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Skillet: A trade skill window replacement

Skillet is a replacement for the default tradeskill and craft UI.

To report bugs and request new features check:
To help with Localization see:


  • Larger the the standard tradeskill window
  • Built-in queue for creating multiple, different items
  • Queued items are saved when you log out and are restored on log in
  • Automatically buy reagents for queued recipes when visiting a vendor
  • If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering.
  • If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default)
  • The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line
  • Items needed for crafting queued items can be automatically retrieved from your bank or guild bank (by using the shopping list)
  • User editable list of notes attached to reagents and crafted items.
  • Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available.
  • Sorting of recipes (name, difficulty, level, and quality of crafted item)
  • Tracking inventory on alternate characters
  • Item tooltips can be set to display the list of alternate characters that can craft the item.
  • Custom grouping
  • User managed Ignored Materials List
  • Complete or mostly complete localizations for deDE, esES, frFR, ruRU, koKR, zhCN, zhTW.


  • 2.88
    • Change displayed version number
  • 2.87
    • Fix error when talking to NPC crafter
    • Fix calculation of craftables (ticket 350)
    • Fix display of crafted counts
    • Fix timing issue with GuildBank
    • Add Thermal Anvil icon to Smelting
  • 2.86
    • Fix ticket 347 and Curse comment reported bug
    • Rework craftable counts, add recursive craftable count (ticket 348)
    • Update Inscription Ink from vendor list
  • 2.85
    • Fix overlap of required tools and cooldowns (ticket 345)
  • 2.84
    • Add description to recipe detail frame
    • Add wordwrap to unavailable (cooldown) text
    • Get version from TOC metadata
  • 2.83
    • Update TOC to 60200
    • Add SVN build number to frame title
    • Cleanup unused code in Mainframe.lua
    • Change NPC crafting to check GUID if necessary
    • Fix NPC crafting to properly close NPC
  • 2.82
    • Remove distinction between bags and bank (reagents are used from both)
    • Fixes for tickets 336, 337, 338, 340, 341, 342, 343
    • InitializeDatabase optimizations
    • Prevent guild tradeskills from polluting savedvariables
    • Remove global API table
    • Add shift-click on crafting NPCs to open Blizzard Tradeskill frame
  • 2.81
    • Add Draenor transmutes to the ignore list
    • Cosmetic and debug changes
  • 2.80
    • Update TOC to 60100
  • 2.78
    • Fix errors in custom grouping (ticket 333)
  • 2.77
    • Fix GetTradeSkillLevels to always return numbers (ticket 331)
  • 2.76
    • Use TradeskillInfo for skill difficulty data if available (LibPeriodicTable is not up to date)
    • Disable tooltip and dropdown for selecting other character's tradeskills (ticket 330)
  • 2.75
    • Fix Thermal Anvil (ticket 327)
    • Fix last item fetched from guild bank remaining on cursor
    • Minimize the use of the Blizzard frame for followers (ticket 328, requires localization)
  • 2.74
    • Add option to choose which frame to use for followers (that can use both)
  • 2.73
    • Curse didn't properly release 2.72
  • 2.72
    • Always use bags + bank when counting reagents (ticket 322)
    • Use IsNPCCrafting() for garrison follower crafting (ticket 321)
  • 2.71
    • Add user managed Ignored Materials table (thanks to Tarkumi)
    • Add cooldown check to queue processing
    • Add support for Enchanting Scrolls (thanks to Tarkumi)
    • Some code cleanup and minor bug fixes
  • 2.70
    • Add FlushRecipeData function
    • Fix flushalldata command
    • Add flushrecipedata command (and localization)
    • Add the WoW build number to
    • Flush recipe data when the WoW build number changes.
    • Move the dataVersion to (from db.realm)
  • 2.69
    • Add option to shopping list to include items in the bank (ticket 313)
  • 2.68
    • Another TradeSkillInfo plugin fix
  • 2.67
    • Fix TradeSkillInfo plugin (Ticket 312)
  • 2.66
    • Disable Skillet for crafting illusions, because it is allowed only from Blizz UI (Ticket 309)
    • Change "Using Bank" message to a warning (DA.WARN)
    • Locale independent fix for Blizzard's Engineering bug
    • Remove Altoholic dependent code (we do it ourselves now)
    • Fix unavailable skills in garrison
  • 2.65
    • Localize Blizzard's Engineering bug (Ticket 308)
  • 2.64
    • Add count of Auction House items independent of Altoholic (Ticket 304)
    • Increase maximum queue item count to 9999, (Ticket 305)
    • Change 1/0 to true/false for Blizzard API calls (Ticket 306)
  • 2.63
    • Bump Skillet database version.
    • Add slash command to reinitialize Skillet database.
    • Add persistent bank storage.
    • Reagent Bank added (treat it as just another bank bag).
    • Use bank reagents when processing queue.
    • Bug fixes.
  • 2.62 - Partial Reagent Bank functionality added (treat it as just another bank bag). Bug fixes.
  • 2.61 - Performance issues.
  • 2.60 - Update for WoW 6.02. Add workaround for Blizzard GetTradeSkillInfo bug in Engineering.
  • 2.57 - Fix bug reported on WoWInterface. Clicking on reagents would crash if the tradeskill for the reagent had not been displayed.
  • 2.51 - 2.56 - Bugfixes.
  • 2.50 - new shopping window with guild bank support
  • 2.45 - update for 5.4 - since patch tradeskills of alts not showing, waiting solution from Blizzard


