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Skillet: A trade skill window replacement

Skillet is a replacement for the default tradeskill and craft UI.

To report bugs and request new features check:
To help with Localization see:


  • Larger the the standard tradeskill window
  • Built-in queue for creating multiple, different items
  • User editable list of notes attached to reagents and crafted items.
  • Automatically buy reagents for queued recipes when visiting a vendor
  • Recipes can be filtered by name, whether or not you could level when creating the item, and whether or not you have the mats available.
  • If you can craft a reagent needed by a recipe, then clicking on that reagent will take you to its recipe (same features as Reverse Engineering.
  • Queued items are saved when you log out and are restored on log in
  • If the item to be crafted requires a minimum level to use, that level can be displayed along with the recipe (disabled by default)
  • The shopping list of items needed for all queued recipes for all alts can be displayed at banks, auction houses, or from the command line
  • Items needed for crafting queued items can be automatically retrieved from your bank or guild bank (by using the shopping list)
  • Sorting of recipes (name, difficulty, level, and quality of crafted item)
  • Complete or mostly complete localizations for deDE, esES, frFR, ruRU, koKR, zhCN, zhTW.
  • Tracking inventory on alternate characters
  • Item tooltips can be set to display the list of alternate characters that can craft the item.
  • Custom filtering of recipes (have mats, have mats in bank, min level/max level, etc)
  • Custom grouping


  • 2.67
    • Fix TradeSkillInfo plugin (Ticket 312)
  • 2.66
    • Disable Skillet for crafting illusions, because it is allowed only from Blizz UI (Ticket 309)
    • Change "Using Bank" message to a warning (DA.WARN)
    • Locale independent fix for Blizzard's Engineering bug
    • Remove Altoholic dependent code (we do it ourselves now)
    • Fix unavailable skills in garrison
  • 2.65
    • Localize Blizzard's Engineering bug (Ticket 308)
  • 2.64
    • Add count of Auction House items independent of Altoholic (Ticket 304)
    • Increase maximum queue item count to 9999, (Ticket 305)
    • Change 1/0 to true/false for Blizzard API calls (Ticket 306)
  • 2.63
    • Bump Skillet database version.
    • Add slash command to reinitialize Skillet database.
    • Add persistent bank storage.
    • Reagent Bank added (treat it as just another bank bag).
    • Use bank reagents when processing queue.
    • Bug fixes.
  • 2.62 - Partial Reagent Bank functionality added (treat it as just another bank bag). Bug fixes.
  • 2.61 - Performance issues.
  • 2.60 - Update for WoW 6.02. Add workaround for Blizzard GetTradeSkillInfo bug in Engineering.
  • 2.57 - Fix bug reported on WoWInterface. Clicking on reagents would crash if the tradeskill for the reagent had not been displayed.
  • 2.51 - 2.56 - Bugfixes.
  • 2.50 - new shopping window with guild bank support
  • 2.45 - update for 5.4 - since patch tradeskills of alts not showing, waiting solution from Blizzard
  • 2.44 - update for 5.3
  • 2.43 - more fixes for errors after patch 5.2 - get this version asap
  • 2.41 - update for 5.2, fixed bug in Blizzard's API - (thanks to Speedwaystar and sapu94)
  • 2.34 -bugfixes / skillet was interrupting queue processing after Launch Quest event
  • 2.31 - Fixed Glyph UI being crashed by Skillet
  • 2.3beta1 - Fixes for Patch 5.0 - Mists of Pandaria - this version will work with new and old version of WoW so it's safe to update before patch. Added /skillet reset - to reset window position
  • 2.21 - Fixed minimize to queue button
  • 2.20 - Patch 4.3, fixed close in combat, minor bugfixes
  • 2.18 - View Crafters support, bugfixes
  • 2.17 - nil error bugfix
  • 2.15+2.16 - buttons for camp fire, auto milling, auto prospecting / auto use enchanting vellums
  • 2.14 - bugfix in queue management when skipping items
  • 2.13 - Guild View All works, Expand/Collapse All, fixed Ink Vendor counts, ignore queue positions with missing mats
  • 2.12+2.11 - Freeze issue fixed
  • 2.10 - Show profession skill-up, Minimize to queue only window
  • 2.09 - Improved profession scanning, Save/Load queues
  • 2.07 - More fixes, Bean Counter support, Queue reordering (right click on queue items)
  • 2.07beta - Migration to Ace3, new Tooltip options (use Alt to switch tooltips), bugfixes


