Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Note: I took a tiny break from WoW (a decade), but recently started playing SoD. Be aware that this addon may not quite work yet.
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is easy to extend, and there were once many extra plugin addons out there that add functionality. However, there are unlikely to be any maintained ones currently.
There is a page with API information here.
Reporting issues
For now use comments.
In Classic the combat detection seems a bit off. When having the addon on "Current fight" it should be a new segment each time you leave/enter combat. Which it is most of the time. As an example, on my warrior if I use Bloodrage it puts me in combat which correctly cleans out the window for "Current fight". Same thing if I just enter combat by charge'ing a new mob. All good here no issues. However, if I kill a mob, leave combat the damage for the previous fight is visible until it gets cleared upon entering combat again. This is expected behaviour. But if I at this point enter combat again with a new mob by just walking up to it and hitting it. (in this example the initial melee hit is what puts me in combat, not aggroing the mob). The bar from this point wont update. Meaning I'm still seeing the segment from previous combat without any further tracking to it. Until it clear it by using charge or something on the next mob. Strange behaviour. I haven't tested this in raids or anything. Just something I noticed while running around in the open world. Maybe it has something to do with how combat is being tracked when combat starts from just auto swinging on a mob or something? In either case, outside of this I haven't noticed any issues with the addon.
Hopefully the dev sticks around. I'd love to see a fully working modern version of this addon as a details alternative!
How to modify the text sorting format
workaround for numbers/text on the right merging together/no having enough space inbetween (damage/dps/percent) is to change the FONT
Does this work in PvP? I am using Details! right now but the CC capture is not accurate.
New update. Still the same problem. Bar direction from right to left. Text on bar not readable.
'Send report' doesn't work. Please fix.
In reply to mirima: This is fixed in 1.10.4.
In the new version the same problem. Bar direction from lelt to right. the text is correct. Bar direction from right to left, the bartext not in right position.
There's an issue with at least the most recent two versions, they're packaged with an extra "lib" folder that's prefixed with the XML/HTML comment open bracket "<!--". It has one of the libraries that are in the main, but with some changes; this causes the battle.net app to not be able to verify WoW's files and it marks the game as needing an update that it can't complete because it says it can't mark a file for writing. Might be a unique problem for running on Linux, I'm not sure, but the folder definitely doesn't belong there.
Addon versions 1.10.1 and 1.10.2 are affected; 1.9.9 is not; I didn't check 1.10.0. Would just remove the folder but I'm not sure if it's somehow being used or if the changes in it are needed.
ETA: just verified, any folder (and probably any file) in the file structure with that character sequence will cause battle.net to be unable to verify the game files. The version where this change happened is 1.10.0.
In reply to laurelraven: Cheers, had not noticed. Fixed in 1.10.3.
Sometimes i get this error when i lfg
1x [ADDON_ACTION_BLOCKED] AddOn 'Skada' tried to call the protected function 'UNKNOWN()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: ?
[string "=[C]"]: in function `Search'
[string "@Blizzard_GroupFinder_VanillaStyle/Blizzard_LFGVanilla_Browse.lua"]:250: in function `LFGBrowse_DoSearch'
[string "@Blizzard_GroupFinder_VanillaStyle/Blizzard_LFGVanilla_Browse.lua"]:189: in function `SearchActiveEntry'
[string "@Blizzard_GroupFinder_VanillaStyle/Blizzard_LFGVanilla_ParentFrame.lua"]:95: in function `LFGParentFrame_SearchActiveEntry'
[string "@Blizzard_GroupFinder_VanillaStyle/Blizzard_LFGVanilla_Listing.lua"]:77: in function <...pFinder_VanillaStyle/Blizzard_LFGVanilla_Listing.lua:54>
Locals:
_ = Frame {
}
event = "ADDON_ACTION_BLOCKED"
events = <table> {
}
Damage data fails to display in the chat window. Please fix this.
Now the Name on the bars not shown, when i switch to "tight to left" only a few "..."
"Left to right" The position of the number is incorrect.
New update. Now the bar text is in right position when i switch to scroll the bars from right to left.
But when i switch the Bar text to class color, the dps color is only white.
Can you add please an option to change white current dps color to class color?
In reply to GreyFoxGer: This is fixed in 1.10.2.
I uploaded an image for you to see the overlap of text. This is with elvui embed in right chat frame. Please fix this. https://ibb.co/GvKz347c
In reply to mariuscostache3: Is this with the default ElvUI settings?