  • What are the numbers in the middle and how to hide them? - It's the number of craftable items using reagents in your bag, bank, alts. Right+Click on the bag icon to turn them off
  • How to search in the item name only? - Start your search phrase with exclamation mark: !ink
  • How to search in Auction House? - Alt+Click on shopping list
  • How to retrieve items from bank? - Turn on "Display shopping list at banks"
  • How to turn off Skillet temporarily? - Shift+Click your profession button/link. It also works for View All in your Guild Tab.
  • How to use Enchanting Vellum? - Right Click on Process/Create/Create All button. You create only 1 enchanted vellum, repeat to create more
  • How to paste a recipe in the chat? - double click on the recipe list

- nogudnik - creator of Skillet, left WoW
- lilsparky - creator of Gnome Works and LilSparky's Workshop

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  • Avatar of fixitman fixitman Dec 19, 2010 at 15:11 UTC - 0 likes

    Freezes are gone for me, thank you for all the hard work :D

  • Avatar of yossa yossa Dec 18, 2010 at 23:17 UTC - 0 likes

    Sunhead: Number of skill-ups is displayed in the middle column in {}. There is just no up-arrow, but I will add it in future.

  • Avatar of yossa yossa Dec 18, 2010 at 23:14 UTC - 0 likes

    2.12 is out and this issue should be solved.

    I've spent a whole day debuging Skillet in 1000 different ways and finally found the problem.
    Skillet was trying to scan your profession list in the initial event launched by Wow - TRADE_SKILL_SHOW. Everything looked fine, this scan was taking about 1sec.
    But after that Wow was doing strange things. I suppose it was launching lots of TRADE_SKILL_UPDATE events and they were all eaten by the standard UI causing lag and freeze. I changed the way it works and it's much better now.

  • Avatar of fixitman fixitman Dec 18, 2010 at 22:47 UTC - 0 likes

    I noticed some discrepancies from my previous post, so I went ahead and did some experimentation.

    I first disabled all other addons for my Undead Rogue and then closed WoW completely. I then logged in to my Undead Rogue and opened LW. WoW froze for approximately 1 minute 10 seconds. I then opened First Aid and Cooking with less than 2 second freezes (NOT an issue). After that, I logged out and back in to the Rogue. All tradeskill openings were less than 2 second freeze. I then logged out, and logged in to my Tauren Warrior. Opening his Engineering, Smelting, Cooking, and First Aid all had less than a 2 second Freeze. I got the same result with my Night Elf Warrior opening all secondaries, as well as his sizable Alchemy tradeskill.

    At this point, I figured it had something to do with the first time opening a primary tradeskill after initial loading of WoW. I completely closed WoW, and then launched it fresh from my desktop. Logging in to my Rogue, I discovered a 35 second pause to open LW . Both secondary tradeskills took about 5 seconds each. All opened very quickly (2 second pause) after that.

    I'm thinking that the cache is somehow expiring, causing everything to be reloaded after a certain period of time. I'm not sure how skillet gets its information, so I really can't test much more at this point. If there is anything else I can do to help narrow this down, just let me know :)

    Last edited Dec 18, 2010 by fixitman: typos (oops)
  • Avatar of iamtheomen iamtheomen Dec 18, 2010 at 18:14 UTC - 0 likes

    Freezing up is still happening periodicallly seems pretty random, sometimes it take a while other times it first time i use it.

    i prefer this to any other tradeskill window, but i still cannot use it do to it locking up wow completely and having to end process in task manager.

    Also this is with the lasest version 2.11

    Last edited Dec 18, 2010 by iamtheomen: added version
  • Avatar of Sunhead Sunhead Dec 18, 2010 at 10:36 UTC - 0 likes

    Is there a way to expose in Skillet the 'number of skill-ups' value that you can see in the vanilla UI?

  • Avatar of fixitman fixitman Dec 18, 2010 at 04:14 UTC - 0 likes

    I'm still getting a freeze when opening leatherworking with my rogue. The good news is that it has only ever happened the first time I open it after logging in. Every opening after that is quick, provided I don't re-log. I timed the freeze several times before the last update, and it always froze for 2 1/2 minutes. It now only freezes for 1 1/2 minutes, and I have a dozen or so more "recipes" than I had before.

    Edit: I tried again with all other addons disabled (what was I thinking lol). It still freezes at first opening, but only for about 1 min 10 sec.

    Last edited Dec 18, 2010 by fixitman: Added more info
  • Avatar of wujxin wujxin Dec 17, 2010 at 02:32 UTC - 0 likes

    ...a few moment ago it freezed again,I found that it always freezed on opening engineering.

  • Avatar of yossa yossa Dec 17, 2010 at 00:35 UTC - 0 likes

    I did some more tweaks. You can check the latest alpha

  • Avatar of wujxin wujxin Dec 16, 2010 at 13:26 UTC - 0 likes

    it still freezed on opening


Date created
Aug 27, 2008
Last update
May 08, 2016
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
GNU General Public License version 3 (GPLv3)
Curse link
Reverse relationships
Recent files
  • A: r486 for 6.2.4 May 08, 2016
  • R: 2.88 for 6.2.3 Dec 25, 2015
  • A: r484 for 6.2.3 Dec 25, 2015
  • R: 2.87 for 6.2.3 Dec 25, 2015
  • A: r482 for 6.2.3 Dec 16, 2015