and choose which ones you actually want to import to the current character.</p> <p>And just to throw in one last thing; have there been any further thoughts on adding a minimap/LibDataBroker plugin to quickly and easily toggle the AddOn and open the options? Or that "Several events, same phrases" thing I suggested a bit back, to basically add an option to take a bunch of abilities/events and grouping them together to share a single set of phrases?</p> <p>Keep working on this AddOn. Really. The ability to let my characters roleplay themselves while I'm too preoccupied with running around and casting spells to stop and type anything, is awesome.</p> Sat, 22 Aug 2009 01:14:55 +0000 http://www.wowace.com/addons/speakinspell/?comment=22 http://www.wowace.com/addons/speakinspell/?comment=22 no-reply@curseforge.com (Folji) Comment #21 http://www.wowace.com/addons/speakinspell/?comment=21 <p>Thanks for your feedback as always Folji. You're a fountain of good ideas. I agree we could use some better filters and/or search capabilities under Create New, and it would also be nice to have additional event types for spell cast success, failure, hit, miss, crit.</p> Wed, 05 Aug 2009 19:29:04 +0000 http://www.wowace.com/addons/speakinspell/?comment=21 http://www.wowace.com/addons/speakinspell/?comment=21 no-reply@curseforge.com (rismisner) Comment #20 http://www.wowace.com/addons/speakinspell/?comment=20 <p>I've been using this AddOn for a while now (thanks for adding the possibility to have different message for the same ability output to different channels, by the way), and I'd very much like to see the possibility to remove events from the "Create New..." list, as well as an option to filter out things that just seem to clutter it up (like different ranks of the same ability (only time(s) I've used that was for the mage conjure spells), things you just know you won't do anything with, tradeskill crafting, etc.).</p> <p>EDIT: Oh, and it would also be kind of neat if there was a way for the AddOn to detect when a spell or ability successfully hit (to add on to when the character begins casting them).</p> Sat, 25 Jul 2009 23:08:31 +0000 http://www.wowace.com/addons/speakinspell/?comment=20 http://www.wowace.com/addons/speakinspell/?comment=20 no-reply@curseforge.com (Folji)