  • What are the numbers in the middle and how to hide them? - It's the number of craftable items using reagents in your bag, bank, alts. Right+Click on the bag icon to turn them off
  • How to search in the item name only? - Start your search phrase with exclamation mark: !ink
  • How to search in Auction House? - Alt+Click on shopping list
  • How to retrieve items from bank? - Turn on "Display shopping list at banks"
  • How to turn off Skillet temporarily? - Shift+Click your profession button/link. It also works for View All in your Guild Tab.
  • How to use Enchanting Vellum? - Right Click on Process/Create/Create All button. You create only 1 enchanted vellum, repeat to create more
  • How to use auto Milling/Prospecting? - Alt+Click/Right Click on Prospect/Milling icons. You can also create a macro /click SkilletAutoMilling or /click SkilletAutoProspecting
  • How to paste a recipe in the chat? - double click on the recipe list

- nogudnik - creator of Skillet, left WoW
- lilsparky - creator of Gnome Works and LilSparky's Workshop

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  • Avatar of graylo graylo Sep 25, 2009 at 19:33 UTC - 0 likes

    Pardon my ignorance, but can someone explain how to install this addon?

    I am able to get to the files (, but the format is not something I'm used to. I'm used to down loading addons from curse or wowinterface where the download is a set of directories and subdirectories.

    When I open the zip file I just see a list of 58 files with paths on the far right.

    Am I looking at the wrong download? If not, Do I put all the files in a single directory, or do I need to separate them out as the paths in the zip file indicates.


  • Avatar of nytestorm nytestorm Sep 25, 2009 at 13:19 UTC - 0 likes

    @Superfula, I just tried as suggested. I disabled everything but Skillet. Oddly enough, when i logged in, skillet was not running. Not sure what that was about, though. Not sure it has any 'rea' dependencies, does it?

  • Avatar of superfula superfula Sep 19, 2009 at 03:35 UTC - 0 likes

    Yeah, in a similar scenario, my Buy Reagent button is there immediately. Have you tried disabling everything but Skillet?

  • Avatar of nytestorm nytestorm Sep 18, 2009 at 22:37 UTC - 0 likes

    I'm playing a mage right now. I just qued 12 shoulders requiring fine thread. When i opened the vendor to buy thread, it's not there. When I 'sold' my fishing pole, the button showed up. That's the most obvious example I can give at the moment.

  • Avatar of superfula superfula Sep 16, 2009 at 03:57 UTC - 0 likes

    Re the 'Buy Reagents' button...are you speaking strictly when interacting with the shopping list, or any reagents needed for items in the Queued list? I ask because when I have several glyphs queued up and need parchment, the buy reagent button will show fine and does purchase the correct amount of items when pushed.

  • Avatar of lilsparky lilsparky Sep 13, 2009 at 16:48 UTC - 0 likes

    interesting.  the events for visiting a vendor might have changed then... it's definitely on the list of things to address

  • Avatar of nytestorm nytestorm Sep 13, 2009 at 14:29 UTC - 0 likes

    slickwalker is correct. The 'Buy Reagents' button is missing, when an appropriate reagenet window is open. However, as a work-around (for me, at least), all I have to do is 'sell' the vendor an item. At that point, the button does show up. Like you, slick, it feels like another addon is ove-riding the button.

  • Avatar of slickwalker slickwalker Sep 03, 2009 at 20:09 UTC - 0 likes

    Ok. So I thought it was skinner but it's not. Might be a conflict somewhere with another addon, I'll check it out when I have time and report back if I find it.

    To recap, the "buy reagents" from merchant button is missing when visiting a merchant that sells mats on shopping list.

  • Avatar of slickwalker slickwalker Aug 28, 2009 at 15:22 UTC - 0 likes

    I seem to have a problem with the shopping list not showing up at vendors. Bank and AH are still working fine however

  • Avatar of lilsparky lilsparky Aug 21, 2009 at 21:44 UTC - 0 likes

    yeah, i think a collapse/expand all would be nice.

    i wasn't aware that ATSW has skill ranks, maybe i should see what's up there.

    if you have LibPeriodicTable (or LibPTSkillLevels in particular) then Skillet SHOULD provide that information in the rank bar on the right side of the screen. if you mouse over you can get the actual numbers. i will include a skill up % estimate at some point as well, but i'm still trying to figure where it would go.

    i believe the latest version of my clone branch include the LibPTTradeSkillLevels component, but maybe not... i'm kinda vague on how some of that packaging stuff works.


Date created
Aug 27, 2008
Last update
Nov 28, 2014
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
GNU General Public License version 3 (GPLv3)
Curse link
Reverse relationships
Recent files
  • A: r406 for 6.0.3 Nov 28, 2014
  • R: 2.67 for 6.0.3 Nov 26, 2014
  • A: r404 for 6.0.3 Nov 26, 2014
  • A: r403 for 6.0.3 Nov 26, 2014
  • R: 2.66 for 6.0.3 Nov 22, 2014