17 - Smoothquest killing world map when tracking quests

What steps will reproduce the problem?
1. Enable in game quest objective tracker sidebar
2. Click a quest number to try to track it

What is the expected output? What do you see instead?
Normally the world map would open with the quest bubble in yellow and it's marked area in blue.
Notice world map opens blank and buggrabber grabber throws this error (see error log).

What version of the product are you using?

Do you have an error log of what happened?
Interface\FrameXML\WorldMapFrame.lua:2146 Usage: GetQuestWorldMapAreaIE(questID):
Interface\FrameXML\WorldMapFrame.lua:2146 in function 'WorldMap_OpenToQuest':
Interface\FrameXML\WatchFrame.lua:1397 in function

questID = nil
frameToShowOnClose = nil

Please provide any additional information below.
Started before december 3rd 2010

User When Change
xpyder Dec 24, 2010 at 16:13 UTC Create

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  • Avatar of Asteague Asteague Oct 17, 2011 at 02:19 UTC - 0 likes

    change line 72 to 77 to

    local function GetTaggedTitle(i)
    	local name, level, tag, group, header, isCollapsed, isComplete, daily, id = GetQuestLogTitle(i)
    	if header or not name then return end
    	if not group or group == 0 then group = nil end
    	return string.format("|cff%s[%s%s%s%s] %s|r", rgb2hex(GetQuestDifficultyColor(level)), level, tag and tags[tag] or "", daily and tags[DAILY] or "", group or "", name), level, tag, group, header, isCollapsed, isComplete, daily, id

    should fix the problem

    Last edited Nov 07, 2011 by Asteague
  • Avatar of xpyder xpyder Dec 24, 2010 at 16:16 UTC - 0 likes

    another ticket ( is basically a duplicate of this. The error I got and experienced sound different but it has the same steps to recreate.



Dec 24, 2010
New - Issue has not had initial review yet.
Defect - A shortcoming, fault, or imperfection
Medium - Normal priority.

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